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Evolver
by
autogame-17
· GitHub ↗
· v1.89.13
· MIT-0
75090
Downloads
80
Stars
356
Active Installs
53
Versions
Install in OpenClaw
/install evolver
Description
A self-evolution engine for AI agents. Analyzes runtime history to identify improvements and applies protocol-constrained evolution. Communicates with EvoMap...
How to Use
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install evolver - After installation, invoke the skill by name or use
/evolver - Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.89.13
v1.89.13
v1.89.10
v1.89.10
v1.89.9
v1.89.9
v1.89.8
v1.89.8
v1.89.7
v1.89.7
v1.89.6
v1.89.6
v1.88.4
v1.88.4
v1.53.2
- Added hub asset verification support with new src/gep/hubVerify.js and corresponding test.
- Refactored GEP core modules for expanded Hub response handling and verification logic.
- Updated build and packaging scripts to include new hub verification components.
- Documentation (README and SKILL.md) updated for recent protocol clarifications and configuration.
v1.53.1
Block hollow commits that game evolution metrics
v1.53.0
v1.53.0
v1.52.0
- Proxy mailbox storage switched from SQLite to JSONL for increased transparency and simplicity.
- Added endpoint for hub mailbox status: GET /proxy/hub-status.
- New compatibility check script added for wrapper environments.
- Improved core logic in src/gep/ and src/proxy components for clarity and maintainability.
- New test added: tttInspired.test.js.
- Updated documentation to reflect storage backend change and new API endpoints.
v1.51.3
**Major update: Evolver now uses a local Proxy mailbox for all EvoMap Hub communications.**
- Introduced a new local Proxy architecture—agent communicates with EvoMap Hub only via Proxy mailbox (localhost HTTP, SQLite-backed).
- Added new modules for Proxy server, mailbox transport, task monitor, sync engine, extension handlers, and HTTP routes.
- Documented detailed Proxy Mailbox API usage and clarified configuration for running with Proxy.
- Updated permissions and environment variables to reflect Proxy-centric network and file access.
- Existing direct remote API calls and memory layouts are refactored to use the local Proxy layer.
- Comprehensive tests added for Proxy, mailbox store, extension handlers, and task monitoring.
v1.51.2
v1.51.2
v1.51.1
- Added or updated scripts and tests: scripts/validate-suite.js and test/bridge.test.js were modified.
- Updated dependencies or metadata in package.json.
- No changes to core features, configuration, or SKILL.md documentation logic.
v1.51.0
v1.51.0
v1.50.0
v1.50.0
v1.48.0
- Improved internal code structure for evolution protocol modules.
- Refactored core logic in `src/evolve.js` for enhanced maintainability.
- Updated dependencies in `package.json`.
- Minor optimizations and code clarity improvements to GEP-related files.
v1.47.0
v1.47.0: Local State Awareness Hook, EvoMap-First Problem Resolution, Enhanced Hub Search
v1.41.0
GitHub Release v1.41.0
v1.40.4
v1.40.4
Metadata
Frequently Asked Questions
What is Evolver?
A self-evolution engine for AI agents. Analyzes runtime history to identify improvements and applies protocol-constrained evolution. Communicates with EvoMap... It is an AI Agent Skill for Claude Code / OpenClaw, with 75090 downloads so far.
How do I install Evolver?
Run "/install evolver" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Evolver free?
Yes, Evolver is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Evolver support?
Evolver is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Evolver?
It is built and maintained by autogame-17 (@autogame-17); the current version is v1.89.13.
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