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Take Two Interactive

by hanxueyuan · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ Security Clean
32
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1
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Install in OpenClaw
/install take-two-interactive
Description
Publisher of top-grossing franchises Grand Theft Auto, NBA 2K, and Red Dead Redemption, with $5.5B annual revenue and strong live-service earnings.
README (SKILL.md)

Take Two Interactive

Historical Timeline

  • 1993 — Ryan Brant founds Take-Two Interactive in New York
  • 1998 — Acquires BMG Interactive's assets; gains rights to Grand Theft Auto
  • 2001 — GTA III revolutionizes open-world gaming; 14.5M copies sold
  • 2004 — GTA: San Andreas sells 27.5M copies; becomes best-selling PS2 game
  • 2005 — Acquires Visual Concepts and Kush Games; launches NBA 2K franchise
  • 2008 — GTA IV debuts; $500M in revenue on day one (fastest entertainment product ever)
  • 2013 — GTA V launches; $8B+ revenue to date (most profitable entertainment product ever)
  • 2018 — Red Dead Redemption 2: $725M opening weekend, 65M+ copies sold
  • 2025 — GTA VI scheduled release; anticipated as the biggest entertainment launch in history

Business Model

Take-Two generates $5.5B annually across: Games (GTA, RDR, Borderlands, BioShock — $2.5B), Sports (NBA 2K franchise — $1.8B, exclusive NBA license), and Mobile (Zynga acquisition — $1.2B). GTA Online generates ~$1B/year in microtransactions 10+ years after the game's release — an extraordinary live-service tail. NBA 2K's myTeam mode generates $500M+ annually from virtual card packs. The 2022 Zynga acquisition ($12.7B) gave Take-Two a mobile gaming footprint. GTA VI (2025) is expected to generate $2B+ in its first week.

Competitive Moat

GTA is the most profitable entertainment franchise ever created — GTA V has earned $8B+ since 2013, surpassing every film, book, and album in history. The exclusive NBA license (through 2030+) creates a sports gaming monopoly that no competitor can challenge. Rockstar Games (Take-Two's premier studio) has a 25-year track record of genre-defining releases. The Zynga acquisition added 250M+ monthly active mobile users. Take-Two's catalog of 500+ games generates perpetual revenue from back-catalog sales and in-game transactions.

Key Data

  • Annual revenue: $5.5B (FY2024)
  • Market cap: ~$30B
  • GTA V revenue: $8B+ (most profitable entertainment product ever)
  • NBA 2K revenue: $1.8B/year (exclusive NBA license)
  • Zynga MAUs: 250M+ monthly active users (mobile)

Interesting Facts

  • GTA V has earned more revenue than every James Bond film, every Star Wars film, and the entire Marvel Cinematic Universe combined. It took only 13 years to achieve this — compared to the MCU's 15+ years and 30+ films.
  • Take-Two's CEO Strauss Zelnik predicted GTA VI would be 'the biggest entertainment launch of all time' — with analysts estimating $2B+ in first-week revenue, surpassing GTA V's $1B record by a wide margin.
Usage Guidance
This skill appears safe from an agentic-security perspective. As with any static reference content, users should independently verify business or financial claims before relying on them.
Capability Analysis
Type: OpenClaw Skill Name: take-two-interactive Version: 1.0.0 The skill bundle consists entirely of informational markdown and metadata regarding Take-Two Interactive. It contains no executable code, scripts, or instructions that could be used for prompt injection or unauthorized actions. All files (SKILL.md, _meta.json) are strictly descriptive and aligned with the stated purpose of providing company research.
Capability Assessment
Purpose & Capability
The artifacts coherently describe a research/reference skill about a video game publisher, with no operational capabilities beyond informational content.
Instruction Scope
The SKILL.md only provides background facts and suggested read contexts; it does not instruct the agent to override user goals, run tools, contact services, or take actions.
Install Mechanism
There is no install specification, no code files, no required binaries, and no package or script execution.
Credentials
The skill declares no environment variables, credentials, config paths, network access, or local file access, which is proportionate for a static informational skill.
Persistence & Privilege
No persistence, background behavior, privilege escalation, account access, or stored memory behavior is described in the provided artifacts.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install take-two-interactive
  3. After installation, invoke the skill by name or use /take-two-interactive
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
- Initial release of the Take-Two Interactive skill. - Overview of Take-Two’s history, major milestones, and key franchises (GTA, NBA 2K, Red Dead Redemption). - Summarizes Take-Two’s business model, revenues, and live service monetization approach. - Highlights competitive advantages including exclusive NBA license and GTA’s record-breaking profitability. - Presents recent data and interesting facts on financials, market cap, and the impact of GTA V and upcoming GTA VI.
Metadata
Slug take-two-interactive
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is Take Two Interactive?

Publisher of top-grossing franchises Grand Theft Auto, NBA 2K, and Red Dead Redemption, with $5.5B annual revenue and strong live-service earnings. It is an AI Agent Skill for Claude Code / OpenClaw, with 32 downloads so far.

How do I install Take Two Interactive?

Run "/install take-two-interactive" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Take Two Interactive free?

Yes, Take Two Interactive is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Take Two Interactive support?

Take Two Interactive is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Take Two Interactive?

It is built and maintained by hanxueyuan (@hanxueyuan); the current version is v1.0.0.

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