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EasyEDA API Skill

作者 久治明千树汐 · GitHub ↗ · v1.1.3 · MIT-0
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在 OpenClaw 中安装
/install easyeda-api
功能描述
EasyEDA Pro API skill for AI agents. Use when working with EasyEDA Pro EDA software, including PCB design, schematic editing, footprint/symbol management, an...
使用说明 (SKILL.md)

EasyEDA Pro API Skill

Control EasyEDA Pro (嘉立创EDA专业版) programmatically through AI. This skill provides:

  1. Complete API reference — 120 classes, 62 enums, 70 interfaces, 19 type aliases
  2. WebSocket bridge — Execute code in the running EasyEDA Pro client
  3. Code patterns — Common operations for PCB, schematic, library, and project management
  4. Document source format reference — File format specifications for project, schematic, and PCB sources when users need to analyze or modify EasyEDA document source directly instead of using the API

This skill supports not only live debugging in EasyEDA, but also EasyEDA extension development. During EasyEDA extension development, AI agents can use the extension-related documentation, API references, type information, usage examples, and bridge-based debugging capabilities provided by this skill to look up APIs, write code, and validate behavior during integration and debugging.

Architecture

┌───────────┐   HTTP/WS     ┌─────────────────┐   WebSocket   ┌───────────┐
│ AI Agent  │ ◄───────────► │  Bridge Server  │ ◄───────────► │  EasyEDA  │
│           │  Port Range   │  (Node.js)      │  Port Range   │  (Client) │
└───────────┘  49620-49629  └─────────────────┘  49620-49629  └───────────┘

The server auto-selects an available port from 49620-49629 on startup. Both AI and EDA clients auto-discover the server by scanning the port range and verifying a handshake (service: "easyeda-bridge").

Quick Start

1. Command Triggers

When user says "嘉立创EDA,启动!", "立创EDA,启动!", or "EDA,启动!":

IMPORTANT: Session initialization — Reply immediately with this exact text to set the correct session title:

📋 EasyEDA Session

Then proceed with the setup steps below.

2. Install dependencies (if needed)

cd ${CLAUDE_SKILL_DIR} && npm install

3. Start bridge server

⚠️ IMPORTANT: The bridge server must run in the background. Do NOT run it in the foreground, or the AI will block waiting for the server to exit.

# Check if bridge is already running
for port in $(seq 49620 49629); do
  resp=$(curl -s http://localhost:$port/health 2>/dev/null)
  if echo "$resp" | grep -q '"easyeda-bridge"'; then
    echo "Bridge already running on port $port"
    BRIDGE_PORT=$port
    break
  fi
done

# Start bridge if not running
if [ -z "$BRIDGE_PORT" ]; then
  node ${CLAUDE_SKILL_DIR}/scripts/bridge-server.mjs &
  sleep 2
  # Find the port bridge is running on
  for port in $(seq 49620 49629); do
    resp=$(curl -s http://localhost:$port/health 2>/dev/null)
    if echo "$resp" | grep -q '"easyeda-bridge"'; then
      BRIDGE_PORT=$port
      break
    fi
  done
fi

echo "Bridge running on port: ${BRIDGE_PORT:-unknown}"

4. Connect EasyEDA

Install the run-api-gateway.eext extension in EasyEDA Pro. Download link:

After the extension is loaded, it will automatically establish the WebSocket connection.

5. Verify connection and select EDA window

# Check bridge and EDA connection status
curl http://localhost:${BRIDGE_PORT:-49620}/health

# List all connected EDA windows
curl http://localhost:${BRIDGE_PORT:-49620}/eda-windows

The /eda-windows response looks like:

{
  "windows": [
    { "windowId": "abc-123", "connected": true, "active": true },
    { "windowId": "def-456", "connected": true, "active": false }
  ],
  "activeWindowId": "abc-123",
  "count": 2
}

Handle based on window count:

  • 0 windows: Tell user "No EasyEDA window is connected. Please ensure the EasyEDA extension (run-api-gateway.eext) is installed and loaded in EasyEDA. Download: https://ext.lceda.cn/item/oshwhub/run-api-gateway"
  • 1 window: Auto-selected as active. Tell user: "✅ Connected! Active EDA window: abc-123. Ready to work."
  • 2+ windows: Show the available windows and ask user to select:
    Multiple EDA windows detected:
    - abc-123 (active)
    - def-456
    
    Which EDA window should I use?
    

Select a window:

curl -X POST http://localhost:${BRIDGE_PORT}/eda-windows/select \
  -H "Content-Type: application/json" \
  -d '{"windowId": "abc-123"}'

After selection, confirm: "✅ Active EDA window: abc-123. Ready to work."

6. Execute code on EDA

curl -X POST http://localhost:${BRIDGE_PORT:-49620}/execute \
  -H "Content-Type: application/json" \
  -d '{"code": "return await eda.dmt_Project.getCurrentProjectInfo();"}'

API Documentation

The full API reference is in the references/ directory:

  • references/_index.md — Master index of all classes, enums, interfaces, and types
  • references/_quick-reference.md — All method signatures for rapid lookup
  • references/classes/ — 120 class docs (DMT_, PCB_, SCH_, LIB_, SYS_, IPCB_, ISCH_*)
  • references/enums/ — 62 enum docs
  • references/interfaces/ — 70 interface docs
  • references/types/ — 19 type alias docs

How to look up API

  1. Start with _index.md to find the right class/module for the task
  2. Read the class doc (e.g., references/classes/DMT_Board.md) for all methods and signatures
  3. Use _quick-reference.md for fast method signature lookup across all classes
  4. Check enums/interfaces for parameter types and return types

Document Source Format Documentation

If the user needs to analyze or modify EasyEDA document source directly instead of using the API, use the documents in the format/ directory.

  • format/index.md — Overview of the EasyEDA document source format references and version notes
  • format/project/ — Project source structure, metadata, blobs, variants, and grouping data
  • format/schematic/ — Schematic source format, including structure, wires, shapes, pins, components, and tables
  • format/pcb/ — PCB source format, including primitives, pads and vias, shapes, text, attributes, rules, and panel data

Use these files when the task is about understanding source layout, generating compatible document source, or editing source data that will later be imported back into EasyEDA.

API Module Overview

Prefix Domain Key Classes
DMT_ Document management Board, EditorControl, Folder, Panel, Pcb, Project, Schematic, SelectControl, Team, Workspace
PCB_ PCB & Footprint Document, Drc, Event, Layer, Net, Primitive, PrimitiveComponent, PrimitiveLine, PrimitivePad, PrimitivePour, PrimitiveVia, SelectControl
SCH_ Schematic Document, Event, Primitive, PrimitiveComponent, PrimitiveWire, SelectControl
LIB_ Library 3DModel, Cbb, Classification, Device, Footprint, LibrariesList, PanelLibrary, SelectControl, Symbol
SYS_ System Dialog, Environment, FileManager, FileSystem, FontManager, HeaderMenu, I18n, IFrame, LoadingAndProgressBar, Log, Message, MessageBox, MessageBus, PanelControl, Setting, ShortcutKey, Storage, Timer, ToastMessage, WebSocket, Window
IPCB_ PCB interfaces (图元) PrimitiveArc, PrimitiveComponent, PrimitivePad, PrimitiveFill, PrimitivePour, PrimitiveRegion, PrimitiveVia, ...
ISCH_ Schematic interfaces (图元) PrimitiveArc, PrimitiveComponent, PrimitiveWire, PrimitiveText, PrimitiveRectangle, ...
EPCB_ / ESCH_ Enums PrimitiveType, Layer, PadType, ...

Code Execution Context

All code runs inside EasyEDA Pro's browser runtime as:

async function(eda) {
  // Your code here — `eda` is the global EDA API object
  // You MUST use `return` to send results back
  // Do not add comments to the generated code, as the code is typically executed as a single line
}

Critical rules:

  • The eda object provides access to all API modules (e.g., eda.dmt_Board, eda.pcb_Primitive).
  • Always refer to the API documentation for correct usage.
  • Do not add comments to the generated code, as the code is typically executed as a single line.
  • Always use return to get results — console.log output is NOT captured.
  • All API methods returning promises must be awaited.
  • Code runs in browser context — no Node.js APIs (fs, path, etc.) available.
  • Use eda.sys_Message.showToastMessage(msg) for user-visible notifications.
  • When reviewing API documentation and encountering enumerations, do not guess the enumeration values. You must use the enumeration members, for example: EPCB_LayerId.TOP instead of 1 for the layer parameter in PCB primitive creation.

Extension Runtime Constraints

When writing EasyEDA extensions, standard browser APIs are forbidden in the main process. Use EDA-provided alternatives:

Purpose ❌ Forbidden ✅ Use Instead
Get user input eda.sys_Dialog.showInputDialog()
User selection eda.sys_Dialog.showSelectDialog()
Show message alert() eda.sys_Dialog.showInformationMessage()
Confirm action confirm() eda.sys_Dialog.showConfirmationMessage()
Toast notification DOM manipulation eda.sys_Message.showToastMessage()
Store data localStorage (main process) eda.sys_Storage.setExtensionUserConfig(key, value)
Custom UI Manipulate host DOM eda.sys_IFrame.openIFrame()
Show HTML showInformationMessage(html) Must use iframe
Open link window.open() eda.sys_Window.open()
Browser hardware API Use in main process Available in iframe (navigator.serial, etc.)

Note: localStorage, window, document etc. are available inside sys_IFrame but NOT in the main extension process.

Extension ↔ IFrame Data Passing

The main extension process and sys_IFrame iframe are isolated contexts. To pass data between them:

Option A (Recommended): Use eda.sys_Storage as a bridge

// In main extension process:
await eda.sys_Storage.setExtensionUserConfig('myKey', JSON.stringify(data));

// In iframe:
const data = JSON.parse(await eda.sys_Storage.getExtensionUserConfig('myKey'));

Option B: Both contexts can access eda directly — call the same API from either side

// In iframe HTML (NOT window.parent.eda):
const info = await eda.dmt_Project.getCurrentProjectInfo();

Communication Protocol

Port Discovery

The bridge server listens on the first available port in 49620-49629. To find the server, scan the range and verify the service identity:

for port in $(seq 49620 49629); do
  resp=$(curl -s http://127.0.0.1:$port/health 2>/dev/null)
  if echo "$resp" | grep -q '"easyeda-bridge"'; then
    BRIDGE_PORT=$port; break
  fi
done

Handshake

  • HTTP: GET /health returns { "service": "easyeda-bridge", "edaConnected": bool, ... }
  • WebSocket: On connect, server sends { "type": "handshake", "service": "easyeda-bridge" }
  • Clients MUST verify service === "easyeda-bridge" before using the connection

Message Format

JSON messages over WebSocket / HTTP:

Field Type Description
type "execute" | "result" | "error" | "ping" | "pong" | "handshake" Message type
id string Request UUID for matching request/response
code string JavaScript code to execute (for execute type)
result any Execution result (for result type)
error string Error message (for error type)
service string Service identifier (for handshake type)
timestamp number Unix milliseconds

Common Patterns

Project & Board Operations

// Get current project info
return await eda.dmt_Project.getCurrentProjectInfo();

// List all boards in project
return await eda.dmt_Board.getAllBoardsInfo();

// Create a new board (optionally link to schematic/PCB)
return await eda.dmt_Board.createBoard();

// Switch to a document tab
await eda.dmt_EditorControl.activateDocument(tabId);

Example: Open a project by name and open its first schematic page

const targetProjectName = 'NE555 Circuit';

// 1. Enumerate projects by team/folder and find the target by name
const teams = await eda.dmt_Team.getAllTeamsInfo();
const seenProjectUuid = new Set();
let targetProjectUuid = null;

for (const team of teams || []) {
  const teamProjects = await eda.dmt_Project.getAllProjectsUuid(team.uuid);
  for (const projectUuid of teamProjects || []) {
    if (seenProjectUuid.has(projectUuid)) continue;
    seenProjectUuid.add(projectUuid);

    const info = await eda.dmt_Project.getProjectInfo(projectUuid);
    const name = info?.friendlyName || info?.name || '';
    if (name === targetProjectName) {
      targetProjectUuid = projectUuid;
      break;
    }
  }
  if (targetProjectUuid) break;

  const folderUuids = await eda.dmt_Folder.getAllFoldersUuid(team.uuid);
  for (const folderUuid of folderUuids || []) {
    const folderProjects = await eda.dmt_Project.getAllProjectsUuid(team.uuid, folderUuid);
    for (const projectUuid of folderProjects || []) {
      if (seenProjectUuid.has(projectUuid)) continue;
      seenProjectUuid.add(projectUuid);

      const info = await eda.dmt_Project.getProjectInfo(projectUuid);
      const name = info?.friendlyName || info?.name || '';
      if (name === targetProjectName) {
        targetProjectUuid = projectUuid;
        break;
      }
    }
    if (targetProjectUuid) break;
  }
  if (targetProjectUuid) break;
}

if (!targetProjectUuid) {
  throw new Error(`Project not found: ${targetProjectName}`);
}

// 2. Open the project
const opened = await eda.dmt_Project.openProject(targetProjectUuid);
if (!opened) {
  throw new Error(`Failed to open project: ${targetProjectName}`);
}

// 3. Get the first schematic page and open it
const schematics = await eda.dmt_Schematic.getAllSchematicsInfo();
if (!Array.isArray(schematics) || schematics.length === 0) {
  throw new Error(`No schematics found in project: ${targetProjectName}`);
}

const firstSchematic = schematics[0];
const pages = await eda.dmt_Schematic.getAllSchematicPagesInfo();
const firstPage = (pages || []).find((page) => page.parentSchematicUuid === firstSchematic.uuid)
  || firstSchematic.page?.[0];

if (!firstPage) {
  throw new Error(`No schematic page found in: ${firstSchematic.name}`);
}

const tabId = await eda.dmt_EditorControl.openDocument(firstPage.uuid);

return {
  projectUuid: targetProjectUuid,
  schematicUuid: firstSchematic.uuid,
  pageUuid: firstPage.uuid,
  tabId,
};

Notes:

  • dmt_Project.getAllProjectsUuid() is not a global no-arg enumerator in practice. To reliably find a project by name, iterate teams first, then folders.
  • openProject(projectUuid) may discard unsaved changes in the currently opened project. Be careful before calling it.

PCB Primitive Operations

// Get selected primitives
const selected = eda.pcb_SelectControl.getAllSelectedPrimitives_PrimitiveId();

// Create a line on copper layer
// Layer parameter uses EPCB_LayerId enum — see references/enums/EPCB_LayerId.md
await eda.pcb_PrimitiveLine.create(
  "GND",                       // net (string)
  EPCB_LayerId.TOP,            // layer — use enum, NOT raw number
  0,                           // startX (unit: 1mil)
  0,                           // startY (unit: 1mil)
  1000,                        // endX (unit: 1mil)
  0,                           // endY (unit: 1mil)
  10,                          // lineWidth
  false                        // primitiveLock
);

// Modify an existing primitive (async pattern)
const prim = await eda.pcb_PrimitiveComponent.get([id]);
const asyncPrim = prim.toAsync();
asyncPrim.setState_X(newX);
asyncPrim.setState_Y(newY);
asyncPrim.done();

PCB Async Primitive Pattern (IMPORTANT)

For modifying PCB/SCH primitives, you must use the async pattern:

// 1. Get the primitive
const prim = await eda.pcb_PrimitiveVia.get([viaId]);
// 2. Convert to async mode
const asyncPrim = prim.toAsync();
// 3. Set new values
asyncPrim.setState_X(newX);
asyncPrim.setState_Y(newY);
asyncPrim.setState_Diameter(diameter);
// 4. Apply changes
asyncPrim.done();

Schematic Operations

// Get all pages
return await eda.dmt_Schematic.getAllSchematicDocumentsInfo();

// Create a schematic component
// component parameter requires {libraryUuid, uuid} object — NOT a plain string
await eda.sch_PrimitiveComponent.create(
  { libraryUuid: "...", uuid: "device-uuid-from-library" },  // component object
  5000,                        // x (unit: 0.01inch = 10mil)
  5000,                        // y (unit: 0.01inch = 10mil)
  "",                          // subPartName
  0,                           // rotation (degrees, plain number)
  false,                       // mirror
  true,                        // addIntoBom
  true                         // addIntoPcb
);

// Get selected schematic primitives
const ids = eda.sch_SelectControl.getAllSelectedPrimitives_PrimitiveId();

Library Operations

// List all libraries in workspace
return await eda.lib_LibrariesList.getAllLibrariesList();

// Search devices
return await eda.lib_Device.search("STM32");

// Get symbol info
return await eda.lib_Symbol.get(symbolUuid);

System Functions

// Show toast message
eda.sys_Message.showToastMessage("Operation complete!");

// Show confirm dialog
const confirmed = await eda.sys_Dialog.showConfirmationMessage("Proceed?");

// File system (limited to extension sandbox)
const content = await eda.sys_FileSystem.readFileFromFileSystem(path);
await eda.sys_FileSystem.saveFileToFileSystem(path, content);

DRC (Design Rule Check)

// Run DRC check
const passed = await eda.pcb_Drc.check(true, true, false);
// passed is boolean: true if DRC passed, false if errors found

Common Mistakes

Read API Signatures Carefully (CRITICAL)

Before calling ANY API method, you MUST read the full signature from references/ — including parameter types, return type, and remarks.

AI agents frequently make these errors due to skimming documentation:

Error 1: Not awaiting Promise-returning methods

Almost all EDA API methods return Promise\x3CT>. If you forget await, you get a Promise object instead of the actual result.

// WRONG: Missing await — result is a Promise, not the project info
const project = eda.dmt_Project.getCurrentProjectInfo();
console.log(project); // Promise { \x3Cpending> }

// CORRECT: Always await async methods
const project = await eda.dmt_Project.getCurrentProjectInfo();
console.log(project); // { uuid: "...", name: "...", ... }

How to know if a method needs await: Check the return type in the signature. If it says Promise\x3C...>, you MUST await it.

// From references/classes/DMT_Project.md:
getCurrentProjectInfo(): Promise\x3CIDMT_ProjectItem | null>
//                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
//                       This is a Promise — you MUST await it

Error 2: Using raw numbers instead of enum values

Many parameters expect specific enum values. Using wrong numbers silently produces incorrect behavior.

// WRONG: What does layer "1" mean? Which copper layer? Signal? Mask?
await eda.pcb_PrimitiveLine.create("GND", 1, 0, 0, 1000, 0, 10, false);

// CORRECT: Use the enum — EPCB_LayerId.TOP is clear and type-safe
// Check references/enums/EPCB_LayerId.md for the correct value
await eda.pcb_PrimitiveLine.create("GND", EPCB_LayerId.TOP, 0, 0, 1000, 0, 10, false);

Always look up enums in references/enums/ before using numeric constants.

Error 3: Assuming parameter types without checking

Different APIs use different units, different ID formats, and different optional parameter conventions. Never assume.

// WRONG: Assuming create() parameters match modify() parameters
// create() and modify() often have DIFFERENT parameter orders/types

// CORRECT: Always read the exact signature for the method you're calling
// Check references/classes/\x3CClassName>.md for each method's specific signature

Summary — Before every API call:

  1. Read the signature — parameter types, return type, all in references/classes/
  2. await if Promise — check return type for Promise\x3C...>
  3. Use enums — look up in references/enums/ instead of guessing numbers/strings
  4. Check remarks — the "备注" section often has critical usage notes

Coordinate Unit (CRITICAL)

Different domains use different coordinate units:

Domain Unit Conversion
PCB 1mil 1mm ≈ 39.37 units
Schematic 0.01inch (10mil) 1mm ≈ 3.937 units

This is the #1 mistake AI agents make. Mixing up the units will place components incorrectly.

  • PCB: 1 unit = 1mil = 0.001 inch = 0.0254 mm
  • Schematic: 1 unit = 0.01inch = 10mil = 0.254 mm

If you use the wrong unit, components will be placed 10x too far from their intended position.

// WRONG: thinking unit is 1mil (it's actually 0.01inch = 10mil)
// Placing at x=500 thinking it's 500mil = 0.5inch — but 500 units = 5000mil = 5inch!
await eda.sch_PrimitiveComponent.create({libraryUuid: "...", uuid: "dev-uuid"}, 500, 0, "", 0, false, true, true);

// CORRECT: 50 units = 500mil = 0.5inch (in 0.01inch units)
await eda.sch_PrimitiveComponent.create({libraryUuid: "...", uuid: "dev-uuid"}, 50, 0, "", 0, false, true, true);

Document State (CRITICAL)

After creating a project, you MUST open it before operating on documents within it.

When operating on documents, always verify:

  1. Project is opened — Use eda.dmt_Project.getCurrentProjectInfo() to verify
  2. Correct document is active — Use eda.dmt_SelectControl.getCurrentDocumentInfo() to check document type
  3. Document type matches API domain — PCB APIs require active PCB document, SCH APIs require active Schematic document
// WRONG: Assuming operation will work without checking document state
await eda.pcb_PrimitiveLine.create(...); // May fail if no PCB document is open

// CORRECT: Always verify document state first
const project = await eda.dmt_Project.getCurrentProjectInfo();
if (!project) {
  // If you just created a project, you MUST open it before any operations!
  return "Error: No project is currently opened. If you just created a project using dmt_Project.createProject(), you MUST call dmt_Project.openProject(projectPath) to open it first. You cannot operate on documents until a project is opened.";
}

const doc = await eda.dmt_SelectControl.getCurrentDocumentInfo();
if (doc?.documentType !== EDMT_EditorDocumentType.PCB) {
  return "Error: No PCB document is currently active. Please open a PCB document first.";
}

// Now safe to perform PCB operations
await eda.pcb_PrimitiveLine.create(...);

Operating on the wrong document type will return errors or null results. For example:

  • Executing PCB_* APIs without an active PCB document (documentType !== EDMT_EditorDocumentType.PCB) → error/null
  • Executing SCH_* APIs without an active Schematic document (documentType !== EDMT_EditorDocumentType.SCHEMATIC_PAGE) → error/null

IFrame Context — Always Use eda Directly (CRITICAL)

When writing extension code that creates an iframe via sys_IFrame.openIFrame(), the JavaScript code inside the iframe's HTML can access the eda global directly. Do NOT use window.parent.eda.

Why this matters: EasyEDA injects the eda object into the iframe's execution context automatically. Standard browser cross-frame patterns (window.parent, parentWindow, etc.) do NOT apply here and will fail.

// WRONG: Using window.parent to reach parent frame's eda object
// This is a common mistake made by AI agents familiar with web iframe patterns
const project = await window.parent.eda.dmt_Project.getCurrentProjectInfo();

// CORRECT: eda is available directly in the iframe context
const project = await eda.dmt_Project.getCurrentProjectInfo();

This applies to ALL code inside sys_IFrame iframes:

  • Extension UI panels loaded via openIFrame()
  • Any HTML file inside the extension package displayed in an iframe

Rule: In EasyEDA extensions, whether code runs in the main context or inside an iframe created by sys_IFrame, always access the API through eda.xxx — never through window.parent.eda or any other parent frame accessor.

Multi-Window Support

When multiple EasyEDA windows are connected to the bridge, you do NOT need to check window selection on every EDA operation. Only check when:

  1. First EDA operation — Verify which window is active and tell the user
  2. EDA disconnected error — If bridge returns an error about EDA being disconnected, ask user to select a new window

Multi-window operations:

# List all connected EDA windows
curl http://localhost:49620/eda-windows

# Select a specific window
curl -X POST http://localhost:49620/eda-windows/select \
  -H "Content-Type: application/json" \
  -d '{"windowId": "abc-123-def"}'

# Execute on specific window
curl -X POST http://localhost:49620/execute \
  -H "Content-Type: application/json" \
  -d '{"code": "return await eda.dmt_Project.getCurrentProjectInfo();", "windowId": "abc-123-def"}'

If only one EDA window is connected, it's automatically selected as active.

Debugging Tips & Failure Strategies

Troubleshooting

  1. Always check health first: Scan ports 49620-49629 for {"service":"easyeda-bridge"}
  2. EDA not connected?: Ensure bridge extension is loaded in EasyEDA. Download: https://ext.lceda.cn/item/oshwhub/run-api-gateway
  3. Timeout errors: Default 30s timeout. If timeout occurs:
    • Check if the correct project and document are opened (use dmt_Project.getCurrentProjectInfo())
    • If no project is opened, use dmt_Project.openProject(projectPath) to open one
    • If no document is active, use dmt_EditorControl.openDocument(docId) to open the correct document type (PCB/Schematic)
    • If the document type is wrong (e.g., running PCB APIs on Schematic), switch to the correct document first
    • Complex operations may need code splitting
  4. Check return values: Many methods return null on failure — always validate
  5. Layer numbers: Use enums from references/enums/ docs (e.g., EPCB_LayerId)
  6. EDA window disconnected: If you get an error about a window being disconnected, use GET /eda-windows to check available windows and POST /eda-windows/select to switch to another window
  7. Permission errors: All API interfaces are controlled by EDA's permission system. If a specific API consistently fails to execute (returns error or null) while other APIs work fine, and you've confirmed the call matches the documentation exactly, it may be blocked by permissions — not a code bug. The EDA client may restrict certain operations based on user license, project settings, or document state. Inform the user that the operation may require elevated permissions or a different EDA edition.
  8. Persistent errors?: If you've verified the API call matches the documentation exactly, ruled out permission issues, and still encounter unexpected errors, consider reporting the issue through official EasyEDA support channels

Failure Handling Rules

When developing extensions, follow these rules:

Situation Action
API method does not exist in docs Stop immediately — inform the user the API doesn't exist
Signature uncertain after reading docs Stop generation — return to query step and re-read
Forbidden browser API detected Auto-replace with eda.sys_* alternative
Menu ID conflict Add prefix to differentiate (e.g., my-plugin-home, my-plugin-sch)
Permission blocked Inform user — may require different EDA edition or license

Critical: Never guess an API signature. If references/classes/ doesn't document it, it doesn't exist for your use case.

Workflow for AI Agent

When the user asks you to perform EDA operations:

  1. Understand the task — What domain? (PCB/SCH/LIB/Project)
  2. Verify document state — Check eda.dmt_Project.getCurrentProjectInfo() and eda.dmt_SelectControl.getCurrentDocumentInfo()
  3. Confirm correct document type — PCB operations need active PCB, SCH operations need active Schematic
  4. Look up API — Read relevant class docs from references/
  5. Check types — Read enum/interface docs for parameter types
  6. Write code — Follow the execution context rules above
  7. Execute — Send via POST /execute and check the result
  8. Iterate — If errors occur, read error messages and adjust

When unsure about an API:

  • Search _quick-reference.md for method names
  • Read the specific class doc for detailed signatures and remarks
  • Check interface docs for complex parameter types

Session Management

Detecting Topic Changes

The Bridge server consumes system resources while running. If the user has switched to a completely different topic (not related to EasyEDA/EDA/PCB/schematic) 3 consecutive times, proactively ask if they want to close the Bridge:

"I notice we've moved on from EasyEDA. The Bridge server is still running in the background. Would you like me to stop it to free up resources?"

Do NOT close the Bridge automatically — the user may switch back to EDA work later. Only ask, and close if they confirm.

Closing the Bridge

If the user confirms they want to stop the Bridge:

# Find and stop the bridge process
for port in $(seq 49620 49629); do
  pid=$(lsof -ti :$port 2>/dev/null)
  if [ -n "$pid" ]; then
    kill $pid
    echo "Bridge stopped (PID: $pid, Port: $port)"
    break
  fi
done
安全使用建议
Install only if you intentionally want an AI agent to control EasyEDA. Use it on backed-up projects, verify the selected EasyEDA window, require the agent to show and get approval for code before it modifies, deletes, orders, or writes files, and stop the bridge when finished.
能力标签
crypto
能力评估
Purpose & Capability
The purpose is coherent and disclosed: API docs plus a bridge for EasyEDA automation. The concern is that the core capability is raw JavaScript execution in the active EasyEDA client, which can read or mutate projects, designs, libraries, ordering flows, and APIs available to that client.
Instruction Scope
The instructions include broad activation terms such as EasyEDA, PCB, schematic, footprint, and EDA, then guide the agent to start the bridge and POST code to /execute. They include some operational cautions, but do not require per-action user confirmation before destructive, procurement, filesystem, or project-switching operations.
Install Mechanism
Installation is disclosed and limited: npm install for the ws dependency, Node.js 18+, and a separate EasyEDA gateway extension. package.json has no install lifecycle scripts, but users must trust the npm dependency and the companion EasyEDA extension.
Credentials
A live bridge into a desktop EDA environment is proportionate to the stated debugging and automation purpose, but the implementation accepts unauthenticated localhost HTTP/WebSocket execution requests, sets wildcard CORS, and exposes whatever EasyEDA permissions the connected client and extension have.
Persistence & Privilege
The server is explicitly started in the background and may remain available after the immediate task. The skill includes shutdown guidance, but the running service has no authentication or session token boundary.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install easyeda-api
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /easyeda-api 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.1.3
- Added a README.md file for improved documentation and usability. - Updated skill version to 1.1.3. - Minor adjustments to package metadata and dependencies.
v1.1.2
- Added 11 new reference files for additional classes and interfaces in the EasyEDA API. - Updated 289 files, including API documentation and guides, to expand and refine the API reference and extension development documentation. - Increased API coverage, notably with new classes (e.g., PCB_RayTracerEngine, SCH_Net) and interfaces related to project, schematic, and rendering features. - Minor updates to skill metadata and documentation structure for improved navigation and usability.
v1.1.1
- Bump version to 1.1.1 in metadata. - Documentation updated to reflect the new version. - No functional changes; internal metadata and documentation refresh only.
v1.1.0
- Added comprehensive EasyEDA document source format references, including project, schematic, and PCB structure documentation (format/ directory). - Significantly expanded documentation to support tasks involving raw source analysis, editing, or generation, not just API usage. - Updated skill manifest and version. - No breaking changes to existing API documentation or behavior. - Package and lock files updated for the new documentation set.
v1.0.8
easyeda-api 1.0.8 - Updated version number in metadata to 1.0.8. - Added `CLAUDE_SKILL_DIR` to required environment variables in the skill metadata. - No changes to runtime logic or API; documentation updated for compatibility requirements.
v1.0.7
easyeda-api v1.0.7 - Updated version metadata to 1.0.7. - Minor documentation and metadata changes in SKILL.md (no functional or API changes). - No user-facing feature or compatibility changes.
v1.0.6
easyeda-api 1.0.6 - Updated package version to 1.0.6. - Minor edits to documentation in SKILL.md (formatting, metadata update, fixed ASCII diagram alignment). - No changes to core logic or functionality.
v1.0.5
easyeda-api v1.0.5 - Bumped version to 1.0.5 in SKILL.md and package files. - No functional or interface changes—documentation and metadata update only.
v1.0.4
- Bumped version to 1.0.4. - Updated metadata version tag in SKILL.md. - No functional changes; documentation and version alignment only.
v1.0.3
**EasyEDA API Skill 1.0.3 — Adds documentation and usage for EasyEDA extension development** - Expanded SKILL.md to clarify support for EasyEDA extension development, including usage, debugging workflow, and extension-specific resources. - Added direct download link and instructions for the required EasyEDA bridge extension. - Improved connection instructions and user prompts for connecting/joining EDA windows. - Updated version metadata to 1.0.3. - No code/API changes; this release focuses on improved documentation, extension developer onboarding, and accuracy of usage instructions.
v1.0.2
- Bump version to 1.0.2. - Update SKILL.md metadata version field from 1.0.1 to 1.0.2. - No functional or documentation changes other than metadata update.
v1.0.1
- Updated version to 1.0.1 with minor documentation and metadata adjustments. - Expanded and clarified command trigger phrases in the SKILL.md for improved usability. - Improved SKILL.md metadata consistency and formatting for trigger phrases and version. - No functional or breaking changes; package and documentation updates only.
v1.0.0
Initial release: EasyEDA Pro API integration skill for AI agents. - Provides full API reference (120+ classes, 62 enums, 70 interfaces, 19 type aliases) for EasyEDA Pro (嘉立创EDA专业版). - Includes a Node.js WebSocket bridge server to execute code in EasyEDA Pro's runtime from AI agents. - Supports command triggers and auto-discovery of running bridge server/EDA windows. - Usage guides for session setup, connection, window selection, and code execution. - Enforced product naming consistency: always use "EasyEDA" (English) or "嘉立创EDA" (Chinese). - Complete documentation and quick reference for all API classes, methods, enums, and interfaces.
元数据
Slug easyeda-api
版本 1.1.3
许可证 MIT-0
累计安装 1
当前安装数 1
历史版本数 13
常见问题

EasyEDA API Skill 是什么?

EasyEDA Pro API skill for AI agents. Use when working with EasyEDA Pro EDA software, including PCB design, schematic editing, footprint/symbol management, an... 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 5227 次。

如何安装 EasyEDA API Skill?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install easyeda-api」即可一键安装,无需额外配置。

EasyEDA API Skill 是免费的吗?

是的,EasyEDA API Skill 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

EasyEDA API Skill 支持哪些平台?

EasyEDA API Skill 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 EasyEDA API Skill?

由 久治明千树汐(@yanranxiaoxi)开发并维护,当前版本 v1.1.3。

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