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Game Audio Feedback Audit

作者 mike007jd · GitHub ↗ · v1.0.1 · MIT-0
cross-platform ✓ 安全检测通过
139
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当前安装
2
版本数
在 OpenClaw 中安装
/install game-audio-feedback-audit
功能描述
Audit the project's audio layer as UX feedback: UI sounds, success/failure signals, danger cues, layering, and semantic sound priorities.
使用说明 (SKILL.md)

Game Audio Feedback Audit

Goal

Audit audio as part of the feedback grammar rather than as a late cosmetic layer.

Deliverables

Update:

  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/ux-findings.md
  • docs/game-studio/audit/scorecard.json

Use:

  • ./shared/checklists/audio-feedback-audit-checklist.md
  • ./shared/reference/audit-confidence-and-evidence.md

Evaluate

  • menu and button confirmation sounds
  • reward, pickup, and completion sounds
  • fail, deny, and danger cues
  • layering conflicts and priority confusion
  • whether audio clarifies state or merely adds noise

When evidence is weak

If assets or hooks exist but runtime behavior is unclear, classify findings as inferred and explain what remains unverified.

安全使用建议
This bundle is an instruction-only audit helper and appears coherent. Before running it, decide whether you are comfortable giving the agent read access to the project repository and write access to docs/ (it will produce or update audit files). If you want to limit scope, run the audit on a local clone or a contained environment so the agent can read audio assets and code without exposing unrelated private files. No network credentials or external endpoints are requested by this skill.
功能分析
Type: OpenClaw Skill Name: game-audio-feedback-audit Version: 1.0.1 The skill bundle is a legitimate tool for auditing game audio feedback. All files, including SKILL.md and the supporting documentation in the shared/ directory, are strictly aligned with the stated purpose of evaluating UI sounds and audio cues. There are no indicators of data exfiltration, malicious execution, or harmful prompt injection.
能力评估
Purpose & Capability
Name and description match the bundle contents: an audit workflow with checklists and reference docs. There are no unrelated environment variables, binaries, or external service credentials requested.
Instruction Scope
SKILL.md directs the agent to read project assets and update documentation files (docs/game-studio/audit/...), and to use packaged shared/ references. That scope is appropriate for an audit skill but does require filesystem read/write access to the target repository and access to audio assets to reach high-confidence findings. The bundle itself does not include the target docs, so the agent will create/modify project files when run.
Install Mechanism
No install spec and no code files — instruction-only bundle. Nothing is downloaded or written to disk by an installer in this bundle.
Credentials
No environment variables, credentials, or configuration paths are requested. The declared requirements (filesystem access for evidence) align with the stated task.
Persistence & Privilege
always:false and normal model invocation settings. The skill does not request permanent or elevated platform privileges and does not modify other skills or global agent settings.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install game-audio-feedback-audit
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /game-audio-feedback-audit 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.1
Fix YAML-safe frontmatter for Claude and Codex compatibility.
v1.0.0
Initial release of game-audio-feedback-audit. - Audits game projects for audio used as UX feedback, including UI sounds, rewards, alerts, and layered priorities. - Provides summaries and UX findings as markdown, plus a JSON scorecard. - Uses dedicated checklists and evidence guides for structured evaluation. - Identifies both verified and inferred findings, explaining verification gaps.
元数据
Slug game-audio-feedback-audit
版本 1.0.1
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 2
常见问题

Game Audio Feedback Audit 是什么?

Audit the project's audio layer as UX feedback: UI sounds, success/failure signals, danger cues, layering, and semantic sound priorities. 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 139 次。

如何安装 Game Audio Feedback Audit?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install game-audio-feedback-audit」即可一键安装,无需额外配置。

Game Audio Feedback Audit 是免费的吗?

是的,Game Audio Feedback Audit 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Game Audio Feedback Audit 支持哪些平台?

Game Audio Feedback Audit 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Game Audio Feedback Audit?

由 mike007jd(@mike007jd)开发并维护,当前版本 v1.0.1。

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