Gsap
/install gsap
GSAP
HyperFrames Contract
HyperFrames controls GSAP through its gsap runtime adapter. Create a paused timeline synchronously, register it on window.__timelines with the exact data-composition-id, and let HyperFrames seek it.
\x3Cscript src="https://cdn.jsdelivr.net/npm/[email protected]/dist/gsap.min.js">\x3C/script>
\x3Cscript>
window.__timelines = window.__timelines || {};
const tl = gsap.timeline({ paused: true });
tl.from(".title", { y: 48, opacity: 0, duration: 0.6, ease: "power3.out" }, 0);
tl.to(".accent", { scaleX: 1, duration: 0.5, ease: "power2.out" }, 0.25);
window.__timelines["main"] = tl; // key must equal data-composition-id on the composition root
\x3C/script>
- The registry key must match the composition root's
data-composition-id. - Do not call
tl.play()for render-critical motion. - Do not build timelines inside async code, timers, or event handlers.
- Keep loops finite. HyperFrames renders finite video durations.
Core Tween Methods
- gsap.to(targets, vars) — animate from current state to
vars. Most common. - gsap.from(targets, vars) — animate from
varsto current state (entrances). - gsap.fromTo(targets, fromVars, toVars) — explicit start and end.
- gsap.set(targets, vars) — apply immediately (duration 0).
Always use camelCase property names (e.g. backgroundColor, rotationX).
Common vars
- duration — seconds (default 0.5).
- delay — seconds before start.
- ease —
"power1.out"(default),"power3.inOut","back.out(1.7)","elastic.out(1, 0.3)","none". - stagger — number
0.1or object:{ amount: 0.3, from: "center" },{ each: 0.1, from: "random" }. - overwrite —
false(default),true, or"auto". - repeat — finite number; never
-1in HyperFrames. Compute repeats from the visible duration. yoyo — alternates direction with repeat. - onComplete, onStart, onUpdate — callbacks.
- immediateRender — default
truefor from()/fromTo(). Setfalseon later tweens targeting the same property+element to avoid overwrite.
Transforms and CSS
Prefer GSAP's transform aliases over raw transform string:
| GSAP property | Equivalent |
|---|---|
x, y, z |
translateX/Y/Z (px) |
xPercent, yPercent |
translateX/Y in % |
scale, scaleX, scaleY |
scale |
rotation |
rotate (deg) |
rotationX, rotationY |
3D rotate |
skewX, skewY |
skew |
transformOrigin |
transform-origin |
- autoAlpha — prefer over
opacity. At 0: also setsvisibility: hidden. - CSS variables —
"--hue": 180. - svgOrigin (SVG only) — global SVG coordinate space origin. Don't combine with
transformOrigin. - Directional rotation —
"360_cw","-170_short","90_ccw". - clearProps —
"all"or comma-separated; removes inline styles on complete. - Relative values —
"+=20","-=10","*=2".
Function-Based Values
gsap.to(".item", {
x: (i, target, targets) => i * 50,
stagger: 0.1,
});
Easing
Built-in eases: power1–power4, back, bounce, circ, elastic, expo, sine. Each has .in, .out, .inOut.
Defaults
gsap.defaults({ duration: 0.6, ease: "power2.out" });
Controlling Tweens
const tween = gsap.to(".box", { x: 100 });
tween.pause();
tween.play();
tween.reverse();
tween.kill();
tween.progress(0.5);
tween.time(0.2);
gsap.matchMedia() (Responsive + Accessibility)
Runs setup only when a media query matches; auto-reverts when it stops matching.
let mm = gsap.matchMedia();
mm.add(
{
isDesktop: "(min-width: 800px)",
reduceMotion: "(prefers-reduced-motion: reduce)",
},
(context) => {
const { isDesktop, reduceMotion } = context.conditions;
gsap.to(".box", {
rotation: isDesktop ? 360 : 180,
duration: reduceMotion ? 0 : 2,
});
},
);
Timelines
Creating a Timeline
const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }).to(".c", { opacity: 0 });
Position Parameter
Third argument controls placement:
- Absolute:
1— at 1s - Relative:
"+=0.5"— after end;"-=0.2"— before end - Label:
"intro","intro+=0.3" - Alignment:
"\x3C"— same start as previous;">"— after previous ends;"\x3C0.2"— 0.2s after previous starts
tl.to(".a", { x: 100 }, 0);
tl.to(".b", { y: 50 }, "\x3C"); // same start as .a
tl.to(".c", { opacity: 0 }, "\x3C0.2"); // 0.2s after .b starts
Labels
tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.play("outro");
tl.tweenFromTo("intro", "outro");
Timeline Options
- paused: true — create paused; call
.play()to start. - repeat, yoyo — apply to whole timeline.
- defaults — vars merged into every child tween.
Nesting Timelines
const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
Playback Control
tl.play(), tl.pause(), tl.reverse(), tl.restart(), tl.time(2), tl.progress(0.5), tl.kill().
Performance
Prefer Transform and Opacity
Animating x, y, scale, rotation, opacity stays on the compositor. Avoid width, height, top, left when transforms achieve the same effect.
will-change
will-change: transform;
Only on elements that actually animate.
gsap.quickTo() for Frequent Updates
let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
container.addEventListener("mousemove", (e) => {
xTo(e.pageX);
yTo(e.pageY);
});
Stagger > Many Tweens
Use stagger instead of separate tweens with manual delays.
Cleanup
Pause or kill off-screen animations.
References (loaded on demand)
- references/effects.md — Drop-in effects: typewriter text, audio visualizer. Read when needing ready-made effect patterns for HyperFrames.
Best Practices
- Use camelCase property names; prefer transform aliases and autoAlpha.
- Prefer timelines over chaining with delay; use the position parameter.
- Add labels with
addLabel()for readable sequencing. - Pass defaults into timeline constructor.
- Store tween/timeline return value when controlling playback.
Do Not
- Animate layout properties (width/height/top/left) when transforms suffice.
- Use both svgOrigin and transformOrigin on the same SVG element.
- Chain animations with delay when a timeline can sequence them.
- Create tweens before the DOM exists.
- Skip cleanup — always kill tweens when no longer needed.
- Use infinite repeat values in HyperFrames compositions. Use finite repeat counts computed from the visible duration.
Credits And References
- HyperFrames adapter source:
packages/core/src/runtime/adapters/gsap.ts. - GSAP documentation: https://gsap.com/docs/v3/
- GSAP timeline pause and seek behavior: https://gsap.com/docs/v3/GSAP/Timeline/pause%28%29/
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install gsap - After installation, invoke the skill by name or use
/gsap - Provide required inputs per the skill's parameter spec and get structured output
What is Gsap?
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labe... It is an AI Agent Skill for Claude Code / OpenClaw, with 36 downloads so far.
How do I install Gsap?
Run "/install gsap" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Gsap free?
Yes, Gsap is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Gsap support?
Gsap is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Gsap?
It is built and maintained by Lucas-Kay8 (@lucas-kay8); the current version is v1.0.0.