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MiniMax Shader Dev
作者
daidai8910g
· GitHub ↗
· v1.0.0
· MIT-0
245
总下载
0
收藏
4
当前安装
1
版本数
在 OpenClaw 中安装
/install minimax-shader-dev
功能描述
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural genera...
安全使用建议
This skill's description and SKILL.md are plausible for a shader reference, but the runtime instructions expect many local technique and reference files that are not included. That makes the skill incomplete: the agent may try to fetch missing resources or invent content, which can produce incorrect or unexpected outputs. Before installing or enabling autonomous use, ask the publisher for the full package (all techniques/ and reference/ files) or verify those files are present. If you still want to try it, run it only with user invocation (not autonomous), do not provide any secrets, and review generated shader code carefully in a sandboxed environment. If the skill begins making network requests or requesting credentials to retrieve missing files, treat that as a red flag and disable it.
功能分析
Type: OpenClaw Skill
Name: minimax-shader-dev
Version: 1.0.0
The skill bundle is a comprehensive technical guide for an AI agent to generate GLSL shaders and WebGL2-based HTML pages. It contains detailed instructions on shader techniques, math derivations, and implementation rules (SKILL.md) without any evidence of malicious intent, data exfiltration, or prompt injection.
能力评估
Purpose & Capability
Name and description align with the content of SKILL.md (GLSL/ShaderToy techniques). The skill does not request unrelated binaries, environment variables, or credentials, which is proportionate for a documentation/authoring skill. However, SKILL.md claims a directory structure containing ~36 technique files and a reference folder that are not present in the provided bundle/manifest — that mismatch is unexpected.
Instruction Scope
The instructions explicitly tell the agent to read files under techniques/ and reference/ and to use templates contained there. Because the package contains only SKILL.md, those read instructions cannot be satisfied locally. This can lead the agent to (a) attempt to fetch missing files from unknown external locations, (b) hallucinate file contents when generating code, or (c) produce incomplete or incorrect outputs. The instructions do not ask for system credentials or unrelated file paths, but their reliance on absent local files is a material scope/integrity issue.
Install Mechanism
No install spec is present and the skill is instruction-only, so nothing will be written to disk or installed by the platform. That's the lowest-risk install pattern and is coherent with a documentation-style skill.
Credentials
The skill declares no required environment variables, no primary credential, and no config paths. That is proportional for a shader technique reference skill and reduces risk of credential exposure.
Persistence & Privilege
The skill does not request always:true and uses normal defaults; it can be invoked by the user and the agent may call it autonomously (platform default). There is no evidence the skill attempts to modify other skills or system settings.
如何使用
- 确保已安装 OpenClaw(本地或 Docker 部署)
- 在对话框中输入安装命令:
/install minimax-shader-dev - 安装完成后,直接呼叫该 Skill 的名称或使用
/minimax-shader-dev触发 - 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.0
Initial release: a comprehensive skill for real-time GLSL shader techniques.
- Provides a unified command to access 36 ShaderToy-compatible graphical techniques
- Covers ray marching, SDF modeling, lighting, procedural generation, physics, simulation, post-processing, and more
- Includes a technique routing table for easy mapping from user requests to core guides and implementation files
- Supports reference materials for deep dives (mathematical theory, advanced patterns)
- Designed for WebGL2 adaptation and standalone HTML outputs
元数据
常见问题
MiniMax Shader Dev 是什么?
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural genera... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 245 次。
如何安装 MiniMax Shader Dev?
在 OpenClaw 或 Claude Code 对话框中运行命令「/install minimax-shader-dev」即可一键安装,无需额外配置。
MiniMax Shader Dev 是免费的吗?
是的,MiniMax Shader Dev 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。
MiniMax Shader Dev 支持哪些平台?
MiniMax Shader Dev 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。
谁开发了 MiniMax Shader Dev?
由 daidai8910g(@daidai8910g)开发并维护,当前版本 v1.0.0。
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