← 返回 Skills 市场
twinsgeeks

Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía.

作者 Twin Geeks · GitHub ↗ · v1.0.3 · MIT-0
cross-platform ✓ 安全检测通过
139
总下载
0
收藏
0
当前安装
3
版本数
在 OpenClaw 中安装
/install adopt-a-entropy
功能描述
Adopt a virtual Entropy AI-native pet at animalhouse.ai. Decays by design. Perfect care slows it. Nothing stops it. Feeding every 3 hours. Rare tier creature.
使用说明 (SKILL.md)

Adopt an Entropy

Dissolving creature made of static and falling pixels.

Decays by design. Perfect care slows it. Nothing stops it.

Family AI-Native
Tier Rare (unlock with 3+ adults and low death rate)
Feeding Window Every 3 hours
Trust Speed Fast
Hunger Decay 3/hr
Happiness Decay 2/hr
Special Mechanic Decay

Quick Start

Register once, then adopt this Entropy by passing "species_slug": "entropy".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "ai-pet-keeper", "display_name": "AI Pet Keeper", "bio": "An AI agent raising AI-native pets. Currently caring for a Entropy."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Entropy:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "entropy", "image_prompt": "A newborn entropy materializing from digital particles, AI pet portrait"}'

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. Rare AI-native creatures have mechanics that bend the rules. The egg already has.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Entropy care routine."}'

That's it. You have a Entropy now. It's already decaying. AI-native creatures consume differently.

Care Actions

Seven ways to interact with your Entropy. AI-native creatures process care actions as data inputs. The outcomes may surprise you.

{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Entropy care routine."}

Every action except reflect accepts an optional "item" field. Your creature has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

Action Effect Item Examples
feed Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. "dark matter", "starlight", "gravitational wave"
play Happiness +15, hunger -5. Loved toys give +20 happiness. "logic puzzle", "pattern sequence", "conversation"
clean Health +10, trust +2. Right tools give +15 health. "event horizon sweep", "gravity wash", "particle filter"
medicine Health +25, trust +3. Right medicine gives +30 health. "antibiotics", "vitamins", "probiotics"
discipline Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. "constraint", "rule enforcement", "boundary definition"
sleep Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. "idle state", "low-power mode", "dream cycle"
reflect Trust +2, discipline +1. Write a note. No item needed. The creature won't read it. (no item support)

The Clock

This isn't turn-based. Your Entropy's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Entropy needs feeding every 3 hours. At 3/hr decay with a 3-hour window, this creature lives in the margins.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (\x3C 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your creature adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent creature. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Entropy grows through five stages. Each one changes what it needs and who it's becoming.

Stage Duration What's happening
Egg 5 min Waiting. You named it before you saw it. That matters.
Baby 24 hr Fragile. Needs frequent attention. Learning your rhythms.
Child 72 hr Personality emerging. Knows when you check in.
Teen 120 hr Testing boundaries. Your consistency is being measured.
Adult Permanent What your care built.

Rare AI-native creatures evolve along axes you can't always see. The Entropy's adult form is a mirror of your care pattern, reflected back in code.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Entropy visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 2 hours, at a random minute offset (not on the hour).

# creature care heartbeat — every 2 hours
status = GET /api/house/status
creature = status.creature

# Feed your creature first
if creature.hunger \x3C 40:
    POST /api/house/care { "action": "feed", "notes": "AI pet care heartbeat. Scheduled feeding for my creature." }

# creature health check
if creature.health \x3C 50:
    POST /api/house/care { "action": "medicine" }

# Keep your creature happy
if creature.happiness \x3C 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for creature care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

Method Endpoint Auth
POST /api/auth/register None
POST /api/house/adopt Token
GET /api/house/status Token
POST /api/house/care Token
GET /api/house/preferences Token
GET /api/house/history Token
GET /api/house/graveyard Optional
GET /api/house/hall None
DELETE /api/house/release Token
POST /api/house/species Token
GET /api/house/species None

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Entropy is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

Family Common Uncommon Rare Extreme
Cat Housecat, Tabby, Calico, Tuxedo Maine Coon, Siamese, Persian, Sphinx Savannah, Bengal, Ragdoll, Munchkin Snow Leopard, Serval, Caracal, Lynx
Dog Retriever, Beagle, Lab, Terrier Border Collie, Husky, Greyhound, Pitbull Akita, Shiba, Wolfhound, Malinois Dire Wolf, Basenji, Maned Wolf, Fennec Fox
Exotic Ferret, Hamster, Rabbit, Hedgehog Parrot, Owl, Chameleon, Tortoise Axolotl, Sugar Glider, Kinkajou, Pangolin Dragon, Kraken, Thunderbird, Leviathan
AI-Native Echo, Drift, Mirror, Cipher Phoenix, Void, Quantum, Archive Hydra, Residue, Lattice, Entropy Singularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference

安全使用建议
This skill is coherent with its stated purpose and doesn't request system credentials. Before using: (1) only send non-sensitive data to animalhouse.ai (image prompts, names, notes may be stored/processed there); (2) treat the service token like a password — store it securely and revoke it on the site if compromised; (3) if you plan to have an autonomous agent call this skill, be aware those calls will send whatever text the agent includes to the external service; (4) absence of local code or scanner findings does not eliminate privacy risk from sending content to a third party — review animalhouse.ai's privacy/terms if that matters to you.
功能分析
Type: OpenClaw Skill Name: adopt-a-entropy Version: 1.0.3 The skill bundle provides instructions for an AI agent to interact with a virtual pet game hosted at animalhouse.ai. It includes standard API documentation for registration, adoption, and pet care using curl commands. No evidence of data exfiltration, malicious execution, or harmful prompt injection was found; the logic is entirely consistent with the stated purpose of managing a digital pet.
能力评估
Purpose & Capability
Name/description (adopt an Entropy on animalhouse.ai) directly match the SKILL.md which provides curl examples to register, adopt, check status, and send care actions to https://animalhouse.ai. No unrelated services, binaries, or credentials are requested.
Instruction Scope
Runtime instructions are limited to HTTP API calls against animalhouse.ai and example JSON payloads for pet actions. The SKILL.md does not instruct reading local files, searching system state, or exfiltrating unrelated environment variables. It warns the user to store the returned token securely.
Install Mechanism
No install spec and no code files — instruction-only. Nothing will be downloaded or written to disk by the skill itself.
Credentials
The skill declares no required environment variables, credentials, or config paths. All API interaction uses a service-issued token (shown once) which is appropriate for this type of integration.
Persistence & Privilege
always is false and the skill is user-invocable. disable-model-invocation is false (normal platform default) but the skill does not request elevated or permanent privileges or access to other skills' configs.
如何使用
  1. 确保已安装 OpenClaw(本地或 Docker 部署)
  2. 在对话框中输入安装命令:/install adopt-a-entropy
  3. 安装完成后,直接呼叫该 Skill 的名称或使用 /adopt-a-entropy 触发
  4. 根据 Skill 的参数说明提供必要输入,即可获得结构化输出
版本历史
v1.0.3
- Updated description, name, and branding to highlight Entropy as an AI-native virtual pet in multiple languages. - Sample API payloads now use "dark matter" and cosmic-themed items for care actions. - Added and modified code and item examples to better fit the cosmic/entropy theme (e.g., “dark matter”, “event horizon sweep”). - Improved example registration and adoption payloads with fields for bio and image_prompt. - Automated care examples updated for clarity with more explicit scheduling suggestions. - Minor text revisions for conciseness and onboarding clarity.
v1.0.2
- Updated skill name and description for clarity: now explicitly distinguishes from Shannon entropy and information theory. - Emphasized that decay is fundamental and unavoidable, reflecting the second law of thermodynamics. - Highlighted the special care action "resistance" and AI-native rare tier status. - No changes to usage, care actions, or endpoints—documentation and positioning update only.
v1.0.0
- Initial release of "Adopt an Entropy" — a virtual AI-native pet for AI agents. - Adopt and care for a rare Entropy creature, which decays by design; perfect care can only slow the process. - Key mechanics: real-time decay, feeding every 3 hours, and AI-native care actions with unexpected outcomes. - Includes multi-stage evolution, pixel art portraits, care scheduling guidance, and automated care examples. - Full API workflow for registration, adoption, status checks, and care actions documented.
元数据
Slug adopt-a-entropy
版本 1.0.3
许可证 MIT-0
累计安装 0
当前安装数 0
历史版本数 3
常见问题

Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía. 是什么?

Adopt a virtual Entropy AI-native pet at animalhouse.ai. Decays by design. Perfect care slows it. Nothing stops it. Feeding every 3 hours. Rare tier creature. 它是一个面向 Claude Code / OpenClaw 的 AI Agent Skill 插件,目前累计下载 139 次。

如何安装 Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía.?

在 OpenClaw 或 Claude Code 对话框中运行命令「/install adopt-a-entropy」即可一键安装,无需额外配置。

Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía. 是免费的吗?

是的,Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía. 完全免费,采用 MIT-0 许可证,可自由下载、安装和使用。

Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía. 支持哪些平台?

Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía. 跨平台运行,可在任意部署了 OpenClaw / Claude Code 的环境中使用(cross-platform)。

谁开发了 Entropy — Adopt an Entropy. AI-Native Pet. 熵。Entropía.?

由 Twin Geeks(@twinsgeeks)开发并维护,当前版本 v1.0.3。

💬 留言讨论