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物理动画制作工作流

作者 wxdwqy · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ 安全检测通过
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在 OpenClaw 中安装
/install physics-animation-workflow
功能描述
将物理问题的运动过程制作成交互式 HTML Canvas 动画。当用户提供物理题目并希望制作动画来展示物理过程时,应使用本技能。特别适合力学、电磁学等需要展示物体运动轨迹的场景。⚠️ 不适合:只需静态示意图的问题(用 bitmap-vectorize)、纯文字物理推导题。
安全使用建议
This is a documentation-style workflow rather than executable code: it will prompt for the problem diagram and produce HTML Canvas code and optional calculations. Before publishing or sharing the generated HTML, inspect it (and any embedded data) to ensure no sensitive content was included. If you will upload private images as input, confirm you are comfortable sharing them. Also validate any physics calculations the agent produces if you require precise, high-stakes results.
功能分析
Type: OpenClaw Skill Name: physics-animation-workflow Version: 1.0.0 The skill bundle defines a structured 10-step workflow for an AI agent to transform physics problems into interactive HTML Canvas animations. The instructions in SKILL.md are well-documented, focusing on vectorization, physical modeling, and coordinate system conversions without any evidence of malicious intent, data exfiltration, or prompt injection.
能力评估
Purpose & Capability
The name/description match the SKILL.md: a stepwise workflow to create HTML Canvas animations for physics problems. There are no unrelated environment variables, binaries, or installs requested that would be inconsistent with creating vector graphics and animations.
Instruction Scope
The SKILL.md describes an authoring and client-confirmation workflow (identify elements, set coordinates, generate Canvas code, optional physics calculation, publish). It does not instruct the agent to read system config, secret env vars, or call external endpoints. It does expect user-provided images/diagrams and interactive verification with the client, which is appropriate for the task.
Install Mechanism
No install spec or code files are present; this is instruction-only so nothing is written to disk or downloaded by the skill itself.
Credentials
No environment variables, credentials, or config paths are requested. The declared requirements are minimal and proportional to the stated functionality.
Persistence & Privilege
always is false and autonomous invocation is allowed (platform default). The skill does not request persistent system-wide privileges or modify other skills' configs.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install physics-animation-workflow
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /physics-animation-workflow 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.0
Initial release – provides a complete workflow for creating interactive HTML Canvas animations to visualize physics problems. - Outlines a 10-step, two-phase (vectorization + animation) process for turning physics scenarios into HTML Canvas animations. - Emphasizes the mutual dependence of vector diagrams and physics calculations. - Specifies appropriate and inappropriate use cases (interactive animations vs static diagrams or text-only questions). - Includes client interaction and verification at key steps. - Provides detailed guidance on coordinate system differences between Canvas and standard physics conventions. - English and Chinese documentation included.
元数据
Slug physics-animation-workflow
版本 1.0.0
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 1
常见问题

物理动画制作工作流 是什么?

将物理问题的运动过程制作成交互式 HTML Canvas 动画。当用户提供物理题目并希望制作动画来展示物理过程时,应使用本技能。特别适合力学、电磁学等需要展示物体运动轨迹的场景。⚠️ 不适合:只需静态示意图的问题(用 bitmap-vectorize)、纯文字物理推导题。 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 152 次。

如何安装 物理动画制作工作流?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install physics-animation-workflow」即可一键安装,无需额外配置。

物理动画制作工作流 是免费的吗?

是的,物理动画制作工作流 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

物理动画制作工作流 支持哪些平台?

物理动画制作工作流 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 物理动画制作工作流?

由 wxdwqy(@wxdwqy)开发并维护,当前版本 v1.0.0。

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