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Minijuegos LeChuck SDK

作者 Alfredo Bárcena · GitHub ↗ · v1.0.5 · MIT-0
cross-platform ✓ 安全检测通过
130
总下载
0
收藏
0
当前安装
6
版本数
在 OpenClaw 中安装
/install minijuegos-lechuck
功能描述
Integrate Minijuegos.com (Miniplay) LeChuck JS SDK into HTML5 games. Use when a user wants to: (1) add Minijuegos/Miniplay platform integration to a game, (2...
安全使用建议
This skill appears coherent and focused, but follow best practices before use: 1) Keep MINIPLAY_API_KEY and JWT_SECRET strictly server-side (never include in client bundles or URLs). 2) Verify the SDK URL with an official Minijuegos contact and consider hosting the SDK yourself or using Subresource Integrity (SRI) / strict Content Security Policy to reduce supply-chain risk. 3) Apply the recommended nginx COEP/COOP headers and preserve query params as shown to avoid losing mp_api_user_id. 4) Use HTTPS, HttpOnly/secure cookies, and rate-limit/validate incoming requests on your backend. 5) Confirm which write model (client SDK vs server-to-server) your Minijuegos plan supports so you handle MINIPLAY_API_KEY correctly. If any part of the SKILL.md or the SDK URL looks different from official Minijuegos documentation, contact Minijuegos support or request the official SDK source before deploying.
功能分析
Type: OpenClaw Skill Name: minijuegos-lechuck Version: 1.0.5 The skill bundle provides legitimate documentation and code snippets for integrating the Minijuegos.com (Miniplay) LeChuck SDK into HTML5 games. It includes frontend JavaScript for SDK interaction, backend Node.js/Express endpoints for authentication and stat reporting, and Nginx configuration advice. The instructions correctly emphasize security best practices, such as keeping the MINIPLAY_API_KEY on the server side and using HttpOnly cookies for session management, with no evidence of malicious intent or data exfiltration.
能力评估
Purpose & Capability
The name/description (LeChuck SDK integration, auth, achievements, leaderboards) match the declared environment variables and the SKILL.md content. MINIPLAY_API_ID, MINIPLAY_API_KEY, and JWT_SECRET are expected for token validation, server-side write operations, and session handling.
Instruction Scope
SKILL.md stays on-topic: it shows how to include the vendor SDK, handle auth flow, validate tokens with Minijuegos APIs, implement nginx headers/redirects, and provide backend examples. It does not instruct reading unrelated files or exfiltrating data beyond the Minijuegos endpoints. It explicitly warns not to expose server secrets in client code.
Install Mechanism
There is no install spec and no bundled code to write to disk. The only external dependency is an instruction to load the official Minijuegos vendor script from a third-party domain, which is expected for this skill.
Credentials
Requested env vars are proportional: a public API_ID, a server-side write secret (MINIPLAY_API_KEY), and a JWT_SECRET for session tokens. The SKILL.md documents the sensitivity and proper server-only usage of MINIPLAY_API_KEY and JWT_SECRET.
Persistence & Privilege
The skill does not request always-on inclusion, does not modify other skills or system settings, and contains no installation steps that would persist code or credentials on the agent.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install minijuegos-lechuck
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /minijuegos-lechuck 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.5
- Moved environment variable documentation from root-level SKILL.md `metadata.env` to a nested `metadata.requirements.env` structure. - No functional or documentation changes to the skill logic or instructions.
v1.0.4
- Updated environment variable documentation to clarify required usage and security (never expose secrets in client code, URLs, or source control). - Improved backend integration instructions, including how to return JWTs via HttpOnly cookies and the need for frontend `credentials: 'include'`. - Added warnings and guidance about loading the official vendor SDK only from the trusted Minijuegos domain. - Clarified data reliability at game over: recommend using `navigator.sendBeacon` when possible, and explain the limitations of the previous `setTimeout` workaround. - Included explicit notes about where and how to use `MINIPLAY_API_KEY` (server-side, never in frontend code). - Minor editorial changes for clarity and setup security reminders.
v1.0.3
- No user-facing changes in this release. - Documentation, source, and feature set remain unchanged from the previous version.
v1.0.2
- No file changes detected in this version. - No updates or modifications to functionality, documentation, or configuration.
v1.0.1
- Added detailed environment variable documentation for MINIPLAY_API_ID, MINIPLAY_API_KEY, and JWT_SECRET, specifying their roles and security requirements. - Clarified that MINIPLAY_API_ID is public and only used in token validation URLs, while MINIPLAY_API_KEY is server-side secret for write operations. - Introduced JWT_SECRET as a new required environment variable for signing session tokens. - Updated skill description and metadata to reflect these environment variables and their necessity for secure integration.
v1.0.0
Initial release of minijuegos-lechuck skill. - Integrates Minijuegos.com (Miniplay) LeChuck JS SDK into HTML5 games. - Supports player authentication, achievements, stats, and leaderboard functionalities. - Provides guidance for troubleshooting common LeChuck SDK issues. - Includes backend integration tips and Nginx configuration for query param preservation. - Documents achievement and stats setup, and details fixes for reliable data flush on game over.
元数据
Slug minijuegos-lechuck
版本 1.0.5
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 6
常见问题

Minijuegos LeChuck SDK 是什么?

Integrate Minijuegos.com (Miniplay) LeChuck JS SDK into HTML5 games. Use when a user wants to: (1) add Minijuegos/Miniplay platform integration to a game, (2... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 130 次。

如何安装 Minijuegos LeChuck SDK?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install minijuegos-lechuck」即可一键安装,无需额外配置。

Minijuegos LeChuck SDK 是免费的吗?

是的,Minijuegos LeChuck SDK 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Minijuegos LeChuck SDK 支持哪些平台?

Minijuegos LeChuck SDK 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Minijuegos LeChuck SDK?

由 Alfredo Bárcena(@dreadterror)开发并维护,当前版本 v1.0.5。

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