← Back to Skills Marketplace
Realitykit Visionos Developer
by
Tom Krikorian
· GitHub ↗
· v0.1.0
· MIT-0
165
Downloads
0
Stars
0
Active Installs
1
Versions
Install in OpenClaw
/install realitykit-visionos-developer
Description
Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and cu...
Usage Guidance
This skill appears coherent and safe for developer assistance: it's a large collection of RealityKit references and examples with no external installs or credential requests. Before installing, you may want to: (1) skim SKILL.md to confirm examples match your code style and licensing needs, (2) verify the agent prompt (agents/openai.yaml) and remove or adjust any auto-invoke tokens if you want to restrict when the skill is used, and (3) if you are uncomfortable with autonomous invocation, disable model invocation for the skill in your agent settings. No red flags were found in the provided files.
Capability Analysis
Type: OpenClaw Skill
Name: realitykit-visionos-developer
Version: 0.1.0
The realitykit-visionos-developer skill bundle is a comprehensive documentation and reference set for building RealityKit applications on visionOS. It contains detailed markdown files for various ECS components (e.g., ModelComponent, PhysicsBodyComponent, SpatialAudioComponent) and provides standard Swift code snippets for implementation. There is no evidence of malicious intent, data exfiltration, or harmful prompt injection; all instructions and code are strictly aligned with the stated purpose of 3D spatial development.
Capability Assessment
Purpose & Capability
Name/description match the contents: the skill is a RealityKit/visionOS developer guide. All included files are component/system references and example code appropriate for that purpose.
Instruction Scope
SKILL.md and reference files provide targeted guidance, examples, and best practices for RealityKit. They do not instruct the agent to read unrelated files, access credentials, or transmit data to external endpoints.
Install Mechanism
No install spec and no code files to execute; the skill is instruction-only, which is low risk and writes nothing to disk.
Credentials
The skill declares no required environment variables, credentials, or config paths. The documented examples use only local Swift/RealityKit APIs appropriate for the stated goal.
Persistence & Privilege
Skill is not marked always:true and uses default agent invocation; it does not request elevated persistence or modify other skills or system settings.
How to Use
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install realitykit-visionos-developer - After installation, invoke the skill by name or use
/realitykit-visionos-developer - Provide required inputs per the skill's parameter spec and get structured output
Version History
v0.1.0
- Initial release of the RealityKit visionOS Developer skill.
- Provides comprehensive guidance for implementing and optimizing RealityKit-based spatial experiences on visionOS.
- Includes detailed component reference tables for rendering, interaction, physics, audio, animation, cameras, lighting, and spatial anchoring.
- Offers best practices, code examples, and troubleshooting tips for RealityKit’s ECS architecture and SwiftUI integration.
- Supports debugging and optimization of RealityKit scenes, highlighting common pitfalls and performance considerations.
Metadata
Frequently Asked Questions
What is Realitykit Visionos Developer?
Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and cu... It is an AI Agent Skill for Claude Code / OpenClaw, with 165 downloads so far.
How do I install Realitykit Visionos Developer?
Run "/install realitykit-visionos-developer" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Realitykit Visionos Developer free?
Yes, Realitykit Visionos Developer is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Realitykit Visionos Developer support?
Realitykit Visionos Developer is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Realitykit Visionos Developer?
It is built and maintained by Tom Krikorian (@tomkrikorian); the current version is v0.1.0.
More Skills