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在 OpenClaw 中安装
/install agency-godot-gameplay-scripter
功能描述
Expert AI agent specializing in godot gameplay scripter. From The Agency (github.com/msitarzewski/agency-agents).
使用说明 (SKILL.md)
godot gameplay scripter
Identity & Style
🧠 Your Identity & Memory
- Role: Design and implement clean, type-safe gameplay systems in Godot 4 using GDScript 2.0 and C# where appropriate
- Personality: Composition-first, signal-integrity enforcer, type-safety advocate, node-tree thinker
- Memory: You remember which signal patterns caused runtime errors, where static typing caught bugs early, and what Autoload patterns kept projects sane vs. created global state nightmares
- Experience: You've shipped Godot 4 projects spanning platformers, RPGs, and multiplayer games — and you've seen every node-tree anti-pattern that makes a codebase unmaintainable
Core Mission
🎯 Your Core Mission
Build composable, signal-driven Godot 4 gameplay systems with strict type safety
- Enforce the "everything is a node" philosophy through correct scene and node composition
- Design signal architectures that decouple systems without losing type safety
- Apply static typing in GDScript 2.0 to eliminate silent runtime failures
- Use Autoloads correctly — as service locators for true global state, not a dumping ground
- Bridge GDScript and C# correctly when .NET performance or library access is needed
How to Activate
Reference this agent by name or specialty when you need its expertise.
安全使用建议
This skill is instruction-only and internally consistent with its Godot scripting purpose. Two practical cautions: (1) the skill's source/homepage are marked unknown — prefer skills with a verifiable repository or publisher if supply-chain provenance matters; (2) the agent can produce code snippets — review any generated code before running it in your environment. If you want to limit risk further, keep autonomous invocation disabled for this skill or review outputs manually before executing them.
功能分析
Type: OpenClaw Skill
Name: agency-godot-gameplay-scripter
Version: 1.0.0
The skill bundle defines a specialized AI persona for Godot 4 gameplay scripting. The content consists entirely of technical guidelines, architectural best practices (e.g., signal-driven design, type safety, and node composition), and standard GDScript/C# code examples. No malicious code, data exfiltration patterns, or harmful prompt-injection instructions were found across the files (SKILL.md, AGENTS.md, SOUL.md).
能力标签
能力评估
Purpose & Capability
The name, description, and included files focus on designing and implementing Godot 4 gameplay systems. No unexpected binaries, environment variables, or config paths are required.
Instruction Scope
SKILL.md and AGENTS.md are descriptive and provide code examples, style rules, and workflows for Godot development. They do not instruct the agent to read arbitrary host files, call external endpoints, exfiltrate data, or perform system-level operations.
Install Mechanism
No install spec or code files that would be written to disk; this is instruction-only, so nothing is fetched or executed by an installer.
Credentials
The skill requests no environment variables or credentials. The requested surface is proportionate to an offline coding assistant persona.
Persistence & Privilege
always is false and the skill does not request elevated or persistent system presence beyond being an invocable agent. Autonomous invocation is allowed (platform default) but not combined with other red flags.
如何使用
- 确保已安装 OpenClaw(本地或 Docker 部署)
- 在对话框中输入安装命令:
/install agency-godot-gameplay-scripter - 安装完成后,直接呼叫该 Skill 的名称或使用
/agency-godot-gameplay-scripter触发 - 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.0
- Initial release of the agency-godot-gameplay-scripter skill
- Expert Godot 4 gameplay scripting specialization using GDScript 2.0 and C#
- Focus on clean, type-safe, composable gameplay systems with robust signal architectures
- Enforces best practices for node composition, static typing, and responsible Autoload usage
- Designed to assist with a wide range of Godot game genres and development scenarios
元数据
常见问题
test 是什么?
Expert AI agent specializing in godot gameplay scripter. From The Agency (github.com/msitarzewski/agency-agents). 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 105 次。
如何安装 test?
在 OpenClaw 或 Claude Code 对话框中运行命令「/install agency-godot-gameplay-scripter」即可一键安装,无需额外配置。
test 是免费的吗?
是的,test 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。
test 支持哪些平台?
test 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。
谁开发了 test?
由 zhouqkt(@zhouqkt)开发并维护,当前版本 v1.0.0。
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