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UE Datatable Editor

作者 mufuxiao515-create · GitHub ↗ · v1.1.0 · MIT-0
cross-platform ✓ 安全检测通过
111
总下载
0
收藏
0
当前安装
2
版本数
在 OpenClaw 中安装
/install ue-datatable-editor
功能描述
This skill should be used when the user wants to search, view, modify, validate, or import Unreal Engine DataTable data — specifically AI Skills configuratio...
安全使用建议
This skill appears coherent and implements the described UE DataTable workflow locally. Before installing/using it: - Prefer giving the skill explicit JSON file paths rather than letting the discover step run across entire drives; dt_discover will enumerate common drive roots and can reveal filenames/paths. - The agent (or you) will need read/write access to the JSON files; dt_modify will overwrite files (but creates timestamped backups by default). Review backups to recover if needed. - The import step must be run inside the Unreal Editor (the import script uses the 'unreal' module); do not run dt_import_ue in a normal Python environment. - SKILL.md references agent file-editing tools (replace_in_file, read_file, write_to_file). Only grant these tools access to project directories you trust; avoid granting unrestricted filesystem access. - The code is human-readable and contains no network calls, hardcoded external endpoints, or credential exfiltration. If you have sensitive non-UE files on the scanned drives, consider running discovery with a --root pointed at the specific project folder instead of allowing wide scan. If you want a stricter assessment, provide the full, untruncated SKILL.md (the provided one was truncated) or confirm any runtime agent tools that will be granted file-system permissions so I can re-evaluate instruction scope precisely.
能力评估
Purpose & Capability
Name/description claim editing UE DataTable JSONs; included scripts (discover, search, modify, import) directly implement those features. No unrelated binaries, credentials, or network endpoints are required. The presence of an import script that uses Unreal's 'unreal' module fits the described import step.
Instruction Scope
SKILL.md and scripts instruct the agent to auto-discover projects (scanning home, Documents, Desktop, and common drive roots), read/write JSON files, create backups, validate data, and generate an import command for execution inside the UE Editor. This stays within the stated purpose, but discovery performs broad filesystem enumeration (including root-level drive scanning on Windows) and the SKILL.md suggests using agent file tools (replace_in_file/read_file/write_to_file) which, if granted, give the agent wide access to local files. Recommend limiting scope by providing explicit JSON paths when possible.
Install Mechanism
Instruction-only skill with bundled Python scripts; no install spec, no remote downloads, and no package installation. Scripts are present in the bundle and run with the user's Python/UE Editor environment — low install risk.
Credentials
Registry metadata declares no required env vars or secrets. The only environment access in code is an optional fallback in dt_import_ue that reads ProjectDir if --json is not supplied; this is proportionate to locating the project when the user doesn't provide paths.
Persistence & Privilege
The skill is not always-enabled, does not request special platform privileges, and does not modify other skills or global agent configuration. It reads/writes project JSON files and creates backups — expected behavior for an editor tool.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install ue-datatable-editor
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /ue-datatable-editor 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.1.0
Version 1.1.0 - Added project and DataTable JSON auto-discovery with the new dt_discover.py script. - Updated workflow to start with automatic detection of UE projects/DataTable files; no hardcoded paths needed. - README and documentation revised to describe project/tables discovery, making the skill usable on any UE project. - dt_import_ue.py updated to support overriding asset base path. - Error handling and step-by-step examples now include project discovery flow.
v1.0.0
Initial release — provides end-to-end workflow for editing and importing Unreal Engine AI Skills DataTable configurations via JSON. - Enables searching, viewing, modifying, validating, and importing AI skill data using scripts - Supports localization field handling with automatic NSLOCTEXT wrapping - Details commands for both field-level changes and manual JSON edits - Includes robust validation and backup features - Documents how to import modified data back into Unreal Engine and verify results - Provides troubleshooting guidance for common errors
元数据
Slug ue-datatable-editor
版本 1.1.0
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 2
常见问题

UE Datatable Editor 是什么?

This skill should be used when the user wants to search, view, modify, validate, or import Unreal Engine DataTable data — specifically AI Skills configuratio... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 111 次。

如何安装 UE Datatable Editor?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install ue-datatable-editor」即可一键安装,无需额外配置。

UE Datatable Editor 是免费的吗?

是的,UE Datatable Editor 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

UE Datatable Editor 支持哪些平台?

UE Datatable Editor 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 UE Datatable Editor?

由 mufuxiao515-create(@mufuxiao515-create)开发并维护,当前版本 v1.1.0。

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