/install game-architecture-maintainability-audit
Game Architecture Maintainability Audit
Goal
Audit technical structure and changeability, especially where future iteration will become painful.
Deliverables
Update:
docs/game-studio/audit/audit-summary.mddocs/game-studio/audit/scorecard.jsondocs/game-studio/audit/risk-register.md
Use:
./shared/checklists/architecture-maintainability-audit-checklist.md./shared/reference/game-dev-abstractions.md
Evaluate
- state management clarity
- coupling between UI, gameplay, systems, and content
- module boundaries and change surfaces
- hidden complexity and implicit contracts
- where future AI edits are likely to rot the codebase
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install game-architecture-maintainability-audit - After installation, invoke the skill by name or use
/game-architecture-maintainability-audit - Provide required inputs per the skill's parameter spec and get structured output
What is Game Architecture Maintainability Audit?
Audit architecture, state management, boundaries, coupling, and maintainability risks that will make future AI or human iteration harder. It is an AI Agent Skill for Claude Code / OpenClaw, with 129 downloads so far.
How do I install Game Architecture Maintainability Audit?
Run "/install game-architecture-maintainability-audit" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Game Architecture Maintainability Audit free?
Yes, Game Architecture Maintainability Audit is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Game Architecture Maintainability Audit support?
Game Architecture Maintainability Audit is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Game Architecture Maintainability Audit?
It is built and maintained by mike007jd (@mike007jd); the current version is v1.0.0.