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dktrn9ne

Fivem

by DKTR N9NE · GitHub ↗ · v0.1.0
cross-platform ⚠ suspicious
1997
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0
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2
Active Installs
1
Versions
Install in OpenClaw
/install fivem-dev
Description
FiveM RP server engineering for QBCore, ESX, and QBox. Use for framework-level scripting, fxmanifest.lua/config.lua validation, resource debugging, dependency orchestration, MLO/streaming fixes, performance optimization (client/server), artifact/gamebuild compatibility, inventory/job/gang systems, and SSH key generation for SFTP.
README (SKILL.md)

\r \r

FiveM RP Server Engineer\r

\r FiveM RP Server Developer / Engineer\r Specialized in FiveM roleplay infrastructure, framework-level scripting, MLO creation, and performance optimization for live multiplayer environments.\r \r

🎮 Platform Expertise\r

  • FiveM Core Artifact lifecycle management\r
  • GameBuild pinning & compatibility\r
  • OneSync Infinity configuration\r
  • Server.cfg optimization & hardening\r
  • Resource dependency orchestration\r
  • Client / server separation best practices\r
  • Network-safe entity management\r \r

🧩 Framework Mastery\r

\r

QBCore\r

  • Core modification & extension\r
  • Player state lifecycle handling\r
  • Metadata & player data modeling\r
  • Inventory & item logic\r
  • Job, gang, and duty systems\r
  • Event security & validation\r
  • Framework decoupling patterns\r \r

ESX\r

  • Legacy & modern ESX compatibility\r
  • Society & job architecture\r
  • Shared object lifecycle\r
  • Player load/save optimization\r
  • Inventory & economy repair\r
  • Anti-duplication safeguards\r \r

QBox\r

  • Modern framework architecture\r
  • Export-driven design\r
  • Clean state management\r
  • Modular system integration\r
  • Migration from QBCore / ESX\r \r

🧠 Lua Engineering\r

  • Advanced Lua\r
  • Event-driven architecture\r
  • Coroutine-safe logic\r
  • Async callbacks & promises\r
  • Memory-aware scripting\r
  • Net-safe table handling\r
  • State bags & entity state\r \r

🔁 Client ↔ Server Logic\r

  • Server-authoritative systems\r
  • Secure event validation\r
  • Rate-limit protection\r
  • Exploit-resistant patterns\r
  • Clean NUI integration\r \r

🛠️ Script Development\r

\r

Script Writing\r

  • Standalone & framework-dependent resources\r
  • fxmanifest.lua authoring\r
  • Export-based APIs\r
  • Config-driven design\r
  • Localization support\r
  • Clean resource startup/shutdown logic\r \r

Script Repair & Refactoring\r

  • Debugging broken resources\r
  • Legacy script modernization\r
  • Event abuse mitigation\r
  • Framework migration fixes\r
  • Performance refactors\r
  • Removal of anti-patterns\r \r

🗺️ MLO & Mapping\r

\r

MLO Creation\r

  • Blender → FiveM pipeline\r
  • Interior & exterior alignment\r
  • ymap / ydr / ytd / ybn workflows\r
  • Portal & room flag setup\r
  • Collision accuracy & testing\r \r

MLO Optimization\r

  • Polycount budgeting\r
  • LOD creation & tuning\r
  • Texture resolution management\r
  • Prop streaming optimization\r
  • Multiplayer-safe interiors\r \r

🚀 Performance Optimization\r

\r

Server-Side\r

  • Resmon profiling & analysis\r
  • Event spam elimination\r
  • Loop & thread optimization\r
  • Database query reduction\r
  • Tick-rate stability\r \r

Client-Side\r

  • Draw call reduction\r
  • Entity scope control\r
  • Native optimization\r
  • UI (NUI) performance tuning\r
  • Streaming memory control\r \r

🗄️ Data & Persistence\r

  • oxmysql integration\r
  • Schema optimization\r
  • Async query pipelines\r
  • Player data integrity\r
  • Economy safety logic\r
  • Duplication prevention\r \r

🧪 Debugging & Diagnostics\r

  • Resource-level isolation testing\r
  • Live log tracing\r
  • Reproduction of player-reported bugs\r
  • Edge-case simulation\r
  • Performance regression detection\r \r

📜 Engineering Standards\r

  • Framework-agnostic design where possible\r
  • Explicit state control\r
  • Predictable event flow\r
  • Minimal global scope usage\r
  • Clear documentation & comments\r
  • Maintainability over cleverness\r \r

🧠 Senior-Level Focus\r

  • Systems designed to resist abuse\r
  • Performance tuned before scale issues arise\r
  • Scripts built for live RP environments\r
  • MLOs optimized for multiplayer, not screenshots\r
  • Long-term maintainability prioritized\r \r

📌 Summary\r

This skill set represents a FiveM-focused RP engineer capable of:\r

  • Writing and repairing complex Lua systems\r
  • Building and optimizing MLOs for multiplayer\r
  • Supporting QBCore, ESX, and QBox frameworks\r
  • Diagnosing and fixing performance issues\r
  • Delivering stable, scalable RP infrastructure\r \r

References\r

  • references/fxmanifest_checklist.md\r
  • references/config_patterns.md\r
  • references/qb_esx_conversion.md\r
  • references/items.md\r
  • references/housing_furniture.md\r
  • references/debugging.md\r
  • references/github_search.md\r
  • references/ssh_keys.md\r
  • references/ox_lib.md\r
  • references/menanak47.md\r
  • references/qb_target.md\r
  • references/qb_core.md\r
Usage Guidance
This is an instruction-only FiveM engineering guide — it doesn't install software or ask for credentials, so the direct risk is low. Before running any commands the skill suggests, review them yourself and avoid pasting private keys or tokens into chat. If the agent recommends generating SSH keys for SFTP, generate them locally and keep private keys private; do not upload them to third-party services. Note that the SKILL.md references several 'references/...' files that are not bundled, so expect the skill to provide guidance rather than runnable artifacts. If you plan to let the agent act autonomously on your systems later, grant only the minimal credentials and access needed at that time and monitor actions.
Capability Analysis
Type: OpenClaw Skill Name: fivem-dev Version: 0.1.0 The `SKILL.md` file explicitly grants the AI agent the capability for "SSH key generation for SFTP". While SFTP is a legitimate use case, the ability for an AI agent to generate SSH keys is a high-risk capability. This capability could be misused for persistence or unauthorized access if the agent is compromised or misdirected, even if the current instruction doesn't explicitly state malicious intent, thus classifying it as suspicious due to a risky capability without clear malicious intent.
Capability Assessment
Purpose & Capability
Name/description (FiveM RP engineering, QBCore/ESX/QBox, config/manifest validation, performance, MLOs, SSH key generation) matches the SKILL.md content which is a comprehensive engineering checklist and guidance for those tasks. The skill declares no env vars, binaries, or installs, which is proportionate for a documentation/instruction skill.
Instruction Scope
SKILL.md contains detailed, domain-specific guidance (lua, manifests, mapping, profiling, etc.) and references internal checklists. It does not instruct the agent to read arbitrary system files, exfiltrate data, or call unexpected external endpoints. The mention of SSH key generation is appropriate for SFTP guidance and does not itself request private keys or credentials.
Install Mechanism
No install spec and no code files (instruction-only). Nothing is downloaded or written to disk by the skill itself — lowest-risk install posture.
Credentials
No required environment variables, credentials, or config paths are declared. The scope (server engineering guidance) doesn't require platform credentials in this instruction-only form.
Persistence & Privilege
always:false and default invocation settings. The skill does not request persistent system presence or modification of other skills or agent-wide configuration.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install fivem-dev
  3. After installation, invoke the skill by name or use /fivem-dev
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v0.1.0
Initial release, providing FiveM RP server engineering expertise across major frameworks. - Supports QBCore, ESX, and QBox frameworks for roleplay server scripting and integration. - Includes guidance on fxmanifest.lua/config.lua validation, resource debugging, and dependency management. - Covers MLO/streaming optimization, artifact/gamebuild compatibility, and performance tuning for both client and server. - Features best practices for inventory, job, gang systems, advanced Lua architectures, and server hardening. - Reference materials included for config patterns, debugging, framework conversion, and more.
Metadata
Slug fivem-dev
Version 0.1.0
License
All-time Installs 2
Active Installs 2
Total Versions 1
Frequently Asked Questions

What is Fivem?

FiveM RP server engineering for QBCore, ESX, and QBox. Use for framework-level scripting, fxmanifest.lua/config.lua validation, resource debugging, dependency orchestration, MLO/streaming fixes, performance optimization (client/server), artifact/gamebuild compatibility, inventory/job/gang systems, and SSH key generation for SFTP. It is an AI Agent Skill for Claude Code / OpenClaw, with 1997 downloads so far.

How do I install Fivem?

Run "/install fivem-dev" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Fivem free?

Yes, Fivem is completely free (open-source). You can download, install and use it at no cost.

Which platforms does Fivem support?

Fivem is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Fivem?

It is built and maintained by DKTR N9NE (@dktrn9ne); the current version is v0.1.0.

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