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maxkle1nz

War Room

by maxkle1nz · GitHub ↗ · v1.1.0
cross-platform ⚠ suspicious
2455
Downloads
1
Stars
12
Active Installs
3
Versions
Install in OpenClaw
/install war-room
Description
Multi-agent war room for brainstorming, system design, architecture review, product specs, business strategy, or any complex problem. Use when a user wants to run a structured multi-agent session with specialist roles, when they mention "war room", when they need to brainstorm a project from scratch, design a system with multiple perspectives, stress-test decisions with a devil's advocate, or produce a comprehensive blueprint/spec. Works for software, hardware, content, business — any domain.
Usage Guidance
This skill appears internally consistent and low-risk, but exercise normal caution: (1) Run init_war_room.sh only in a workspace you control — the script creates files/folders under war-rooms/<project>. (2) Do not put secrets, API keys, or sensitive credentials in BRIEF.md, DNA.md, or any agent files (the workflow encourages free-text project input). (3) Review DECISIONS.md, agents/* outputs, and CHAOS challenges before acting on them — the system produces recommendations but they are not authoritative legal/technical approvals. (4) Be aware the skill is designed to spawn multiple subagent model invocations to simulate specialist roles; if you have policy limits on autonomous model calls, account for that. If you want a deeper assurance, provide the platform-specific execution sandboxing/permissions model or confirm where subagent invocations will run (same tenant/account or external).
Capability Analysis
Type: OpenClaw Skill Name: war-room Version: 1.1.0 The skill is classified as suspicious due to its use of high-risk capabilities, specifically the OpenClaw 'cron' API for scheduling tasks and the `open`/`xdg-open` commands for displaying artifacts (both mentioned in SKILL.md). While the skill includes explicit disclaimers stating these actions are within authorized platform APIs and scoped to the workspace, these functionalities represent significant control over system processes and external program execution. There is no clear evidence of intentional malicious behavior like data exfiltration or unauthorized remote control, but the presence of these risky capabilities, even for a stated purpose, prevents a 'benign' classification.
Capability Assessment
Purpose & Capability
Name/description (multi-agent war room) matches what the skill requires and does: creating a local project folder, providing role/DNA templates, and instructing the orchestrator to spawn specialist subagents. There are no unrelated env vars, binaries, or external services requested.
Instruction Scope
SKILL.md instructs agents to read/write files under war-rooms/<project> (BRIEF.md, DNA.md, DECISIONS.md, agents/*, comms/) and to spawn subagents for specialist roles. This is coherent for the stated purpose, but it means the agent will create and manage files in the workspace and may autonomously spawn multiple model sub-invocations — review generated files and agent outputs before treating them as authoritative.
Install Mechanism
No install spec or remote downloads. The only code file is a small init shell script that creates directories and template files. No archives, third-party packages, or external URLs are fetched.
Credentials
The skill requests no environment variables, credentials, or config paths. All declared operations are local and do not require secrets; the lack of required credentials is proportional to the described functionality.
Persistence & Privilege
always:false and no system-wide config modifications. The skill writes files only under the created war-rooms/<project> directory and does not modify other skills or global agent settings. Autonomous subagent invocation is part of the described multi-agent workflow (normal for this type of skill).
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install war-room
  3. After installation, invoke the skill by name or use /war-room
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.1.0
Version 1.1.0: Enhanced multi-agent collaboration framework
v1.0.1
Clarified security context for auto-wake and artifact presentation protocols
v1.0.0
- Initial release of the "war-room" skill: structured multi-agent sessions for brainstorming, system design, product specs, business strategy, and more. - Provides a comprehensive protocol for orchestrating teams of specialist agents, including roles, workflow, decision logging, and challenge processes (via a dedicated CHAOS agent). - Includes a clear wave-based execution model, pivot checks, agent role guide, and detailed communication/filesystem protocol. - Offers guidance for post-session actions: consolidation, post-mortems, actionable next steps, and autonomous session management through the INTERCEPTOR controller. - Supports any domain (software, hardware, business, creative) and ensures rigorous review of all decisions and outputs.
Metadata
Slug war-room
Version 1.1.0
License
All-time Installs 13
Active Installs 12
Total Versions 3
Frequently Asked Questions

What is War Room?

Multi-agent war room for brainstorming, system design, architecture review, product specs, business strategy, or any complex problem. Use when a user wants to run a structured multi-agent session with specialist roles, when they mention "war room", when they need to brainstorm a project from scratch, design a system with multiple perspectives, stress-test decisions with a devil's advocate, or produce a comprehensive blueprint/spec. Works for software, hardware, content, business — any domain. It is an AI Agent Skill for Claude Code / OpenClaw, with 2455 downloads so far.

How do I install War Room?

Run "/install war-room" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is War Room free?

Yes, War Room is completely free (open-source). You can download, install and use it at no cost.

Which platforms does War Room support?

War Room is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created War Room?

It is built and maintained by maxkle1nz (@maxkle1nz); the current version is v1.1.0.

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