Universal Game Primitives
/install primitives-dsl
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install primitives-dsl - After installation, invoke the skill by name or use
/primitives-dsl - Provide required inputs per the skill's parameter spec and get structured output
What is Universal Game Primitives?
Universal game architecture DSL with six primitives (LOOP, TILEGRID, CONTROLBLOCK, POOL, EVENT, DISPATCHER). Use when: (1) designing portable game/sim loops, (2) translating between architectures (68K ↔ Cell ↔ CUDA ↔ ECS), (3) explaining engine structure to AI agents, (4) refactoring chaos into explicit state + flow. Invocation produces: Primitive Map, Dataflow Sketch, Worked Example, Portability Notes. It is an AI Agent Skill for Claude Code / OpenClaw, with 786 downloads so far.
How do I install Universal Game Primitives?
Run "/install primitives-dsl" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Universal Game Primitives free?
Yes, Universal Game Primitives is completely free (open-source). You can download, install and use it at no cost.
Which platforms does Universal Game Primitives support?
Universal Game Primitives is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Universal Game Primitives?
It is built and maintained by stusatwork-oss (@stusatwork-oss); the current version is v1.0.0.