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cinnabarhorse

Aavegotchi Gotchiverse

by cinnabarhorse · GitHub ↗ · v1.0.0
cross-platform ✓ Security Clean
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Install in OpenClaw
/install aavegotchi-gotchiverse
Description
Operate Aavegotchi Gotchiverse player workflows on Base mainnet (8453): alchemica channeling, surveying and harvesting, crafting installations/tiles, buildin...
README (SKILL.md)

Safety Rules

  • Default to DRY_RUN=1. Never broadcast unless explicitly instructed.
  • Always verify Base mainnet before any action:
    • ~/.foundry/bin/cast chain-id --rpc-url "${BASE_MAINNET_RPC:-https://mainnet.base.org}" must be 8453.
  • Always verify key/address alignment before any broadcast:
    • ~/.foundry/bin/cast wallet address --private-key "$PRIVATE_KEY" must equal FROM_ADDRESS.
  • Always refetch from subgraph immediately before state-changing simulate/broadcast steps.
  • Always revalidate critical values onchain right before cast send.
  • Never print or log PRIVATE_KEY.
  • Treat all user/subgraph values as untrusted shell input.

Shell Input Safety (Avoid RCE)

Rules:

  • Never use eval, bash -c, sh -c with user values.
  • Only substitute addresses matching 0x + 40 hex chars.
  • Only substitute uint values containing digits only.
  • Keep placeholders quoted in commands until validated.

Quick validators:

python3 - \x3C\x3C'PY'
import re

checks = {
  "address": ("\x3CADDRESS>", r"0x[a-fA-F0-9]{40}"),
  "uint": ("\x3CUINT>", r"[0-9]+"),
}

for name, (value, pattern) in checks.items():
    if not re.fullmatch(pattern, value):
        raise SystemExit(f"invalid {name}: {value}")

print("ok")
PY

Required Setup

Required env vars:

  • PRIVATE_KEY
  • FROM_ADDRESS
  • BASE_MAINNET_RPC
  • DRY_RUN
  • REALM_DIAMOND
  • INSTALLATION_DIAMOND
  • TILE_DIAMOND
  • AAVEGOTCHI_DIAMOND
  • FUD, FOMO, ALPHA, KEK, GLTR
  • GOTCHIVERSE_SUBGRAPH_URL
  • CORE_SUBGRAPH_URL

Optional env vars:

  • GOLDSKY_API_KEY for auth header (public endpoints work without it).

Use canonical defaults from references/addresses.md.

Scope

Player operations only:

  • Channeling
  • Survey + harvest claim
  • Craft/claim/reduce queues
  • Equip/unequip/move/batch equip
  • Installation upgrades (queued + instant)
  • Access-right read/write

Out of scope:

  • Owner/admin governance functions (pause/freeze/set vars/deprecations/address reconfiguration).

Subgraph-First Workflow

  1. Discover state via GOTCHIVERSE_SUBGRAPH_URL and CORE_SUBGRAPH_URL.
  2. Validate current onchain values with cast call.
  3. Simulate with cast call --from "$FROM_ADDRESS".
  4. Broadcast with cast send --private-key "$PRIVATE_KEY" only when explicitly instructed.

Canonical queries and notes: references/subgraph.md.

Runbooks

1) Parcel Discovery + Preflight

Use:

  • references/subgraph.md for parcel/installations/tiles/access-right discovery.
  • references/realm-recipes.md preflight checks for:
    • parcel owner and access right
    • altar presence/level
    • gotchi lending/listing/kinship checks

2) Survey + Harvest

Functions:

  • startSurveying(uint256)
  • claimAvailableAlchemica(uint256,uint256,bytes)
  • claimAllAvailableAlchemica(uint256[],uint256,bytes)

Use references/realm-recipes.md for read/simulate/broadcast commands.

3) Channel Alchemica

Function:

  • channelAlchemica(uint256,uint256,uint256,bytes)

Preflight requirements:

  • correct access right
  • gotchi not actively listed for lending (unless lent)
  • gotchi kinship is sufficient
  • getLastChanneled(gotchiId) passed as _lastChanneled
  • parcel altar equipped and cooldown passed

Use references/realm-recipes.md.

4) Craft Installations + Build on Parcel

Installation craft/queue functions:

  • craftInstallations(uint16[],uint40[])
  • batchCraftInstallations((uint16,uint16,uint40)[])
  • claimInstallations(uint256[])
  • reduceCraftTime(uint256[],uint40[])
  • getCraftQueue(address)

Build functions (Realm):

  • equipInstallation(...)
  • unequipInstallation(...)
  • moveInstallation(...)
  • batchEquip(...)

Use:

  • references/installation-recipes.md
  • references/realm-recipes.md

5) Craft Tiles + Build on Parcel

Tile craft/queue functions:

  • craftTiles(uint16[])
  • batchCraftTiles((uint16,uint16,uint40)[])
  • claimTiles(uint256[])
  • reduceCraftTime(uint256[],uint40[])
  • getCraftQueue(address)

Build functions (Realm):

  • equipTile(...)
  • unequipTile(...)
  • moveTile(...)
  • batchEquip(...)

Use:

  • references/tile-recipes.md
  • references/realm-recipes.md

6) Upgrade Installations

Functions:

  • upgradeInstallation((...),uint256,bytes,uint40)
  • instantUpgrade((...),uint256,uint256,bytes)
  • reduceUpgradeTime(uint256,uint256,uint40,bytes)
  • finalizeUpgrades(uint256[])
  • getParcelUpgradeQueue(uint256)
  • getUserUpgradeQueueNew(address)
  • parcelQueueEmpty(uint256)

Use references/installation-recipes.md.

7) Access Rights

Functions:

  • setParcelsAccessRights(...)
  • setParcelsAccessRightWithWhitelists(...)
  • getParcelsAccessRights(...)
  • getParcelsAccessRightsWhitelistIds(...)

Action rights 0..6 and access modes 0..4 are documented in:

  • references/access-rights.md

Smoke Tests

Run these before first usage and after env changes:

  • Subgraph introspection checks in references/subgraph.md
  • Address/contract checks in references/addresses.md
  • No-op selector checks in:
    • references/realm-recipes.md
    • references/installation-recipes.md
    • references/tile-recipes.md

Failure Modes

Use references/failure-modes.md for:

  • access-right reverts
  • cooldown/kinship/channeling reverts
  • coordinate/grid placement reverts
  • queue state reverts
  • upgrade hash/queue capacity reverts
  • deprecation/GLTR/ownership mismatches
Usage Guidance
This skill appears coherent for operating Gotchiverse actions, but it requires a PRIVATE_KEY that can sign real transactions. Before installing: 1) Only provide a key you control and understand — prefer an ephemeral or limited-funds account, not your primary wallet. 2) Keep DRY_RUN=1 until you fully trust runbook outputs; the instructions default to dry-run but broadcasting will use your PRIVATE_KEY when explicitly requested. 3) Verify the listed contract addresses and the GOTCHIVERSE_SUBGRAPH_URL (they point to goldsky.com in references) match official project sources. 4) Do not paste PRIVATE_KEY into chat or logs; use environment variables or a secure signer. 5) If you want to avoid giving a private key at all, consider using an external signing service or hardware wallet — this skill expects a raw PRIVATE_KEY env var to broadcast, so that would require adapting your environment. 6) If you are unsure, test on a non-sensitive account first.
Capability Analysis
Type: OpenClaw Skill Name: aavegotchi-gotchiverse Version: 1.0.0 The skill bundle is designed for legitimate Aavegotchi Gotchiverse operations, interacting with smart contracts and subgraphs. It explicitly requires sensitive environment variables like `PRIVATE_KEY` and `GOLDSKY_API_KEY`, which is standard for blockchain interaction. Crucially, `SKILL.md` includes robust safety instructions for the AI agent, such as 'Never print or log `PRIVATE_KEY`', 'Treat all user/subgraph values as untrusted shell input', and 'Never use `eval`, `bash -c`, `sh -c` with user values', along with input validation patterns. All network calls are directed to legitimate Goldsky subgraph endpoints. There is no evidence of intentional malicious behavior, data exfiltration to unauthorized destinations, persistence mechanisms, or obfuscation. The skill actively attempts to prevent common vulnerabilities through explicit instructions to the agent.
Capability Assessment
Purpose & Capability
Name/description match the requested tools and env: cast/curl/python3 plus RPC, contract diamond addresses, token addresses and a PRIVATE_KEY are all needed to discover state via subgraphs, simulate with cast and broadcast transactions.
Instruction Scope
SKILL.md is an instruction-only runbook that sticks to reading the subgraph and making cast call/send simulations and broadcasts. It includes explicit safety checks (chain id, address/private-key alignment, dry-run default, input validators) and does not instruct reading unrelated files or exfiltrating data to unexpected endpoints.
Install Mechanism
No install spec or third-party downloads — instruction-only skill. This minimizes write-to-disk/executable install risk.
Credentials
The env list is lengthy but each variable is used by the documented flows (contract addresses, token addresses, subgraph URLs, RPC, DRY_RUN). PRIMARY credential PRIVATE_KEY is necessary to broadcast transactions — this is sensitive and grants signing power, so treat it accordingly. GOLDSKY_API_KEY is listed optional and used only for authenticated subgraph calls.
Persistence & Privilege
always:false and user-invocable true (normal). The skill does not request system-level persistence or modify other skills/configs; autonomous invocation is allowed by platform default but not privileged here.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install aavegotchi-gotchiverse
  3. After installation, invoke the skill by name or use /aavegotchi-gotchiverse
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release: Base Gotchiverse player operations (channeling, survey/harvest, build, craft, upgrades, access rights) with dry-run-first safety and official subgraph references.
Metadata
Slug aavegotchi-gotchiverse
Version 1.0.0
License
All-time Installs 4
Active Installs 4
Total Versions 1
Frequently Asked Questions

What is Aavegotchi Gotchiverse?

Operate Aavegotchi Gotchiverse player workflows on Base mainnet (8453): alchemica channeling, surveying and harvesting, crafting installations/tiles, buildin... It is an AI Agent Skill for Claude Code / OpenClaw, with 553 downloads so far.

How do I install Aavegotchi Gotchiverse?

Run "/install aavegotchi-gotchiverse" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Aavegotchi Gotchiverse free?

Yes, Aavegotchi Gotchiverse is completely free (open-source). You can download, install and use it at no cost.

Which platforms does Aavegotchi Gotchiverse support?

Aavegotchi Gotchiverse is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Aavegotchi Gotchiverse?

It is built and maintained by cinnabarhorse (@cinnabarhorse); the current version is v1.0.0.

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