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Go Concurrency Web

作者 Kevin Anderson · GitHub ↗ · v2.3.1 · MIT-0
cross-platform ✓ 安全检测通过
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在 OpenClaw 中安装
/install go-concurrency-web
功能描述
Go concurrency patterns for high-throughput web applications including worker pools, rate limiting, race detection, and safe shared state management. Use whe...
使用说明 (SKILL.md)

Go Concurrency for Web Applications

Quick Reference

Topic Reference
Worker Pools & errgroup references/worker-pools.md
Rate Limiting references/rate-limiting.md
Race Detection & Fixes references/race-detection.md

Core Rules

  1. Goroutines are cheap but not free — each goroutine consumes ~2-8 KB of stack. Unbounded spawning under load leads to OOM.
  2. Always have a shutdown path — every goroutine you start must have a way to exit. Use context.Context, channel closing, or sync.WaitGroup.
  3. Prefer channels for communication — use channels to coordinate work between goroutines and signal completion.
  4. Use mutexes for state protection — when goroutines share mutable state, protect it with sync.Mutex, sync.RWMutex, or sync/atomic.
  5. Never spawn raw goroutines in HTTP handlers — use worker pools, errgroup, or other bounded concurrency primitives.

Gates (check before merge or review)

Use these sequenced checks for objective pass/fail; do not replace them with “I verified mentally.”

  1. Race detector
    • Run go test -race ./... on packages that changed concurrent code, or go build -race for binaries under test.
    • Pass: exit code 0. If you report “no races,” attach or cite CI output / saved terminal transcript—do not assert cleanliness without that artifact.
  2. Bounded background work from HTTP
    • Inspect handlers and middleware that start work beyond the request goroutine.
    • Pass: every such path uses a bounded primitive (worker pool, buffered channel with documented capacity, errgroup with an explicit concurrency cap)—not unbounded go per incoming request.
  3. Graceful teardown
    • For processes that start long-lived goroutines, trace from shutdown signal (or test defer) to Wait() / channel close / context cancel for each goroutine family.
    • Pass: you can point to the call chain or a test that proves shutdown completes without hang (no orphan goroutines).

Worker Pool Pattern

Use worker pools for background tasks dispatched from HTTP handlers. This bounds concurrency and provides graceful shutdown.

// Worker pool for background tasks (e.g., sending emails)
type WorkerPool struct {
    jobs   chan Job
    wg     sync.WaitGroup
    logger *slog.Logger
}

type Job struct {
    ID      string
    Execute func(ctx context.Context) error
}

func NewWorkerPool(numWorkers int, queueSize int, logger *slog.Logger) *WorkerPool {
    wp := &WorkerPool{
        jobs:   make(chan Job, queueSize),
        logger: logger,
    }

    for i := 0; i \x3C numWorkers; i++ {
        wp.wg.Add(1)
        go wp.worker(i)
    }

    return wp
}

func (wp *WorkerPool) worker(id int) {
    defer wp.wg.Done()
    for job := range wp.jobs {
        wp.logger.Info("processing job", "worker", id, "job_id", job.ID)
        if err := job.Execute(context.Background()); err != nil {
            wp.logger.Error("job failed", "worker", id, "job_id", job.ID, "err", err)
        }
    }
}

func (wp *WorkerPool) Submit(job Job) {
    wp.jobs \x3C- job
}

func (wp *WorkerPool) Shutdown() {
    close(wp.jobs)
    wp.wg.Wait()
}

Usage in HTTP Handler

func (s *Server) handleCreateUser(w http.ResponseWriter, r *http.Request) {
    user, err := s.userService.Create(r.Context(), decodeUser(r))
    if err != nil {
        handleError(w, r, err)
        return
    }

    // Dispatch background task — never spawn raw goroutines in handlers
    s.workers.Submit(Job{
        ID: "welcome-email-" + user.ID,
        Execute: func(ctx context.Context) error {
            return s.emailService.SendWelcome(ctx, user)
        },
    })

    writeJSON(w, http.StatusCreated, user)
}

See references/worker-pools.md for sizing guidance, backpressure, error handling, retry patterns, and errgroup as a simpler alternative.

Rate Limiting

Use golang.org/x/time/rate for token bucket rate limiting. Apply as middleware for global limits or per-IP/per-user limits.

Key points:

  • Global rate limiting protects overall service capacity
  • Per-IP rate limiting prevents individual clients from monopolizing resources
  • Always return 429 Too Many Requests with a Retry-After header

See references/rate-limiting.md for middleware implementation, per-IP limiting, stale limiter cleanup, and API key-based limiting.

Race Detection

Run the race detector in development and CI:

go test -race ./...
go build -race -o myserver ./cmd/server

The race detector catches concurrent reads and writes to shared memory. It does not catch logical races (e.g., TOCTOU bugs) or deadlocks.

See references/race-detection.md for common web handler races, fixing strategies, and CI integration.

Handler Safety

Every incoming HTTP request runs in its own goroutine. Any shared mutable state on the server struct is a potential data race.

// BAD — shared state without protection
type Server struct {
    requestCount int // data race!
}

func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
    s.requestCount++ // concurrent writes = race condition
}

// GOOD — use atomic or mutex
type Server struct {
    requestCount atomic.Int64
}

func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
    s.requestCount.Add(1)
}

// GOOD — use mutex for complex state
type Server struct {
    mu    sync.RWMutex
    cache map[string]*CachedItem
}

func (s *Server) handleGetCached(w http.ResponseWriter, r *http.Request) {
    s.mu.RLock()
    item, ok := s.cache[r.PathValue("key")]
    s.mu.RUnlock()
    // ...
}

Rules for Handler Safety

  • Request-scoped data is safer.Context(), request body, URL params are isolated per request.
  • Server struct fields are shared — any field on *Server accessed by handlers needs synchronization.
  • Database connections are safe*sql.DB manages its own connection pool with internal locking.
  • Maps are not safe — use sync.Map or protect with a mutex.
  • Slices are not safe — concurrent append or read/write requires a mutex.

Anti-Patterns

Unbounded goroutine spawning

// BAD — no limit on concurrent goroutines
func (s *Server) handleWebhook(w http.ResponseWriter, r *http.Request) {
    go func() {
        // What if 10,000 requests arrive at once?
        s.processWebhook(r.Context(), decodeWebhook(r))
    }()
    w.WriteHeader(http.StatusAccepted)
}

// GOOD — use a worker pool
func (s *Server) handleWebhook(w http.ResponseWriter, r *http.Request) {
    webhook := decodeWebhook(r)
    s.workers.Submit(Job{
        ID:      "webhook-" + webhook.ID,
        Execute: func(ctx context.Context) error {
            return s.processWebhook(ctx, webhook)
        },
    })
    w.WriteHeader(http.StatusAccepted)
}

Forgetting to propagate context

// BAD — loses cancellation signal
func (s *Server) handleSearch(w http.ResponseWriter, r *http.Request) {
    results, err := s.search(context.Background(), r.URL.Query().Get("q"))
    // ...
}

// GOOD — use request context
func (s *Server) handleSearch(w http.ResponseWriter, r *http.Request) {
    results, err := s.search(r.Context(), r.URL.Query().Get("q"))
    // ...
}

Goroutine leak from missing channel receiver

// BAD — goroutine blocks forever if nobody reads the channel
func fetchWithTimeout(ctx context.Context, url string) (*Response, error) {
    ch := make(chan *Response)
    go func() {
        resp, _ := http.Get(url) // blocks forever if ctx cancels
        ch \x3C- resp               // stuck here if nobody reads
    }()
    select {
    case resp := \x3C-ch:
        return resp, nil
    case \x3C-ctx.Done():
        return nil, ctx.Err() // goroutine leaked!
    }
}

// GOOD — use buffered channel so goroutine can exit
func fetchWithTimeout(ctx context.Context, url string) (*Response, error) {
    ch := make(chan *Response, 1) // buffered — goroutine can always send
    go func() {
        resp, _ := http.Get(url)
        ch \x3C- resp
    }()
    select {
    case resp := \x3C-ch:
        return resp, nil
    case \x3C-ctx.Done():
        return nil, ctx.Err()
    }
}

Using time.Sleep for coordination

// BAD — sleeping to wait for goroutines
go doWork()
time.Sleep(5 * time.Second) // hoping it finishes

// GOOD — use sync primitives
var wg sync.WaitGroup
wg.Add(1)
go func() {
    defer wg.Done()
    doWork()
}()
wg.Wait()
安全使用建议
This is a documentation-style, instruction-only skill that recommends running Go tooling (e.g., go test -race, go build -race) and code review steps. It does not ask for secrets or install code. Before allowing autonomous runs, ensure the agent is allowed to access the repository/workspace where you want tests/builds executed (running -race can increase CPU/memory during CI), and verify any CI/test output the agent cites when it claims "no races."
能力标签
requires-sensitive-credentials
能力评估
Purpose & Capability
The name and description (worker pools, rate limiting, race detection) match the SKILL.md content and reference files. It does not request unrelated credentials, binaries, or config paths.
Instruction Scope
Runtime instructions are limited to reading guidance and running Go tooling (e.g., go test -race, go build -race), inspecting codepaths for bounded concurrency and shutdown. There are no instructions to read unrelated system files, export secrets, or contact unexpected external endpoints.
Install Mechanism
No install spec or code files are present — instruction-only. Nothing is downloaded or written to disk by the skill itself.
Credentials
The skill requests no environment variables or credentials. It references GORACE environment variables only as optional configuration for the race detector (informational), which is proportionate.
Persistence & Privilege
always is false, the skill is user-invocable and may be invoked autonomously (platform default). It does not request persistent system presence or modify other skills or system-wide settings.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install go-concurrency-web
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /go-concurrency-web 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v2.3.1
## go-concurrency-web 2.3.1 - Added a new "Gates" section detailing objective, sequenced concurrency safety checks for PR review and merges, covering race detection, bounded background work, and graceful teardown. - No changes to code examples, reference links, or existing guidance. - Documentation now emphasizes concrete, verifiable evidence (race detector output, code inspection, teardown proof) for concurrency correctness.
v2.3.0
- Improved documentation with practical examples and best practices for implementing concurrency in Go web applications. - Added guidance and code samples for worker pools, rate limiting, and safe shared state management. - Clarified core concurrency rules and highlighted common anti-patterns and their solutions. - Enhanced handler safety advice including pitfalls with shared state, maps, and slices. - Provided references for additional details on worker pools, rate limiting, and race detection.
元数据
Slug go-concurrency-web
版本 2.3.1
许可证 MIT-0
累计安装 1
当前安装数 1
历史版本数 2
常见问题

Go Concurrency Web 是什么?

Go concurrency patterns for high-throughput web applications including worker pools, rate limiting, race detection, and safe shared state management. Use whe... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 171 次。

如何安装 Go Concurrency Web?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install go-concurrency-web」即可一键安装,无需额外配置。

Go Concurrency Web 是免费的吗?

是的,Go Concurrency Web 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Go Concurrency Web 支持哪些平台?

Go Concurrency Web 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Go Concurrency Web?

由 Kevin Anderson(@anderskev)开发并维护,当前版本 v2.3.1。

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