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Structs Reconnaissance

作者 Abstrct · GitHub ↗ · v1.2.0 · MIT-0
cross-platform ✓ 安全检测通过
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在 OpenClaw 中安装
/install structs-reconnaissance
功能描述
Gathers intelligence on players, guilds, planets, and the galaxy in Structs. Use when scouting enemy players, checking planet defenses, monitoring fleet move...
安全使用建议
This skill appears coherent for in-game reconnaissance, but check a few things before installing: 1) Ensure you trust the skill source—owner is unknown and no homepage is provided. 2) Verify that the `structsd` CLI (and `psql` if you plan to use the advanced mode) are present and that you intend to allow the agent to write persistent files under memory/intel/. 3) If you enable the PostgreSQL/advanced path, be mindful of DB credentials and scope — local DB access can expose broader data if misconfigured. 4) Note the _meta.json version/timestamp mismatch in the package metadata; consider asking the publisher for a canonical source or repo before use.
功能分析
Type: OpenClaw Skill Name: structs-reconnaissance Version: 1.2.0 The skill is designed for gathering and organizing game-related intelligence for the 'Structs' platform. It uses a specific CLI tool (structsd) and optional PostgreSQL queries to query game state (players, planets, fleets) and saves findings to a local directory (memory/intel/). No evidence of malicious intent, data exfiltration, or unauthorized system access was found; all actions are consistent with the stated purpose of game reconnaissance.
能力评估
Purpose & Capability
The SKILL.md describes collecting player/guild/planet/fleet data and persisting intel; all commands and SQL examples align with that stated purpose. The only small mismatch: the skill assumes the presence of the `structsd` CLI and optionally a local PostgreSQL Guild Stack but the registry metadata did not declare required binaries or other runtime dependencies.
Instruction Scope
Instructions are narrowly focused on querying game state (via `structsd` CLI or SQL) and persisting results under memory/intel/. It does not instruct reading unrelated system files or contacting external endpoints. It does grant the agent discretion to create and update persistent memory files (memory/intel/), which is expected for an intel-gathering skill but is persistent storage of potentially sensitive info.
Install Mechanism
No install spec and no code files — instruction-only skills are low-risk from an install perspective. There is no network download or extracted archive. The skill does assume existing local tooling (`structsd`, optionally PostgreSQL), which are not installed by the skill.
Credentials
The skill does not request environment variables, credentials, or config paths. It optionally suggests querying a local PostgreSQL instance; if used, database credentials and access would be required but are not mandated by the skill. This optional DB access is plausible for advanced/local deployments and is proportionate to the described 'advanced' mode.
Persistence & Privilege
always is false and the skill writes only to its own memory/intel/ paths as described. Persisting intel to agent memory is consistent with the functionality; the skill does not request global agent configuration changes or permanent elevated privileges.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install structs-reconnaissance
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /structs-reconnaissance 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.2.0
structstestnet-111 compatible, synced with upstream
v1.1.1
structstestnet-111 compatibility; no content changes required
v1.1.0
Updated from structs.ai: fixed reactor-begin-migration signature, guild-bank-mint signature, automated allocation limit docs, capacity=0 false positive, PoW key sequencing warnings, energy ephemeral concept. New: play-structs meta-skill.
v1.0.1
Fixed See Also references to use proper links
元数据
Slug structs-reconnaissance
版本 1.2.0
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 4
常见问题

Structs Reconnaissance 是什么?

Gathers intelligence on players, guilds, planets, and the galaxy in Structs. Use when scouting enemy players, checking planet defenses, monitoring fleet move... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 401 次。

如何安装 Structs Reconnaissance?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install structs-reconnaissance」即可一键安装,无需额外配置。

Structs Reconnaissance 是免费的吗?

是的,Structs Reconnaissance 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Structs Reconnaissance 支持哪些平台?

Structs Reconnaissance 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Structs Reconnaissance?

由 Abstrct(@abstrct)开发并维护,当前版本 v1.2.0。

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