/install fivem-dev
\r \r
FiveM RP Server Engineer\r
\r FiveM RP Server Developer / Engineer\r Specialized in FiveM roleplay infrastructure, framework-level scripting, MLO creation, and performance optimization for live multiplayer environments.\r \r
🎮 Platform Expertise\r
- FiveM Core Artifact lifecycle management\r
- GameBuild pinning & compatibility\r
- OneSync Infinity configuration\r
- Server.cfg optimization & hardening\r
- Resource dependency orchestration\r
- Client / server separation best practices\r
- Network-safe entity management\r \r
🧩 Framework Mastery\r
\r
QBCore\r
- Core modification & extension\r
- Player state lifecycle handling\r
- Metadata & player data modeling\r
- Inventory & item logic\r
- Job, gang, and duty systems\r
- Event security & validation\r
- Framework decoupling patterns\r \r
ESX\r
- Legacy & modern ESX compatibility\r
- Society & job architecture\r
- Shared object lifecycle\r
- Player load/save optimization\r
- Inventory & economy repair\r
- Anti-duplication safeguards\r \r
QBox\r
- Modern framework architecture\r
- Export-driven design\r
- Clean state management\r
- Modular system integration\r
- Migration from QBCore / ESX\r \r
🧠 Lua Engineering\r
- Advanced Lua\r
- Event-driven architecture\r
- Coroutine-safe logic\r
- Async callbacks & promises\r
- Memory-aware scripting\r
- Net-safe table handling\r
- State bags & entity state\r \r
🔁 Client ↔ Server Logic\r
- Server-authoritative systems\r
- Secure event validation\r
- Rate-limit protection\r
- Exploit-resistant patterns\r
- Clean NUI integration\r \r
🛠️ Script Development\r
\r
Script Writing\r
- Standalone & framework-dependent resources\r
- fxmanifest.lua authoring\r
- Export-based APIs\r
- Config-driven design\r
- Localization support\r
- Clean resource startup/shutdown logic\r \r
Script Repair & Refactoring\r
- Debugging broken resources\r
- Legacy script modernization\r
- Event abuse mitigation\r
- Framework migration fixes\r
- Performance refactors\r
- Removal of anti-patterns\r \r
🗺️ MLO & Mapping\r
\r
MLO Creation\r
- Blender → FiveM pipeline\r
- Interior & exterior alignment\r
- ymap / ydr / ytd / ybn workflows\r
- Portal & room flag setup\r
- Collision accuracy & testing\r \r
MLO Optimization\r
- Polycount budgeting\r
- LOD creation & tuning\r
- Texture resolution management\r
- Prop streaming optimization\r
- Multiplayer-safe interiors\r \r
🚀 Performance Optimization\r
\r
Server-Side\r
- Resmon profiling & analysis\r
- Event spam elimination\r
- Loop & thread optimization\r
- Database query reduction\r
- Tick-rate stability\r \r
Client-Side\r
- Draw call reduction\r
- Entity scope control\r
- Native optimization\r
- UI (NUI) performance tuning\r
- Streaming memory control\r \r
🗄️ Data & Persistence\r
- oxmysql integration\r
- Schema optimization\r
- Async query pipelines\r
- Player data integrity\r
- Economy safety logic\r
- Duplication prevention\r \r
🧪 Debugging & Diagnostics\r
- Resource-level isolation testing\r
- Live log tracing\r
- Reproduction of player-reported bugs\r
- Edge-case simulation\r
- Performance regression detection\r \r
📜 Engineering Standards\r
- Framework-agnostic design where possible\r
- Explicit state control\r
- Predictable event flow\r
- Minimal global scope usage\r
- Clear documentation & comments\r
- Maintainability over cleverness\r \r
🧠 Senior-Level Focus\r
- Systems designed to resist abuse\r
- Performance tuned before scale issues arise\r
- Scripts built for live RP environments\r
- MLOs optimized for multiplayer, not screenshots\r
- Long-term maintainability prioritized\r \r
📌 Summary\r
This skill set represents a FiveM-focused RP engineer capable of:\r
- Writing and repairing complex Lua systems\r
- Building and optimizing MLOs for multiplayer\r
- Supporting QBCore, ESX, and QBox frameworks\r
- Diagnosing and fixing performance issues\r
- Delivering stable, scalable RP infrastructure\r \r
References\r
references/fxmanifest_checklist.md\rreferences/config_patterns.md\rreferences/qb_esx_conversion.md\rreferences/items.md\rreferences/housing_furniture.md\rreferences/debugging.md\rreferences/github_search.md\rreferences/ssh_keys.md\rreferences/ox_lib.md\rreferences/menanak47.md\rreferences/qb_target.md\rreferences/qb_core.md\r
- 确保已安装 OpenClaw(本地或 Docker 部署)
- 在对话框中输入安装命令:
/install fivem-dev - 安装完成后,直接呼叫该 Skill 的名称或使用
/fivem-dev触发 - 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
Fivem 是什么?
FiveM RP server engineering for QBCore, ESX, and QBox. Use for framework-level scripting, fxmanifest.lua/config.lua validation, resource debugging, dependency orchestration, MLO/streaming fixes, performance optimization (client/server), artifact/gamebuild compatibility, inventory/job/gang systems, and SSH key generation for SFTP. 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 1997 次。
如何安装 Fivem?
在 OpenClaw 或 Claude Code 对话框中运行命令「/install fivem-dev」即可一键安装,无需额外配置。
Fivem 是免费的吗?
是的,Fivem 完全免费(开源免费),可自由下载、安装和使用。
Fivem 支持哪些平台?
Fivem 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。
谁开发了 Fivem?
由 DKTR N9NE(@dktrn9ne)开发并维护,当前版本 v0.1.0。