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Level Design Checklist Skill

作者 Kw.Hades- Creative Labs · GitHub ↗ · v0.1.0 · MIT-0
cross-platform ✓ 安全检测通过
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在 OpenClaw 中安装
/install level-design-checklist-skill
功能描述
Guides structured help for level design reviews using clear templates, checks, and safe defaults.
使用说明 (SKILL.md)

\r \r

Level Design Checklist Skill\r

\r

Purpose\r

Help a game creator review and improve a level design before building, testing, or publishing it.\r \r Use this skill for platformer levels, top-down levels, puzzle rooms, combat arenas, tutorial stages, and small indie game maps.\r \r

Inputs\r

Ask for or collect:\r

  • Game genre\r
  • Level goal\r
  • Player abilities available in this level\r
  • Main mechanic or teaching point\r
  • Level map, sketch, blockout, or short description\r
  • Target difficulty\r
  • Known problems or player feedback\r \r

Checklist\r

\r

1. Player Goal\r

  • The objective is clear within the first few seconds.\r
  • The player can understand where to go next.\r
  • The level has a start, middle, and finish.\r \r

2. Readability\r

  • Important paths are visually stronger than decoration.\r
  • Hazards, enemies, pickups, exits, and interactable objects are easy to recognize.\r
  • The camera or viewpoint supports the main action.\r \r

3. Flow\r

  • The level introduces one idea at a time.\r
  • Safe practice comes before dangerous use.\r
  • Challenge increases gradually.\r
  • There are no long empty sections unless they serve pacing.\r \r

4. Fair Challenge\r

  • Failures feel understandable, not random.\r
  • Checkpoints or recovery points match the difficulty.\r
  • Enemy and hazard placement gives the player time to react.\r
  • Optional hard routes are clearly optional.\r \r

5. Mechanics\r

  • The level teaches or tests the intended mechanic.\r
  • Required abilities are available before they are needed.\r
  • There are no softlocks or required jumps/actions that exceed intended player skill.\r \r

6. Rewards and Secrets\r

  • Rewards guide exploration without confusing the main route.\r
  • Secrets have visual hints or logic.\r
  • Risk and reward feel balanced.\r \r

7. Performance and Scope\r

  • The level is not overloaded with unnecessary objects.\r
  • Reused assets are consistent.\r
  • The level can be playtested quickly.\r \r

8. Playtest Notes\r

Record:\r

  • Where players got confused\r
  • Where players died unfairly\r
  • Where players ignored the intended route\r
  • What felt fun\r
  • What should be cut or simplified\r \r

Output Template\r

\r

Level Review: [level name]\r
\r
Goal:\r
- [clear objective]\r
\r
Strong points:\r
- [what works]\r
\r
Problems found:\r
- [issue 1]\r
- [issue 2]\r
\r
Fix plan:\r
1. [small fix]\r
2. [small fix]\r
3. [test again]\r
\r
Playtest focus:\r
- Watch if players understand [specific moment]\r
```\r
\r
## Safety and Scope\r
- Do not recommend copyrighted level copying.\r
- Do not overbuild the level before testing.\r
- Prefer small playable improvements over large redesigns.\r
安全使用建议
This skill appears safe to install for level-design review help. It will shape the agent's advice around a checklist and template; users should still avoid sharing private game assets or unreleased project details unless they are comfortable using them in the agent conversation.
能力评估
Purpose & Capability
The stated purpose is to guide structured level-design reviews, and the artifact contains only checklist questions, review criteria, and an output template aligned with that purpose.
Instruction Scope
Instructions are bounded to game level review and include benign safety guidance such as avoiding copyrighted level copying and preferring small playtestable improvements.
Install Mechanism
The package contains only README.md and SKILL.md; metadata lists no dependencies, scripts, clawpack URL, or executable components.
Credentials
The skill asks for ordinary design inputs such as genre, player abilities, map description, difficulty, and playtest feedback, which are proportionate to level-design critique.
Persistence & Privilege
No artifact evidence shows persistence, background execution, credential use, file mutation, network calls, local indexing, or privilege escalation.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install level-design-checklist-skill
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /level-design-checklist-skill 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v0.1.0
Initial OpenClaw skill package from manual queue.
元数据
Slug level-design-checklist-skill
版本 0.1.0
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 1
常见问题

Level Design Checklist Skill 是什么?

Guides structured help for level design reviews using clear templates, checks, and safe defaults. 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 61 次。

如何安装 Level Design Checklist Skill?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install level-design-checklist-skill」即可一键安装,无需额外配置。

Level Design Checklist Skill 是免费的吗?

是的,Level Design Checklist Skill 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Level Design Checklist Skill 支持哪些平台?

Level Design Checklist Skill 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Level Design Checklist Skill?

由 Kw.Hades- Creative Labs(@abdullah944)开发并维护,当前版本 v0.1.0。

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