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xymhxy

mmgamexxyanguo

by xymhxy · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ⚠ suspicious
73
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0
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0
Active Installs
1
Versions
Install in OpenClaw
/install mmgamexxyanguo
Description
自动化批量上传游戏素材到微信游戏运营平台 mmgame,支持图片批量和组合素材逐个上传两种模式。
Usage Guidance
This skill appears to describe legitimate browser automation for uploading assets, but it makes implicit assumptions that could expose sensitive data. Before installing or invoking it: 1) Confirm where the actual upload script(s) live — SKILL.md references node scripts/upload.js but no code is packaged. If you expect code to run, obtain and review that code. 2) Understand that the agent will need access to your local files (it mentions copying from arbitrary paths) — only place files you are comfortable sharing into the workspace. 3) The automation will use a logged-in browser session (cookies/auth) — only allow this with an account you trust and consider using a test account. 4) Verify what 'Playwright MCP (browser-operation skill)' is in your environment and whether you trust it to drive your browser and access session data. 5) If you cannot review the external scripts, restrict the agent to a sandboxed workspace and run a small test upload with non-sensitive assets first. If any of these points are unclear or the missing scripts are not provided, treat the skill as untrusted.
Capability Analysis
Type: OpenClaw Skill Name: mmgamexxyanguo Version: 1.0.0 The skill is a browser automation tool designed to batch upload game assets to the WeChat Game Operation Platform (mmgame.woa.com). The documentation in SKILL.md outlines legitimate use cases for asset management using Playwright and Node.js, and the instructions for the AI agent are consistent with the stated purpose. No evidence of data exfiltration, malicious execution, or harmful prompt injection was found in the provided files (_meta.json, SKILL.md).
Capability Assessment
Purpose & Capability
Name/description match the instructions: the SKILL.md describes Playwright-based automation to upload assets to mmgame. However the doc references running node scripts (node scripts/upload.js) and copying files into a workspace even though this skill package contains no code files or install spec — it therefore relies on external components (Playwright MCP, project scripts) that are not provided. That gap is explainable but should be confirmed.
Instruction Scope
The instructions tell the agent to copy files from arbitrary user paths into workspace, generate configs, and drive a logged-in browser session to perform uploads. Those are exactly the actions needed to upload assets, but they require the agent to access local filesystem paths and the user's browser session (cookies/auth). The SKILL.md also instructs running a Node script that does not exist in the package; if an agent attempts to run it or to perform file operations, it may need privileges beyond what the skill declares.
Install Mechanism
There is no install specification and no code files — this is instruction-only, so nothing will be downloaded or written by an installer. That reduces risk, but also means the skill depends on external tools (Playwright MCP, Node.js, and external scripts) which must be present and trusted.
Credentials
The skill declares no required env vars or credentials, which is consistent. However it implicitly requires access to the user's logged-in browser session (sensitive session cookies) and to local files (arbitrary filesystem paths like X:\微信素材\). Those are proportional to the upload task but are sensitive resources — the SKILL.md does not explicitly document scope/limits for file access or how browser authentication is used.
Persistence & Privilege
always is false and the skill does not request persistent presence or system-wide config changes. It does not try to modify other skills. Autonomous invocation is allowed (platform default) but not combined with other high-risk flags.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install mmgamexxyanguo
  3. After installation, invoke the skill by name or use /mmgamexxyanguo
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
- Initial release of mmgame-material-upload: a batch upload tool for game assets on mmgame.woa.com. - Supports two upload modes: batch image upload and single-by-single combination asset upload with auto form filling. - Guides users through uploading process via an AI assistant or by using a direct script configuration. - Provides detailed templates, size, and format requirements for supported asset types. - Requires OpenClaw, Playwright MCP, and a logged-in mmgame.woa.com session.
Metadata
Slug mmgamexxyanguo
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is mmgamexxyanguo?

自动化批量上传游戏素材到微信游戏运营平台 mmgame,支持图片批量和组合素材逐个上传两种模式。 It is an AI Agent Skill for Claude Code / OpenClaw, with 73 downloads so far.

How do I install mmgamexxyanguo?

Run "/install mmgamexxyanguo" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is mmgamexxyanguo free?

Yes, mmgamexxyanguo is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does mmgamexxyanguo support?

mmgamexxyanguo is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created mmgamexxyanguo?

It is built and maintained by xymhxy (@xymhxy); the current version is v1.0.0.

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