← Back to Skills Marketplace
52
Downloads
0
Stars
0
Active Installs
1
Versions
Install in OpenClaw
/install react-game-loop
Description
Create custom React hooks in TypeScript for game loops and animations. Use when the user asks for a React hook, requestAnimationFrame integration, game loop...
Usage Guidance
This skill appears to be what it claims: a small, browser-only React hook for game loops. Before installing, review the hook to ensure it matches your app's type/encoding (TypeScript/React versions) and confirm you only copy the files into projects that run in the browser (not SSR/Node). The hook catches callback errors and cleans up RAF on unmount, but as with any third-party code, inspect it for fit and license compatibility (MIT) before use.
Capability Analysis
Type: OpenClaw Skill
Name: react-game-loop
Version: 1.0.0
The skill provides a standard React hook for managing game loops and animations using requestAnimationFrame. The implementation in assets/hooks/useGameLoop.ts follows React best practices, including stale-closure safety, delta-time clamping, and proper cleanup on unmount, with no evidence of malicious intent or suspicious behavior.
Capability Assessment
Purpose & Capability
The name/description (React game loop hooks) matches the included files and declared behavior. The files implement a requestAnimationFrame-based useGameLoop hook and an example component — nothing unrelated is requested.
Instruction Scope
SKILL.md instructs the agent/user to copy the hook file into their project and documents API, patterns, and an example. Instructions are narrowly scoped to installing and using the hook; they do not instruct reading unrelated files, accessing environment variables, or contacting external endpoints.
Install Mechanism
There is no install spec and no download/install-from-URL behavior. The code is provided in the skill assets and the user is instructed to copy the file into their project — low-risk and transparent.
Credentials
The skill requests no environment variables, credentials, or system config paths. Declared dependencies (React/TypeScript/react-dom) are appropriate and expected for a TypeScript React hook.
Persistence & Privilege
The skill does not request always:true and uses default user-invocable/autonomous settings. It does not modify other skills or system-wide settings and does not persist credentials.
How to Use
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install react-game-loop - After installation, invoke the skill by name or use
/react-game-loop - Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release of react-hooks-game-loop:
- Provides a production-ready `useGameLoop` React hook for animating with requestAnimationFrame and safe delta-time handling.
- Supports start/stop controls, running state, and automatic cleanup on unmount.
- Ensures stale-closure safety, robust error handling, and delta-time clamping.
- Includes comprehensive documentation and example usage.
Metadata
Frequently Asked Questions
What is React Game Loop Hooks?
Create custom React hooks in TypeScript for game loops and animations. Use when the user asks for a React hook, requestAnimationFrame integration, game loop... It is an AI Agent Skill for Claude Code / OpenClaw, with 52 downloads so far.
How do I install React Game Loop Hooks?
Run "/install react-game-loop" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is React Game Loop Hooks free?
Yes, React Game Loop Hooks is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does React Game Loop Hooks support?
React Game Loop Hooks is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created React Game Loop Hooks?
It is built and maintained by U3UT7 (@ravenquasar); the current version is v1.0.0.
More Skills