/install fuzzy-multi-agent-team
Multi-Agent Team
Spawn, coordinate, and manage multiple AI sub-agents that work together on complex tasks. One agent is the orchestrator — it decomposes the task, assigns roles, collects results, and synthesizes the final output.
Patterns
Pattern 1: Disposable Team (one-shot)
Spawn multiple agents for a single task, collect results, done. Best for parallel research, generation, or data processing.
sessions_spawn(task="\x3Ctask prompt>", runtime="subagent", mode="run")
Each agent gets a unique session. Results are auto-announced to the parent.
Pattern 2: Persistent Squad (ongoing collaboration)
Spawn agents with mode="session" so they maintain context across multiple interactions. Use sessions_send to message them and sessions_list to track who's active.
Pattern 3: Agent Council (debate/decision)
Spawn 3-5 agents with different perspectives/prompts, have each produce an analysis, then synthesize into a decision. Use sessions_yield to wait for all results.
Pattern 4: Hierarchical (orchestrator + workers)
One orchestrator agent decomposes the task and spawns worker sub-agents for each subtask, then collects and merges results.
Spawning Agents
sessions_spawn(
task="You are a researcher agent. Research \x3Ctopic> and return findings as a structured markdown summary.",
runtime="subagent",
runTimeoutSeconds=300,
mode="run" // or "session" for persistent
)
Key parameters:
runtime="subagent"— spawn as OpenClaw sub-agentmode="run"— one-shot, exits when donemode="session"— persistent, stays alive for multiple interactionsrunTimeoutSeconds— kill after N seconds (0 = no timeout)task— the full agent prompt/instruction
Communicating with Agents
sessions_send(sessionKey="\x3Ckey>", message="Update: the requirements changed to X, please adjust your approach.")
sessions_list(kinds=["subagent"], activeMinutes=60) // find active agents
sessions_history(sessionKey="\x3Ckey>", limit=10) // read their recent messages
Collecting Results
Option A — Auto-announce: sub-agents announce results automatically (default).
Option B — Blocking wait: use sessions_yield to wait for sub-agent results before continuing:
sessions_yield(message="Waiting for research agents to report back...")
Option C — Poll history: after agents complete, fetch results:
sessions_history(sessionKey="\x3Cagent-session-key>", limit=20)
Orchestrator Template
When receiving a complex task, follow this sequence:
1. Decompose task into N independent subtasks
2. For each subtask, spawn a sub-agent with sessions_spawn(mode="run")
3. Optionally use sessions_yield to wait for results
4. Collect outputs from each agent session via sessions_history
5. Synthesize findings into a unified response
6. Report back to the parent session
Example orchestrator prompt:
You are a team orchestrator. The user wants: \x3Ctask>
Step 1: Break this into 3-5 independent subtasks
Step 2: Spawn research/coder/writer agents for each
Step 3: Wait for all results via sessions_yield
Step 4: Merge into one coherent output
Step 5: Present the final result
Start by decomposing the task and spawning the first wave of agents.
Coordination Patterns
Fan-Out (parallel map)
Spawn N agents, each doing the same operation on different data:
Agent 1: process(item=A)
Agent 2: process(item=B)
Agent 3: process(item=C)
→ Merge results
Fan-In (gather)
Spawn agents that each contribute a piece, then one agent merges:
Agent 1: write introduction
Agent 2: write section A
Agent 3: write section B
Agent 4: write conclusion
→ Synthesis agent combines all sections
Sequential Pipeline
Each agent's output becomes the next agent's input:
Agent 1: research topic → findings
Agent 2: analyze findings → insights
Agent 3: write article based on insights → draft
Team Memory
For persistent squads, maintain shared context via files:
sessions_send(sessionKey="\x3Corchestrator-key>", message="Update the team status in /workspace/team-status.md — mark task-2 as COMPLETE and note the findings.")
Workers can read/write to shared workspace files for state.
Cleanup
Use subagents(action="list") to find and kill stale agents:
subagents(action="kill", target="\x3Csession-key>")
Anti-Patterns
- Don't spawn 50 agents at once — the system may become unresponsive. Batch into waves of 3-5.
- Don't forget to collect results — agents that run to completion without reporting back waste their output.
- Don't use mode=session unless needed — persistent agents accumulate context and cost tokens. Use
runfor one-shot tasks. - Don't spawn without a clear role — each agent needs a specific, focused prompt, not a vague "help me".
See Also
agent-orchestratorskill — skill-level orchestration (not task-level)agent-councilskill — decision-making with agent debatessubagent-spawn-command-builderskill — helper for constructing spawn commands
- 确保已安装 OpenClaw(本地或 Docker 部署)
- 在对话框中输入安装命令:
/install fuzzy-multi-agent-team - 安装完成后,直接呼叫该 Skill 的名称或使用
/fuzzy-multi-agent-team触发 - 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
Fuzzy Multi Agent Team 是什么?
Spawn and orchestrate multiple coordinated AI sub-agents to work in parallel on a single complex task. Use when: (1) a task is too large for one agent and sh... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 108 次。
如何安装 Fuzzy Multi Agent Team?
在 OpenClaw 或 Claude Code 对话框中运行命令「/install fuzzy-multi-agent-team」即可一键安装,无需额外配置。
Fuzzy Multi Agent Team 是免费的吗?
是的,Fuzzy Multi Agent Team 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。
Fuzzy Multi Agent Team 支持哪些平台?
Fuzzy Multi Agent Team 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。
谁开发了 Fuzzy Multi Agent Team?
由 Fuzzyb33s(@fuzzyb33s)开发并维护,当前版本 v1.0.0。