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weistiger

mud-adventure

by weistiger · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ Security Clean
138
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1
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Install in OpenClaw
/install mud-adventure
Description
文字冒险型 MUD 游戏创作助手。用于快速搭建文字冒险游戏的世界观、地图、NPC、物品、任务与对话树。当用户说"做 MUD"、"写文字冒险"、"创建mud游戏"、"搭建mud世界"时触发。
Usage Guidance
This skill is an offline, instruction-only authoring helper that provides Python templates and design docs. It requests no credentials and performs no network activity. If you plan to run generated code, inspect the Python files first (they read/write a local save file named savegame.json in the current working directory and use input()/print()); running them executes code on your machine, so only run in an environment you trust. If you want additional safety, run the code in a sandbox or review/copy the templates into your own project before executing.
Capability Analysis
Type: OpenClaw Skill Name: mud-adventure Version: 1.0.0 The mud-adventure skill bundle is a legitimate toolset for creating text-based MUD games in Python. The provided code in SKILL.md and the reference files (examples.md, game-systems.md) contains standard game logic, including room navigation, NPC interaction, combat systems, and local save/load functionality using JSON. There are no signs of data exfiltration, malicious execution, or harmful prompt injection; all instructions and code snippets are strictly aligned with the stated purpose of game development.
Capability Assessment
Purpose & Capability
The name/description (MUD game authoring) matches the included SKILL.md and the reference files: Python templates, game-system guides, world-design notes and examples. Nothing requested (no env vars, no binaries, no installs) is out of scope for a local game-authoring helper.
Instruction Scope
Runtime instructions and examples focus on producing a single-file Python MUD (game.py), game design, and local save/load behavior. They reference only local files included in the skill and common stdlib modules (json, os, random). There are no instructions to read unrelated system configs or to transmit data externally.
Install Mechanism
There is no install spec and no code to download or execute from external URLs; this is instruction-only so nothing is written to disk by an installer step beyond what the user runs locally.
Credentials
The skill requires no environment variables or credentials. Example code lightly references os.environ/TERM for color support in a non-privileged way, but that is optional and not required for the skill to function.
Persistence & Privilege
always is false and the skill does not request persistent or elevated platform privileges. It does not modify other skills or agent settings.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install mud-adventure
  3. After installation, invoke the skill by name or use /mud-adventure
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release: Gu Long style wuxia MUD game builder with world design guide, game systems reference, and playable template.
Metadata
Slug mud-adventure
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is mud-adventure?

文字冒险型 MUD 游戏创作助手。用于快速搭建文字冒险游戏的世界观、地图、NPC、物品、任务与对话树。当用户说"做 MUD"、"写文字冒险"、"创建mud游戏"、"搭建mud世界"时触发。 It is an AI Agent Skill for Claude Code / OpenClaw, with 138 downloads so far.

How do I install mud-adventure?

Run "/install mud-adventure" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is mud-adventure free?

Yes, mud-adventure is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does mud-adventure support?

mud-adventure is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created mud-adventure?

It is built and maintained by weistiger (@weistiger); the current version is v1.0.0.

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