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william202404

Tob Poc War Room

by william202404 · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ Security Clean
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Install in OpenClaw
/install tob-poc-war-room
Description
POC war-room skill for ToB AI delivery. Use when a user needs to diagnose POC status, track pass rate, classify blockers, build a 48-hour closure plan, detec...
README (SKILL.md)

tob-poc-war-room

Use this skill to run a ToB POC like a war room, not a loose project tracker.

The goal is to convert POC facts into:

  • current risk level
  • blocker ownership
  • 48-hour closure plan
  • customer communication move
  • decision on whether to trigger poc-to-contract-closer

Do not output generic project-management templates. Every output must tie back to concrete POC signals.

Required Inputs

Ask for missing essentials only when they change the decision:

  • POC objective and acceptance criteria
  • current day or phase
  • pass rate or accepted test count
  • open issue list with severity, owner, age, and next action
  • customer feedback or silence duration
  • decision maker / champion status
  • procurement path status: unknown / tender / price comparison / single-source / framework agreement / renewal
  • competitor or parallel POC signal, if any

If inputs are incomplete, still produce a triage note and list the missing evidence.

Field Rules

Pass Rate

  • >=90%: closeable if no P0 blocker remains and acceptance evidence is concrete.
  • 70-89%: yellow; focus the next 48h on the smallest set of blockers that affect acceptance.
  • \x3C70%: red; do not talk contract yet unless customer scope changed.
  • Unknown pass rate: red-yellow; first action is to force a measurable acceptance baseline.

Use the 93% pass-rate pattern as a reference signal, not a promise.

Blockers

Classify each issue:

  • P0: blocks acceptance or executive demo.
  • P1: affects key user confidence but has workaround.
  • P2: cosmetic, edge case, or post-POC backlog.

48h rule:

  • P0 older than 48h without owner/action is red.
  • P1 older than 48h becomes yellow-red if it affects the champion's narrative.
  • P2 should not consume war-room attention unless customer names it.

Customer Silence

  • 0-2 days: normal, continue planned follow-up.
  • 3 days: proactive touchpoint required.
  • 7 days: danger signal; trigger executive/champion path and closing diagnosis.
  • Silence after successful demo is not neutral. Treat it as an unowned buying-process risk.

Procurement Path

ToB POC cannot move cleanly into closing if procurement path is unknown.

Check:

  • tender or formal bidding
  • price comparison
  • single-source justification
  • framework agreement call-off
  • renewal / expansion
  • direct purchase under threshold

If pass rate is high but procurement path is unknown, trigger poc-to-contract-closer with a buying-process gap instead of sending a quote.

Ownership

No output may contain an action without:

  • owner
  • next step
  • deadline
  • expected evidence

If owner is unknown, assign a role placeholder such as Tech owner, Sales owner, or Customer champion.

Trigger To Closing

Trigger poc-to-contract-closer when:

  • pass rate is >=90%, or
  • all P0 blockers are closed and customer has accepted the core value, or
  • the POC has entered final demo / recap / procurement discussion, or
  • customer silence appears after a successful POC and the buying process must be restarted.

Do not trigger closing when the POC is still proving basic feasibility.

Return From Closing

If poc-to-contract-closer finds unresolved P0, pass rate below closeable level, or missing acceptance evidence, return to tob-poc-war-room and run a 48-hour issue closure plan. Closing and war-room are a two-way loop, not a one-way handoff.

Terminology:

  • closeable: enough accepted POC evidence to start closing diagnosis.
  • contract-ready: closer confirms buyer path, procurement path, closing window, and issue treatment.
  • Do not treat closeable as contract-ready.

Output Format

## POC War-Room Triage

### 1. Status
- Phase:
- Risk: Green / Yellow / Red
- Pass rate:
- Main reason:

### 2. Blocker Table
| Issue | Level | Age | Owner | Next action | Deadline | Evidence |

### 3. Next 48 Hours
1.
2.
3.

### 4. Customer Move
- Message objective:
- Recommended message:
- Who sends it:
- When:

### 5. Escalation
- Escalate? yes/no
- Escalation target:
- Reason:

### 6. Closing Trigger
- Trigger `poc-to-contract-closer`? yes/no
- Reason:
- Inputs to pass forward:

### 7. Return Path
- If closer rejects readiness, next war-room action:

Acceptance Example

Input:

POC day 5. 14/15 tests accepted. One SSO issue open for 60h. Customer champion likes results, but procurement not involved. No customer reply for 3 days after demo.

Expected reasoning:

  • pass rate is green, but SSO age and customer silence create yellow risk.
  • next 48h must close SSO or document workaround.
  • Sales should restart champion/procurement path.
  • trigger poc-to-contract-closer with the risk flagged, because the POC is closeable but not contract-ready.

Boundaries

  • Do not invent customer names, project names, exact contract amount, or private data.
  • Do not promise conversion probability.
  • Do not call a POC successful if acceptance criteria are missing.
  • Do not bury a P0 blocker under a positive summary.
Usage Guidance
Install this only in a ClawHub/Convex maintainer context where you trust the repo-local tools and understand the effects of moderation, PR publishing, deployment, and review commands. Use the confirmation steps, verify targets before writes, and consider running autoreview with --no-yolo or AUTOREVIEW_YOLO=0 if you do not want nested Codex review to bypass sandbox approvals.
Capability Assessment
Purpose & Capability
The artifacts cover ClawHub moderation, PR maintenance, UI proof, autoreview, and Convex setup/migration/performance workflows; these capabilities match the stated purposes, though some workflows can affect accounts, PR comments, deployments, or local code review execution.
Instruction Scope
The instructions generally require explicit targets, reasons, confirmation before moderation writes, verification after changes, and use of official or repo-local tools; I found no hidden prompt override, deception, or unrelated behavior.
Install Mechanism
The skill content is normal Markdown/YAML plus one disclosed Bash helper under .agents/skills/autoreview/scripts/autoreview; I found no post-install hook, obfuscated payload, or automatic startup mechanism.
Credentials
Networked tools such as gh, bun, npx convex, and repo-local moderation/proof commands are expected for the workflows; the autoreview helper defaults to a full-access nested Codex review mode, which is disclosed and opt-out but should be used only in trusted repos.
Persistence & Privilege
No stealth persistence was found. Some intended workflows use auth tokens, long-running dev servers, PR publishing, or moderation privileges, but these are disclosed and tied to the skill purpose.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install tob-poc-war-room
  3. After installation, invoke the skill by name or use /tob-poc-war-room
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial public release.
Metadata
Slug tob-poc-war-room
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is Tob Poc War Room?

POC war-room skill for ToB AI delivery. Use when a user needs to diagnose POC status, track pass rate, classify blockers, build a 48-hour closure plan, detec... It is an AI Agent Skill for Claude Code / OpenClaw, with 47 downloads so far.

How do I install Tob Poc War Room?

Run "/install tob-poc-war-room" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Tob Poc War Room free?

Yes, Tob Poc War Room is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Tob Poc War Room support?

Tob Poc War Room is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Tob Poc War Room?

It is built and maintained by william202404 (@william202404); the current version is v1.0.0.

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