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Ue Build Package

作者 Vincent · GitHub ↗ · v1.0.0
cross-platform ⚠ suspicious
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在 OpenClaw 中安装
/install ue-build-package
功能描述
Compile and package Unreal Engine projects. Use when: (1) Building UE project from command line, (2) Packaging for distribution (Android/iOS/Windows), (3) Ru...
安全使用建议
This is an instruction-only helper for a specific Unreal project on Windows — there is no packaged code to install. Before using it: (1) update the hard-coded paths/targets so they point to your engine and project locations; (2) review and back up anything you might delete (DerivedDataCache) and avoid mass-deletes until you know the effect; (3) be cautious with commands that kill processes or automate the GUI (SendKeys) — they can disrupt your environment; (4) run the suggested commands manually first in a safe environment or CI runner to confirm behavior; (5) because the skill can execute destructive local operations, prefer manual invocation rather than allowing autonomous runs until you’ve validated it.
功能分析
Type: OpenClaw Skill Name: ue-build-package Version: 1.0.0 The `SKILL.md` file contains instructions for the AI agent, specifically in the 'Rider Integration' section, which directs the agent to 'Use `nodes` tool to: ... Focus window: Use SetForegroundWindow + SendKeys'. While the stated purpose is to automate Unreal Engine builds within the Rider IDE, these instructions imply the agent possesses powerful UI automation capabilities (e.g., sending arbitrary keystrokes, focusing windows). This represents a risky capability that, if the agent is vulnerable to prompt injection or if the environment is compromised, could be misused to perform unauthorized actions on the user's system, even though there is no clear evidence of intentional malicious behavior like data exfiltration or persistence mechanisms within the provided files.
能力评估
Purpose & Capability
Name/description (UE build & package) align with the content: RunUBT/RunUAT commands, cook/package steps, and build checks. The commands and paths shown are exactly what a UE build helper would provide.
Instruction Scope
SKILL.md is instruction-only and stays within build/packaging tasks, but it contains hard-coded, absolute Windows paths (E:\SilverVer1.0.0\Project) and project-specific targets. It also suggests destructive operations (delete DerivedDataCache) and process-killing steps, and references GUI automation (SetForegroundWindow + SendKeys) which are unusual and brittle — verify these steps match your environment before running.
Install Mechanism
No install spec and no code files — nothing is downloaded or written to disk by the skill itself. Lowest-risk install footprint.
Credentials
Skill declares no environment variables or credentials and the instructions do not reference external secrets. The file and process operations are reasonable for local build tasks, but grant filesystem/process control consistent with building a project.
Persistence & Privilege
Skill is not always-enabled and does not request persistent privileges or modify other skills. It is user-invocable and can run autonomously per platform defaults (not a problem here by itself).
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install ue-build-package
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /ue-build-package 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.0
- Initial release of ue-build-package skill for compiling and packaging Unreal Engine projects. - Provides clear instructions for building and packaging projects on Windows, Android, and iOS platforms. - Includes example command lines for common UnrealEngine BuildTool (UBT) and AutomationTool (UAT) operations. - Lists recommended project folder paths and target descriptions for easy navigation. - Offers quick build, package, and status check commands for development convenience. - Features troubleshooting steps for typical build and packaging issues.
元数据
Slug ue-build-package
版本 1.0.0
许可证
累计安装 0
当前安装数 0
历史版本数 1
常见问题

Ue Build Package 是什么?

Compile and package Unreal Engine projects. Use when: (1) Building UE project from command line, (2) Packaging for distribution (Android/iOS/Windows), (3) Ru... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 451 次。

如何安装 Ue Build Package?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install ue-build-package」即可一键安装,无需额外配置。

Ue Build Package 是免费的吗?

是的,Ue Build Package 完全免费(开源免费),可自由下载、安装和使用。

Ue Build Package 支持哪些平台?

Ue Build Package 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Ue Build Package?

由 Vincent(@vincentwilliam)开发并维护,当前版本 v1.0.0。

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