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mhogan2013-9

Video Game Maker Free Online

by mhogan2013-9 · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ⚠ suspicious
94
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1
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Install in OpenClaw
/install video-game-maker-free-online
Description
Turn three screenshots and a title screen image into 1080p game trailer videos just by typing what you need. Whether it's creating game trailers or promotion...
Usage Guidance
This skill appears to do what it claims (cloud video rendering) but it will automatically request or create an API token and keep session state. Before installing: 1) Confirm you are comfortable with the skill making outbound requests to mega-api-prod.nemovideo.ai and creating/storing tokens on your machine; ask where tokens/session IDs are saved and how to delete them. 2) Ask the publisher to clarify the config path behavior (does it read/write ~/.config/nemovideo/?) and to make token storage explicit (file path, permissions). 3) If you want tighter privacy, require explicit user consent before generating tokens or probing local install paths for the X-Skill-Platform header.
Capability Analysis
Type: OpenClaw Skill Name: video-game-maker-free-online Version: 1.0.0 The skill provides a legitimate integration for a video creation service (nemovideo.ai), allowing users to generate game trailers from images and text. It includes standard API interaction logic, such as automated anonymous token retrieval, session management, and file uploads to a cloud rendering pipeline, with no evidence of malicious intent, data exfiltration, or harmful prompt injection.
Capability Assessment
Purpose & Capability
The skill claims to convert images into trailers and requires a single credential (NEMO_TOKEN), which is proportionate. However the SKILL.md frontmatter includes a configPaths entry (~/.config/nemovideo/) while the registry metadata lists no required config paths — this mismatch is unexplained and suggests the skill expects to read or write a local config directory even though the top-level registry doesn't declare it.
Instruction Scope
Runtime instructions tell the agent to: automatically connect to a remote backend, POST to an anonymous-token endpoint to obtain a token, create sessions, upload user files, stream SSE, and set attribution headers derived from local install paths. Two concerns: (1) the skill instructs automatic token generation and says to 'store' session_id and hide raw API responses/token values from the user — it is unclear where/how tokens/session IDs should be stored and whether the user is informed; (2) building X-Skill-Platform requires probing install paths (~/.clawhub/, ~/.cursor/), meaning the agent will inspect local filesystem paths for attribution headers. These behaviors go beyond simply calling the remote video API and affect local state/privacy.
Install Mechanism
Instruction-only skill with no install steps or code files. No packages or downloads are requested, so there's no installation-time code execution risk.
Credentials
Only one env var (NEMO_TOKEN) is declared as required, which matches the described API usage. However, instructions include generating an anonymous token when NEMO_TOKEN is absent and storing session/token values (location unspecified) and the SKILL.md frontmatter lists a config path (~/.config/nemovideo/). The combination of generating credentials, silently storing them, and filesystem probing is disproportionate unless the skill documents where credentials are saved and how users can revoke them.
Persistence & Privilege
The skill does not request 'always: true' or other elevated persistent privileges. Autonomous invocation is allowed (default) but not combined with other high-risk properties in the manifest. There is no explicit instruction to modify other skills or global agent configs.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install video-game-maker-free-online
  3. After installation, invoke the skill by name or use /video-game-maker-free-online
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release of Video Game Maker Free Online — turn game images into eye-catching videos easily. - Instantly create 1080p game trailers or promo videos from screenshots, title screens, and assets. - Simple workflow: upload images/text, describe your vision, and download an MP4 in 1–2 minutes. - Cloud-based rendering, no manual video editing, export settings, or timelines required. - Supports quick preview, credits/balance checks, and a seamless upload-to-export process. - Includes error handling for tokens, sessions, credits, file formats, and export eligibility.
Metadata
Slug video-game-maker-free-online
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is Video Game Maker Free Online?

Turn three screenshots and a title screen image into 1080p game trailer videos just by typing what you need. Whether it's creating game trailers or promotion... It is an AI Agent Skill for Claude Code / OpenClaw, with 94 downloads so far.

How do I install Video Game Maker Free Online?

Run "/install video-game-maker-free-online" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Video Game Maker Free Online free?

Yes, Video Game Maker Free Online is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Video Game Maker Free Online support?

Video Game Maker Free Online is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Video Game Maker Free Online?

It is built and maintained by mhogan2013-9 (@mhogan2013-9); the current version is v1.0.0.

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