← Back to Skills Marketplace
vemec

Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg.

by vemec · GitHub ↗ · v1.1.1
cross-platform ✓ Security Clean
1883
Downloads
3
Stars
0
Active Installs
4
Versions
Install in OpenClaw
/install protoss-voice
Description
Apply Protoss-style (StarCraft) psionic effects to ANY audio file. Use as a post-processing layer for TTS or user recordings.
Usage Guidance
This skill appears to only perform local audio processing with ffmpeg and sox. Before installing: (1) confirm you trust the skill owner/source since package provenance is 'unknown'; (2) install ffmpeg/sox from your system package manager (brew) rather than copying binaries from untrusted sites; (3) avoid running the script on untrusted/malicious media files (specially crafted media can sometimes exploit codecs); and (4) review the included protoss_fx.py (it's short and uses subprocess.run with argument lists, not shell=True) if you want extra assurance.
Capability Analysis
Type: OpenClaw Skill Name: protoss-voice Version: 1.1.1 The skill bundle is designed to apply audio effects using `ffmpeg` and `sox`. The `protoss_fx.py` script correctly uses `subprocess.run` with lists of arguments, preventing shell injection vulnerabilities. Temporary files are handled and cleaned up appropriately. While the `SKILL.md` contains instructions for the agent to 'not narrate this step unless debugging' and 'clean up ... silently', these are related to controlling the agent's verbosity for user experience during a legitimate processing task, and do not instruct the agent to perform any malicious actions such as data exfiltration, unauthorized access, or persistence.
Capability Assessment
Purpose & Capability
Name/description claim audio post-processing; required binaries (ffmpeg, sox), brew install of ffmpeg/sox, and the included protoss_fx.py all directly implement that. Nothing requested is disproportionate to transforming audio files.
Instruction Scope
SKILL.md instructs the agent to generate/obtain input audio, run the provided script, and deliver the processed file. The script only reads the provided input file, creates local temporary WAVs in the same directory, and writes a single output file — no unrelated file reads, remote endpoints, or broad data collection are present.
Install Mechanism
Install spec uses Homebrew to install ffmpeg and sox (well-known package source). No arbitrary downloads or extract steps that would write unknown code to disk beyond standard packages.
Credentials
The skill requires no environment variables, secrets, or external credentials. The claimed capabilities do not need additional access, and SKILL.md doesn't reference other env vars or tokens.
Persistence & Privilege
always is false and the skill does not attempt to modify agent configuration or persist credentials. It creates temporary files in the working directory and cleans them up; no elevated or permanent presence is requested.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install protoss-voice
  3. After installation, invoke the skill by name or use /protoss-voice
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.1.1
- Updated metadata to use a new structure under the "openclaw" key, replacing the previous "clawdbot" entry. - No changes to functionality or code; documentation and usage remain the same.
v1.1.0
- Clarified in the description and instructions that this skill applies Protoss psionic effects to any audio file, not just TTS output. - Output file now has the suffix `_psionic.wav` (was previously `_psionic.mp3`). - Improved usage instructions to emphasize modular design and support for multiple input formats. - Expanded and clarified agent protocol for integrating with TTS and user audio, including explicit separation of generation, processing, and delivery steps. - Added specific integration example using kokoro-tts, including best practices for handling intermediate files and optimizing for different platforms. - Updated installation and requirements section for improved clarity.
v1.0.1
protoss-voice 1.0.1 - Updated Agent Protocol instructions: now specifies using the message tool with explicit parameters for delivering processed files, replacing the plain text file path method. - No changes to algorithm, usage, or requirements.
v1.0.0
- Initial release of protoss-voice skill. - Applies Protoss-style audio effects using SoX and FFmpeg to create "Khala" psionic transformations. - Designed for post-processing TTS voice outputs, especially for Protoss character emulation. - Saves processed files as *_psionic.mp3 in the source directory. - Requires ffmpeg and sox to function.
Metadata
Slug protoss-voice
Version 1.1.1
License
All-time Installs 0
Active Installs 0
Total Versions 4
Frequently Asked Questions

What is Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg.?

Apply Protoss-style (StarCraft) psionic effects to ANY audio file. Use as a post-processing layer for TTS or user recordings. It is an AI Agent Skill for Claude Code / OpenClaw, with 1883 downloads so far.

How do I install Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg.?

Run "/install protoss-voice" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg. free?

Yes, Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg. is completely free (open-source). You can download, install and use it at no cost.

Which platforms does Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg. support?

Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg. is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Generate Protoss-style (StarCraft) voice effects using SoX and FFmpeg.?

It is built and maintained by vemec (@vemec); the current version is v1.1.1.

💬 Comments