v1.6.1
openclaw-unity-skill v1.6.1
- Added a LICENSE.md file to clarify project licensing.
- No user-facing functionality changes.
v1.6.0
**Skill upgraded with major feature and tooling expansion.**
- Version set to 1.6.0 with expanded toolset (now ~100 tools).
- Added new categories and tools: materials, prefabs, assets, packages, and testing.
- New workflows and usage examples for: material management, prefab creation/use, asset/package operations, and test running.
- Enhanced script execution with support for reflection-based method calls.
- Updated instructions for new connection modes: OpenClaw Gateway (remote) and MCP Bridge (local).
- Added guides and table updates for new and existing tool categories.
v1.3.9
openclaw-unity-skill 1.3.9
- No file changes detected in this version.
- All features, tools, and documentation remain unchanged.
v1.3.8
- Added homepage, author, and disableModelInvocation metadata to SKILL.md.
- Enhanced documentation: added an install-extension.sh explanation and clarified first-time setup steps.
- Introduced a Security section describing model invocation restrictions (in Korean and English).
- Updated Quick Reference code samples for better clarity and accuracy.
- Added "Links" and "License" sections to documentation.
v1.3.3
- Added .DS_Store file to the repository.
- Updated documentation to state 52 built-in tools (previously 50).
v1.3.0
openclaw-unity-skill 1.3.0
- No changes in this release; documentation and files remain unchanged.
v1.2.0
- Added 6 new built-in tools, expanding from 44 to 50 total.
- New scene tools: `scene.open` (open scene in Editor mode).
- Expanded GameObject tools: added `gameobject.delete` (alias for destroy).
- Expanded Transform tools: added `transform.getPosition`, `transform.getRotation`, and `transform.getScale`.
- Quick Reference and tool tables updated with new and clarified tool listings.
v1.1.0
- Added instructions for first-time setup, including an installation script and extension directory.
- Introduced new gateway extension files under the extension/ directory.
- Added install-extension.sh script for streamlined installation.
- Expanded Console tool category to include a new tool: console.getErrors.
- Updated troubleshooting and setup guidance for improved clarity.
v1.0.0
Initial release of the Unity Plugin skill.
- Control Unity Editor through 44 tools covering scene management, GameObject/component operations, debugging, input simulation, and Play mode.
- Supports workflows for scene inspection, object manipulation, UI testing, playback control, recompiling, and more.
- Includes troubleshooting tips and usage examples for common Unity development tasks.