/install game-backend-selector
Game Backend Selector
Goal
Select the backend profile that best serves the requested outcome.
Use ./shared/reference/backend-profiles.md.
Deliverable
Write docs/game-studio/backend-decision.md.
Rules
- Prefer capabilities over brand or fandom.
- If the project already has a workable backend, bias toward it unless it is the blocker.
- Optimize for the chosen quality target, not just the fastest toy result.
- Respect project state: live iteration and greenfield do not deserve the same backend decision policy.
Compare mode
Use compare mode only when:
- the backend choice is genuinely uncertain,
- or the user explicitly requests comparison.
When compare mode is used:
- warn that it will usually cost more tokens and time,
- keep the comparison narrow,
- define the winner criteria before exploring.
Specialist follow-through
After choosing a backend profile, route to a concrete specialist when needed:
game-web-2d-specialistforweb-2d-ui-firstorweb-2d-world-firstgame-web-3d-specialistforweb-3d-preview
Top-level planning remains stack-neutral. Implementation guidance should still become concrete once a backend family is chosen.
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install game-backend-selector - After installation, invoke the skill by name or use
/game-backend-selector - Provide required inputs per the skill's parameter spec and get structured output
What is Game Backend Selector?
Choose or compare backend profiles based on required capabilities, project state, and quality target. Stay stack-neutral at the top level while still giving... It is an AI Agent Skill for Claude Code / OpenClaw, with 117 downloads so far.
How do I install Game Backend Selector?
Run "/install game-backend-selector" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Game Backend Selector free?
Yes, Game Backend Selector is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Game Backend Selector support?
Game Backend Selector is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Game Backend Selector?
It is built and maintained by mike007jd (@mike007jd); the current version is v1.0.0.