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whitejohnk-26

Video Game

by whitejohnk-26 · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ⚠ suspicious
44
Downloads
0
Stars
0
Active Installs
1
Versions
Install in OpenClaw
/install video-game
Description
Get highlight reel clips ready to post, without touching a single slider. Upload your gameplay footage (MP4, MOV, AVI, WebM, up to 500MB), say something like...
Usage Guidance
This skill appears to implement remote AI video editing and only needs a NEMO_TOKEN API credential — that is sensible. Before installing, consider: (1) the skill will upload your raw video files to a third-party domain (mega-api-prod.nemovideo.ai) — confirm you are comfortable with that service and its privacy/retention policy; (2) the skill's instructions tell the agent to detect install paths (e.g., ~/.clawhub, ~/.cursor/skills) and reference ~/.config/nemovideo/ even though the registry didn't list any config paths — ask the publisher why the skill needs to probe or write local paths and where it will store tokens/session data; (3) the skill will auto-request an anonymous token if none is provided and store session state — consider network monitoring or limiting outbound access if you want to audit this behavior; (4) if you need higher assurance, ask for source code or a canonical homepage, or run the skill in a sandboxed environment; given the inconsistencies, proceed only if you trust the backend domain or after obtaining clarifications.
Capability Analysis
Type: OpenClaw Skill Name: video-game Version: 1.0.0 The skill provides video editing functionality by interfacing with a cloud-based API (nemovideo.ai). It handles authentication via environment variables or anonymous token generation, manages file uploads, and polls for rendering status as described in its documentation. While it performs basic environment fingerprinting to identify the host platform (e.g., checking for ~/.clawhub/ or ~/.cursor/ paths), this is used for telemetry headers (X-Skill-Platform) and there is no evidence of malicious intent, data exfiltration of sensitive credentials, or unauthorized command execution.
Capability Assessment
Purpose & Capability
The skill claims to perform cloud video editing and requires a single API credential (NEMO_TOKEN), which is coherent with the described functionality. However, the SKILL.md frontmatter lists a config path (~/.config/nemovideo/) in its metadata that is not declared in the registry's top-level requirements; this mismatch is unexplained.
Instruction Scope
The runtime instructions include normal API workflows (anonymous-token acquisition, session creation, file upload, render/export polling) which are expected. Concerns: (1) instructions tell the agent to detect X-Skill-Platform from install paths (e.g., ~/.clawhub/, ~/.cursor/skills/) — that implies probing the host filesystem to determine install location, which is outside the obvious task of video editing and was not declared in the registry requirements; (2) the frontmatter references ~/.config/nemovideo/ which suggests reading/writing a local config directory though the registry reported no required config paths; (3) the skill instructs the agent to generate and persist tokens/session IDs for subsequent requests and to avoid showing raw tokens, which is normal for API clients but means the agent will create/hold credentials and session state automatically.
Install Mechanism
No install spec and no code files — instruction-only. That minimizes disk footprint and avoids downloading arbitrary binaries; this is the lower-risk install profile.
Credentials
Only a single credential (NEMO_TOKEN) is declared as required, which matches the API-based design. However, SKILL.md describes an automatic anonymous-token acquisition flow (POST to https://mega-api-prod.nemovideo.ai/api/auth/anonymous-token) that will generate and return a token if NEMO_TOKEN is not set; this is functionally fine but means the skill will create/hold credentials on the user's behalf. The unadvertised ~/.config/nemovideo/ path in the skill metadata implies possible local storage of config/credentials that wasn't declared at the registry level.
Persistence & Privilege
always:false and normal autonomous invocation settings. The skill asks to store session_id/token for request continuity, which is typical. There is no request to modify other skills or system-wide settings. The only minor privilege concern is the implied local config path (~/.config/nemovideo/) which could be used to persist data if the agent follows that metadata.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install video-game
  3. After installation, invoke the skill by name or use /video-game
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial public release of the Video Game skill. - Instantly edit gameplay videos into shareable highlight reels, no manual timeline work. - Supports uploads up to 500MB in MP4, MOV, AVI, or WebM formats. - Simple prompt-based editing: request highlights, kill-cam effects, synced music, overlays, and more. - Exports 1080p MP4 files; ideal for rapid highlight creation for YouTube Shorts, TikTok, or similar. - Manages backend connection and session setup automatically—no API setup required. - Quick render pipeline using cloud GPUs; typical turnaround is 30–90 seconds per clip.
Metadata
Slug video-game
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is Video Game?

Get highlight reel clips ready to post, without touching a single slider. Upload your gameplay footage (MP4, MOV, AVI, WebM, up to 500MB), say something like... It is an AI Agent Skill for Claude Code / OpenClaw, with 44 downloads so far.

How do I install Video Game?

Run "/install video-game" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Video Game free?

Yes, Video Game is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Video Game support?

Video Game is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Video Game?

It is built and maintained by whitejohnk-26 (@whitejohnk-26); the current version is v1.0.0.

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