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Wyld Stallyns: Be Excellent ๐ŸŽธ

by brucko ยท GitHub โ†— ยท v1.0.4
cross-platform โš  suspicious
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Install in OpenClaw
/install wyld-stallyns
Description
Summon legends into the booth. 14 philosophers, warriors, artists, leaders to help with decisions, creative work, and life's hard questions. Marcus Aurelius for when you're spiraling. Bruce Lee for when you're too rigid. Tubman for when you're scared. Munger for when you're fooling yourself. Or forge your own with Rufus as your guide. Be excellent to each other. ๐ŸŽธ
Usage Guidance
This skill appears coherent and self-contained: it uses the included legend files to produce perspective-based responses and does not require network access, credentials, or installs. Two practical checks before enabling it: (1) Decide whether you want to allow the 'Forge' capability โ€” it needs the agent runtime to be able to write files in the skill directory, so confirm write permissions are restricted to this skill and can't alter other skills or system files. (2) If you have concerns about content (e.g., how real historical figures are represented), review the bundled legend markdowns; the skill will present those texts as guidance. If you don't want any on-disk persistence, disable or avoid using summon forge/retire operations.
Capability Analysis
Type: OpenClaw Skill Name: wyld-stallyns Version: 1.0.4 The skill is suspicious due to the `summon forge <candidate>` command described in `SKILL.md` and detailed in `FORGE.md`. The `FORGE.md` instructions direct the AI agent to 'research the candidate deeply' (potential for external interaction/search query injection) and, more critically, to 'Save markdown file: `skills/wyld-stallyns/assets/legends/[legend-id].md`' and 'Add to `council.json`'. These file write operations, based on user-provided input for `<candidate>`, present a significant risk for path traversal (writing files outside the skill's directory) and prompt injection (injecting malicious markdown instructions into the generated `.md` file or malforming `council.json`), as no input sanitization is explicitly mentioned.
Capability Assessment
โœ“ Purpose & Capability
The name/description (summoning historical & fictional 'legends' as lenses) aligns with the files and runtime instructions. All required assets (legends, council, booth, forge template) are included and directly relevant. Nothing in the manifest or SKILL.md asks for unrelated capabilities (cloud keys, system tools, etc.).
โ„น Instruction Scope
SKILL.md instructs the agent to load and use bundled legend modules (assets/legends/*) and to read/write its own files when using the Forge workflow (it shows exact save paths). Reading its own asset files is expected; the only special instruction is the Forge flow which assumes the agent can create/edit files under skills/wyld-stallyns/assets/. Confirm the agent's file-write permissions and ownership model before enabling Forge to avoid unexpected persistence.
โœ“ Install Mechanism
No install spec, no external downloads, and no binaries required. This is the lowest-risk install model: everything is instruction-only and packaged with the skill.
โœ“ Credentials
The skill declares no required environment variables, credentials, or external config paths and the runtime instructions do not request secrets or unrelated environment access.
โ„น Persistence & Privilege
always:false (default) and the skill does not request elevated privileges. However, the Forge instructions explicitly direct saving markdown and updating assets/council.json inside the skill directory; if the agent runtime grants file-system write access to skill directories, the skill can persist new legend files. This is reasonable for a 'forge' feature but worth verifying that writes are confined to the skill's own directory and cannot modify other skills or system-wide configuration.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install wyld-stallyns
  3. After installation, invoke the skill by name or use /wyld-stallyns
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.4
- Refined and tightened documentation for clarity and conciseness. - Streamlined legend and command descriptions for easier understanding. - Reorganized legend groupings and presented core questions more clearly. - Pruned redundant sections; example interactions and file locations made more direct. - No changes to code or core functionality.
v1.0.3
- Expanded the roster to 14 legends, adding new archetypes and domains (Foundation, Mind, Body, Heart, Fire, Craft). - Updated group commands for quick summoning by growth domain. - Revised command list and simplified Synthesis Protocol references. - "Retired" legends are now tracked in a dedicated folder. - Updated descriptions throughout to reflect the expanded legend lineup and new council structure.
v1.0.2
- Added a YAML metadata block at the top of SKILL.md with the skill's name and description. - No changes to code or features; documentation only update for compatibility and discoverability.
v1.0.1
- Added a README.md file providing introductory or usage information. - No changes to core functionality or commands. - All existing features remain unchanged.
v1.0.0
Wyld Stallyns 1.0.0 โ€” Summon Legends skill initial release. - Bring 14 legendary thinkers, leaders, and builders into conversations to help with decisions and creative work. - Summon individual legends, custom groups, or convene a full council for multi-perspective debate. - Rufus acts as your guide: manages summoning, facilitates councils, dismisses legends, and enables legend creation. - Includes Synthesis Protocol โ€” a 6-step, multi-legend decision framework. - Simple commands for summoning, retiring, forging legends, and checking booth status. - Designed for Primer integration, with legends as mentors and decision tools. - Focus: switch between legendary mindsets rather than imitate, blending perspectives for better outcomes.
Metadata
Slug wyld-stallyns
Version 1.0.4
License โ€”
All-time Installs 1
Active Installs 1
Total Versions 5
Frequently Asked Questions

What is Wyld Stallyns: Be Excellent ๐ŸŽธ?

Summon legends into the booth. 14 philosophers, warriors, artists, leaders to help with decisions, creative work, and life's hard questions. Marcus Aurelius for when you're spiraling. Bruce Lee for when you're too rigid. Tubman for when you're scared. Munger for when you're fooling yourself. Or forge your own with Rufus as your guide. Be excellent to each other. ๐ŸŽธ. It is an AI Agent Skill for Claude Code / OpenClaw, with 2392 downloads so far.

How do I install Wyld Stallyns: Be Excellent ๐ŸŽธ?

Run "/install wyld-stallyns" in the OpenClaw or Claude Code chat to install it in one step โ€” no extra setup required.

Is Wyld Stallyns: Be Excellent ๐ŸŽธ free?

Yes, Wyld Stallyns: Be Excellent ๐ŸŽธ is completely free (open-source). You can download, install and use it at no cost.

Which platforms does Wyld Stallyns: Be Excellent ๐ŸŽธ support?

Wyld Stallyns: Be Excellent ๐ŸŽธ is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Wyld Stallyns: Be Excellent ๐ŸŽธ?

It is built and maintained by brucko (@brucko); the current version is v1.0.4.

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