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Remotion Best Practice

by 小海星 · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ Security Clean
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Install in OpenClaw
/install remotion-best-practice
Description
Best practices for Remotion - Video creation in React
README (SKILL.md)

When to use

Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.

New project setup

When in an empty folder or workspace with no existing Remotion project, scaffold one using:

npx create-video@latest --yes --blank --no-tailwind my-video

Replace my-video with a suitable project name.

Designing a video

Animate properties using useCurrentFrame() and interpolate(). Use Easing to customize the timing of the animation.

import { useCurrentFrame, Easing } from "remotion";

export const FadeIn = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return \x3Cdiv style={{ opacity }}>Hello World!\x3C/div>;
};

CSS transitions or animations are FORBIDDEN - they will not render correctly.
Tailwind animation class names are FORBIDDEN - they will not render correctly.

Place assets in the public/ folder at your project root.

Use staticFile() to reference files from the public/ folder.

Add images using the \x3CImg> component:

import { Img, staticFile } from "remotion";

export const MyComposition = () => {
  return \x3CImg src={staticFile("logo.png")} style={{ width: 100, height: 100 }} />;
};

Add videos using the \x3CVideo> component from @remotion/media:

import { Video } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return \x3CVideo src={staticFile("video.mp4")} style={{ opacity: 0.5 }} />;
};

Add audio using the \x3CAudio> component from @remotion/media:

import { Audio } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return \x3CAudio src={staticFile("audio.mp3")} />;
};

Assets can be also referenced as remote URLs:

import { Video } from "@remotion/media";

export const MyComposition = () => {
  return \x3CVideo src="https://remotion.media/video.mp4" />
};

To delay content wrap it in \x3CSequence> and use from. To limit the duration of an element, use durationInFrames of \x3CSequence>. \x3CSequence> by default is an absolute fill. For inline content, use layout="none".

import { Sequence } from "remotion";

export const Title = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return \x3Cdiv style={{ opacity }}>Title\x3C/div>;
};

export const Subtitle = () => {
  return \x3Cdiv>Subtitle\x3C/div>;
};

const Main = () => {
  const {fps} = useVideoConfig();

  return (
    \x3CAbsoluteFill>
      \x3CSequence>
        \x3CBackground />
      \x3C/Sequence>
      \x3CSequence from={1 * fps} durationInFrames={2 * fps} layout="none">
        \x3CTitle />
      \x3C/Sequence>
      \x3CSequence from={2 * fps} durationInFrames={2 * fps} layout="none">
        \x3CSubtitle />
      \x3C/Sequence>
    \x3C/AbsoluteFill>
  );
}

The width, height, fps, and duration of a video is defined in src/Root.tsx:

import { Composition } from "remotion";
import { MyComposition } from "./MyComposition";

export const RemotionRoot = () => {
  return (
    \x3CComposition
      id="MyComposition"
      component={MyComposition}
      durationInFrames={100}
      fps={30}
      width={1080}
      height={1080}
    />
  );
};

Metadata can also be calculated dynamically:

import { Composition, CalculateMetadataFunction } from "remotion";
import { MyComposition, MyCompositionProps } from "./MyComposition";

const calculateMetadata: CalculateMetadataFunction\x3C
  MyCompositionProps
> = async ({ props, abortSignal }) => {
  const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
    signal: abortSignal,
  }).then((res) => res.json());

  return {
    durationInFrames: Math.ceil(data.duration * 30),
    props: {
      ...props,
      videoUrl: data.url,
    },
    width: 1080,
    height: 1080,
  };
};

export const RemotionRoot = () => {
  return (
    \x3CComposition
      id="MyComposition"
      component={MyComposition}
      fps={30}
      width={1080}
      height={1080}
      defaultProps={{ videoId: "abc123" }}
      calculateMetadata={calculateMetadata}
    />
  );
};

Starting preview

Start the Remotion Studio to preview a video:

npx remotion studio

Optional: one-frame render check

You can render a single frame with the CLI to sanity-check layout, colors, or timing.
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.

npx remotion still [composition-id] --scale=0.25 --frame=30

At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).

Captions

When dealing with captions or subtitles, load the ./rules/subtitles.md file for more information.

Using FFmpeg

For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the ./rules/ffmpeg.md file for more information.

Silence detection

When needing to detect and trim silent segments from video or audio files, load the ./rules/silence-detection.md file.

Audio visualization

When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the ./rules/audio-visualization.md file for more information.

Sound effects

When needing to use sound effects, load the ./rules/sfx.md file for more information.

3D content

See rules/3d.md for 3D content in Remotion using Three.js and React Three Fiber.

Advanced audio

See rules/audio.md for advanced audio features like trimming, volume, speed, pitch.

Dynamic duration, dimensions and data

See rules/calculate-metadata.md for dynamically set composition duration, dimensions, and props.

Advanced compositions

See rules/compositions.md for how to define stills, folders, default props and for how to nest compositions.

Google Fonts

Is the recommended way to load fonts in Remotion. See rules/google-fonts.md for how to load Google Fonts.

Local fonts

See rules/local-fonts.md for how to load local fonts.

Getting audio duration

See rules/get-audio-duration.md for getting the duration of an audio file in seconds with Mediabunny.

Getting video dimensions

See rules/get-video-dimensions.md for getting the width and height of a video file with Mediabunny.

Getting video duration

See rules/get-video-duration.md for getting the duration of a video file in seconds with Mediabunny.

GIFs

See rules/gifs.md for how to display GIFs synchronized with Remotion's timeline.

Advanced Images

See rules/images.md for sizing and positioning images, dynamic image paths, and getting image dimensions.

Light leaks

See rules/light-leaks.md for light leak overlay effects using @remotion/light-leaks.

Lottie animations

See rules/lottie.md for embedding Lottie animations in Remotion.

HTML in canvas

See rules/html-in-canvas.md if you need to render HTML into a \x3Ccanvas> to apply 2D or WebGL effects via \x3CHtmlInCanvas>.

Measuring DOM nodes

See rules/measuring-dom-nodes.md for measuring DOM element dimensions in Remotion.

Measuring text

See rules/measuring-text.md for measuring text dimensions, fitting text to containers, and checking overflow.

Advanced sequencing

See rules/sequencing.md for more sequencing patterns - delay, trim, limit duration of items.

TailwindCSS

See rules/tailwind.md for using TailwindCSS in Remotion.

Text animations

See rules/text-animations.md for typography and text animation patterns.

Advanced timing

See rules/timing.md for advanced timing with interpolate and Bézier easing, and springs.

Transitions

See rules/transitions.md for scene transition patterns.

Transparent videos

See rules/transparent-videos.md for rendering out a video with transparency.

Trimming

See rules/trimming.md for trimming patterns - cutting the beginning or end of animations.

Advanced Videos

See rules/videos.md for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.

Parameterized videos

See rules/parameters.md for making a composition parametrizable by adding a Zod schema.

Maps

For simple maps with little flyovers, consider using static map images. For complex maps with animated routes or flyovers, load the maps rule: rules/maplibre.md

Voiceover

See rules/voiceover.md for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.

Usage Guidance
Safe to install as a Remotion best-practices reference. Before using its examples, review any remote URLs, only use licensed media, keep API keys in environment variables or a secret manager, and avoid putting sensitive generated audio or captions in public/static folders.
Capability Tags
requires-sensitive-credentials
Capability Assessment
Purpose & Capability
The artifacts are documentation and code examples for building Remotion videos, including media assets, captions, maps, animation, rendering, and optional voiceover workflows; those capabilities fit the stated purpose.
Instruction Scope
The instructions include purpose-aligned examples that fetch remote media, metadata, maps, Lottie assets, and TTS audio, but they do not consistently spell out privacy, provenance, licensing, or cost considerations.
Install Mechanism
No executable install scripts or hidden setup behavior were found; package install commands are shown as user-directed documentation examples for Remotion-related dependencies.
Credentials
Network access is expected for several media/video workflows, but users should prefer trusted or local assets when possible and review third-party URLs before rendering.
Persistence & Privilege
The skill does not request elevated privileges or background persistence; some examples write generated audio or captions into public/static project paths, which may make those files publishable if the app is deployed.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install remotion-best-practice
  3. After installation, invoke the skill by name or use /remotion-best-practice
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release providing best practices and common workflows for using Remotion with React to create videos. - Covers new project setup, animation principles, and use of media assets in Remotion. - Details patterns for composition, sequencing, and dynamic metadata in video projects. - Specifies strict rules: avoid CSS/Tailwind animations; use Remotion-native APIs for all animation/timing. - Lists references to in-depth guides for subtitles, FFmpeg, audio visualization, metadata, fonts, GIFs, images, and Lottie. - Provides Remotion command-line usage for previewing and one-frame renders.
Metadata
Slug remotion-best-practice
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is Remotion Best Practice?

Best practices for Remotion - Video creation in React. It is an AI Agent Skill for Claude Code / OpenClaw, with 50 downloads so far.

How do I install Remotion Best Practice?

Run "/install remotion-best-practice" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Remotion Best Practice free?

Yes, Remotion Best Practice is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Remotion Best Practice support?

Remotion Best Practice is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Remotion Best Practice?

It is built and maintained by 小海星 (@start-fish); the current version is v1.0.0.

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