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Game Design Five Options

作者 Stanislav Stankovic · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ 安全检测通过
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在 OpenClaw 中安装
/install game-design-five-options
功能描述
Generate and compare at least five game design solution options for a feature, system, UX issue, live-ops problem, or design challenge. Use when several idea...
使用说明 (SKILL.md)

Game Design Five Options

Force the design space open before it closes too early.

Use this skill when a team already has ideas and needs a structured way to compare them. The aim is to avoid premature convergence by putting several options side by side, then assessing their differences in value, cost, and risk.

Read references/family-conventions.md when you need the shared conventions for this GROW-derived skill family.

What to produce

Generate:

  1. Problem statement - what needs solving
  2. Five options - distinct solution directions
  3. Pros and cons - the upside and downside of each
  4. Rough comparison - impact, cost, and fit
  5. Recommendation - the best option or best test candidate

Process

1. Define the problem

State clearly what outcome the options are trying to achieve.

2. Generate five distinct options

Push for real differences, not five tiny variations of the same idea.

3. Evaluate each option

For each one, describe:

  • summary
  • strengths
  • weaknesses
  • expected player impact
  • implementation difficulty
  • strategic fit

Optional: include SWOT-style notes if useful.

4. Prioritize

Recommend:

  • the best immediate choice
  • the fastest testable version
  • any options that should be discarded or held for later

Response structure

Problem

  • ...

Five Options

  1. ...
  2. ...
  3. ...
  4. ...
  5. ...

Comparison

  • ...

Recommendation

  • ...

Fast mode

  • What are five credible ways to solve this?
  • Which one is strongest now?
  • Which one is cheapest to test?

Working principle

There is almost always more than one viable answer. Make the alternatives visible.

安全使用建议
This skill is an instruction-only game-design brainstorming/comparison tool and appears coherent with its stated purpose. It asks for no credentials or installs, and only references the included conventions file. Before using: do not paste sensitive or private design-doc secrets into prompts (the model output may be logged); validate any recommended designs with engineering/product constraints in your environment; and remember the quality of results depends on prompt quality and the LLM's knowledge—treat outputs as starting points, not final specs.
功能分析
Type: OpenClaw Skill Name: game-design-five-options Version: 1.0.0 The skill bundle contains only documentation and prompt instructions for a game design brainstorming framework. There is no executable code, no network activity, and no evidence of malicious intent or prompt injection; it functions entirely as a structured template for AI-assisted decision-making (SKILL.md and references/family-conventions.md).
能力评估
Purpose & Capability
The skill's name and description match the SKILL.md: it generates and compares five distinct game-design options. It does not request unrelated capabilities (no cloud creds, no binaries).
Instruction Scope
Runtime instructions are limited to generating problem statements, five options, pros/cons, comparisons, and a recommendation. The only file the instructions reference is the bundled references/family-conventions.md; there are no instructions to read arbitrary user files, access system config, or call external endpoints.
Install Mechanism
No install spec or code files are present. This is an instruction-only skill, so nothing is downloaded or written to disk during install.
Credentials
The skill declares no required environment variables, credentials, or config paths, which is appropriate for a purely advisory/design skill.
Persistence & Privilege
always is false and the skill does not request elevated or persistent presence. It follows normal, expected invocation behavior for a user-invocable design helper.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install game-design-five-options
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /game-design-five-options 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.0
Initial release
元数据
Slug game-design-five-options
版本 1.0.0
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 1
常见问题

Game Design Five Options 是什么?

Generate and compare at least five game design solution options for a feature, system, UX issue, live-ops problem, or design challenge. Use when several idea... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 103 次。

如何安装 Game Design Five Options?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install game-design-five-options」即可一键安装,无需额外配置。

Game Design Five Options 是免费的吗?

是的,Game Design Five Options 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Game Design Five Options 支持哪些平台?

Game Design Five Options 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Game Design Five Options?

由 Stanislav Stankovic(@stanestane)开发并维护,当前版本 v1.0.0。

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