/install game-feedback-audit
Game Feedback Audit
Goal
Audit whether the game clearly responds to the player and communicates consequences.
Deliverables
Update:
docs/game-studio/audit/audit-summary.mddocs/game-studio/audit/ux-findings.mddocs/game-studio/audit/scorecard.json
Use:
./shared/checklists/feedback-audit-checklist.md./shared/checklists/game-feel-pillars.md./shared/reference/audit-confidence-and-evidence.md
Evaluate
- input acknowledgment
- hit / damage / collect / upgrade / deny signals
- reward and success feedback
- fail and error feedback
- danger telegraphing
- state transition clarity
- whether feedback supports understanding or is merely decorative
Important
A feature that technically works but gives weak or missing feedback should be marked as partially complete, not fully complete.
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install game-feedback-audit - After installation, invoke the skill by name or use
/game-feedback-audit - Provide required inputs per the skill's parameter spec and get structured output
What is Game Feedback Audit?
Audit interaction feedback quality: input acknowledgment, hit/collect/reward/failure signaling, danger telegraphing, and state-transition clarity. It is an AI Agent Skill for Claude Code / OpenClaw, with 128 downloads so far.
How do I install Game Feedback Audit?
Run "/install game-feedback-audit" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Game Feedback Audit free?
Yes, Game Feedback Audit is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Game Feedback Audit support?
Game Feedback Audit is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Game Feedback Audit?
It is built and maintained by mike007jd (@mike007jd); the current version is v1.0.1.