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Sprite Animator
by
Aaron Levin
· GitHub ↗
· v0.1.0
1126
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0
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1
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1
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Install in OpenClaw
/install sprite-animator
Description
Generate animated pixel art sprites from any image using AI. Send a photo, get a 16-frame animated GIF.
Usage Guidance
Do not install or run this skill until the following are clarified: (1) Where is the implementation? Provide the GitHub repo or an install spec and explain how the 'sprite-animator' executable is delivered. (2) Confirm runtime execution model: does generation happen on your machine, on the platform, or by sending images to Gemini's servers? If images are sent externally, understand retention and privacy policies. (3) Verify the exact Gemini API endpoints, required scopes for GEMINI_API_KEY, and whether the key will be stored. If you cannot confirm these, avoid providing sensitive photos or API keys. If the owner supplies the repo or an install script you can review, re-evaluate; if that code matches the SKILL.md and exposes no additional credentials or unexpected network calls, the concern level would drop.
Capability Analysis
Type: OpenClaw Skill
Name: sprite-animator
Version: 0.1.0
The skill bundle appears benign. The `SKILL.md` file clearly describes an AI-powered sprite animation tool, requiring `uv` for execution and `GEMINI_API_KEY` for the AI service, which are consistent with its stated purpose. There are no signs of data exfiltration, malicious execution, persistence, obfuscation, or prompt injection attempts against the agent. The example commands use standard `uv run` invocations for a local script, aligning with expected behavior.
Capability Assessment
Purpose & Capability
The description and declared env var (GEMINI_API_KEY) align with calling a Gemini model. However the SKILL.md invokes a 'sprite-animator' CLI (e.g., 'uv run --with sprite-animator sprite-animator -i ...') but the package contains no code, no install spec, and 'sprite-animator' is not listed as a required binary — only 'uv' is required. The SKILL.md also references a GitHub repo while the registry 'Source' is 'unknown'. These mismatches make it unclear what will actually be run and where the implementation lives.
Instruction Scope
Instructions describe sending the template + user image to Gemini in a single request and assembling frames locally; they do not include low-level API call details, explicit consent/data-retention statements, or where the generation code executes. That means user images will be transmitted to an external model (potential privacy/exfiltration risk) and it's unclear whether the 'sprite-animator' command runs locally, is provided by the platform, or would be downloaded/executed from elsewhere.
Install Mechanism
There is no install spec (instruction-only), which is low-risk in general. However the Quick Start examples assume a 'sprite-animator' executable is available; because no code or install instructions are provided, it's unclear how that executable is delivered. Lack of an install mechanism combined with a referenced executable is an inconsistency the user should resolve before use.
Credentials
The single required environment variable (GEMINI_API_KEY) is proportional to the described use of Gemini. That said, the SKILL.md does not document the scope/permissions required for that key, nor how images are transmitted/stored by the model provider — important for assessing exposure of sensitive images.
Persistence & Privilege
The skill does not request 'always: true' and does not declare any config paths or other elevated presence. Default autonomous invocation is allowed (platform default) but is not combined with other high-privilege requests here.
How to Use
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install sprite-animator - After installation, invoke the skill by name or use
/sprite-animator - Provide required inputs per the skill's parameter spec and get structured output
Version History
v0.1.0
Initial release: 16-frame animated pixel art sprites from any image
Metadata
Frequently Asked Questions
What is Sprite Animator?
Generate animated pixel art sprites from any image using AI. Send a photo, get a 16-frame animated GIF. It is an AI Agent Skill for Claude Code / OpenClaw, with 1126 downloads so far.
How do I install Sprite Animator?
Run "/install sprite-animator" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Sprite Animator free?
Yes, Sprite Animator is completely free (open-source). You can download, install and use it at no cost.
Which platforms does Sprite Animator support?
Sprite Animator is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Sprite Animator?
It is built and maintained by Aaron Levin (@awlevin); the current version is v0.1.0.
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