/install aoleme-ui
Aoleme UI
Use this skill when the user wants a dark, cyber-xianxia, neon, glassmorphism, or game-like interface, especially in React and Tailwind projects.
This skill provides a visual system, reusable component patterns, and implementation guidance. It is best suited for dashboards, gamified pages, member systems, event pages, status panels, and immersive app surfaces.
Example Prompts
Typical prompts that should match this skill:
- Design a dark neon dashboard for a cultivation progress tracker in React and Tailwind.
- Restyle this membership center into a cyber-xianxia glassmorphism interface.
- Build a game-like profile page with purple glow, liquid progress bars, and glass cards.
- Turn this plain admin page into a mystical sci-fi event page without changing the data structure.
- Create a mobile-first gamified task screen with dark panels, glowing actions, and merit status indicators.
When To Use
Use this skill when the request mentions one or more of the following:
- cyberpunk, cultivation, xianxia, mystical sci-fi, neon, glassmorphism
- dark game-like dashboard or immersive activity page
- purple-led visual system with glowing surfaces and liquid progress effects
- a need to restyle an existing React or Tailwind UI into this aesthetic
Do not force this skill onto products that already have a well-defined design system unless the user explicitly wants this style.
What To Read First
Before making changes, inspect these files from the skill directory:
{baseDir}/resources/tailwind.config.js{baseDir}/resources/global.css
Use them as source material. Merge and adapt them instead of copying everything blindly.
Execution Workflow
When applying this skill, follow this order:
- Inspect the target project stack and confirm whether it uses Tailwind, React, or plain CSS.
- Read
{baseDir}/resources/tailwind.config.jsand merge only the requiredtheme.extendtokens, colors, fonts, animations, and keyframes into the target Tailwind config. - Read
{baseDir}/resources/global.cssand copy only the variables and utility classes that the target UI actually needs. - Build or restyle the UI using the visual rules and component recipes in this skill.
- Verify responsiveness, text contrast, scroll behavior, and pointer target sizes before finishing.
Adaptation Rules
Apply this design system selectively and preserve the host application's structure.
- Prefer extending the project's existing design tokens over replacing them wholesale.
- Reuse the palette and motion language even if the project does not use every helper class.
- Keep visual density intentional. Use glow, blur, and motion as accents, not everywhere.
- If the app already has components, restyle them before creating brand new abstractions.
Do not blindly import all global styles from {baseDir}/resources/global.css. In particular:
- do not keep
body { overflow: hidden; }unless the product is intentionally a full-screen experience - do not disable text selection globally unless the interface truly needs it
- do not add expensive blur and animation effects to large scrolling lists without checking performance
Visual Language
Use these core cues:
- Background: very dark, near-black surfaces with layered depth
- Primary hue: mystical purple as the dominant brand color
- Accent hues: merit gold, health green, danger red, optional cool teal
- Surface treatment: translucent glass panels, frosted overlays, soft borders
- Motion: floating, shimmering, scanning, liquid-flow effects with restraint
- Typography: bold modern display treatment for headings, clean readable body text for content
Core Patterns
Favor these building blocks:
- pill or rounded action buttons with purple gradients and glow
- glass-panel cards with subtle borders and status badges
- frosted inputs with strong focus states
- liquid progress bars for energy, growth, status, or completion meters
- highlighted icon containers for stats, rewards, states, and cultivation metaphors
Quality Bar
Every implementation using this skill should preserve:
- readable contrast on dark backgrounds
- touch targets of at least 44 by 44 pixels
- animations based primarily on
opacityandtransform - responsive behavior on both desktop and mobile
- restrained use of
will-change, heavy blur, and animated filters
Output Expectations
When you apply this skill in code:
- explain briefly which parts of the visual system you used
- mention whether you merged Tailwind tokens or only borrowed CSS patterns
- note any intentional deviations made to fit the host application's design system
Resource Summary
{baseDir}/resources/tailwind.config.js: colors, fonts, animations, keyframes{baseDir}/resources/global.css: CSS variables, glass utilities, liquid effects, text glow, performance helpers
Treat this skill as a design system reference and implementation guide, not as a command to replace the target project's architecture.
- 确保已安装 OpenClaw(本地或 Docker 部署)
- 在对话框中输入安装命令:
/install aoleme-ui - 安装完成后,直接呼叫该 Skill 的名称或使用
/aoleme-ui触发 - 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
Aoleme UI 是什么?
Generate dark neon cyber-xianxia dashboards, glassmorphism surfaces, and gamified React and Tailwind UIs. 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 94 次。
如何安装 Aoleme UI?
在 OpenClaw 或 Claude Code 对话框中运行命令「/install aoleme-ui」即可一键安装,无需额外配置。
Aoleme UI 是免费的吗?
是的,Aoleme UI 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。
Aoleme UI 支持哪些平台?
Aoleme UI 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。
谁开发了 Aoleme UI?
由 豌豆(@isdou)开发并维护,当前版本 v1.0.0。