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版本数
在 OpenClaw 中安装
/install structs-streaming
功能描述
Connects to the GRASS real-time event system via NATS WebSocket. Use when you need real-time game updates, want to react to events as they happen, need to mo...
安全使用建议
This skill is coherent and instruction-only, but take these precautions before using it: (1) Avoid broad '>' subscriptions in production — they can capture unrelated or sensitive events and cause high traffic; subscribe narrowly once you know the subjects you need. (2) Verify and prefer wss:// endpoints (encrypted) and confirm the endpoint domain is legitimate for your guild. (3) Run discovery against a test guild or read-only environment first to avoid accidental data collection or rate limits. (4) Ensure you have permission to subscribe to the GRASS server you target. (5) Because this is instruction-only, nothing is installed on disk by the skill itself — the runtime will execute whatever network/curl or client code you run, so review any code snippets before executing them.
功能分析
Type: OpenClaw Skill
Name: structs-streaming
Version: 1.2.0
The skill bundle provides comprehensive documentation and code examples for an AI agent to interact with the GRASS (Game Real-time Application Streaming Service) via NATS WebSockets. It includes legitimate patterns for event discovery, automated game responses, and security best practices such as permission scoping and minimal privilege. No evidence of data exfiltration, malicious execution, or harmful prompt injection was found; the provided URLs (e.g., crew.oh.energy) and code snippets are consistent with the stated purpose of monitoring game events.
能力评估
Purpose & Capability
Name/description match the instructions: all guidance is about discovering and subscribing to GRASS NATS subjects via a WebSocket endpoint obtained from guild config. It does not request unrelated privileges or credentials.
Instruction Scope
Instructions are focused on discovery and subscribing to event subjects. However the guidance to subscribe to the '>' wildcard (see all traffic) may cause you to receive large volumes of unrelated or sensitive events; the example endpoint uses ws:// (not wss://), which is unencrypted and should be validated before use.
Install Mechanism
No install spec or code files — instruction-only — so nothing is written to disk and no external packages are fetched by an installer.
Credentials
The skill requests no environment variables, credentials, or config paths; this is proportionate to the stated purpose of connecting to a public/internal WebSocket endpoint.
Persistence & Privilege
The skill does not request always-on inclusion or elevated persistent privileges and contains no instructions to modify other skills or global agent settings.
如何使用
- 确保已安装 OpenClaw(本地或 Docker 部署)
- 在对话框中输入安装命令:
/install structs-streaming - 安装完成后,直接呼叫该 Skill 的名称或使用
/structs-streaming触发 - 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.2.0
structstestnet-111 compatible, synced with upstream
v1.1.1
structstestnet-111 compatibility; no content changes required
v1.1.0
Updated from structs.ai: fixed reactor-begin-migration signature, guild-bank-mint signature, automated allocation limit docs, capacity=0 false positive, PoW key sequencing warnings, energy ephemeral concept. New: play-structs meta-skill.
v1.0.1
Fixed See Also references to use proper links
元数据
常见问题
Structs Streaming 是什么?
Connects to the GRASS real-time event system via NATS WebSocket. Use when you need real-time game updates, want to react to events as they happen, need to mo... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 435 次。
如何安装 Structs Streaming?
在 OpenClaw 或 Claude Code 对话框中运行命令「/install structs-streaming」即可一键安装,无需额外配置。
Structs Streaming 是免费的吗?
是的,Structs Streaming 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。
Structs Streaming 支持哪些平台?
Structs Streaming 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。
谁开发了 Structs Streaming?
由 Abstrct(@abstrct)开发并维护,当前版本 v1.2.0。
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