/install game-servers
You can manage dedicated game servers through the Supercraft Agentic API. This is a REST API — no additional binaries or MCP servers are needed, just HTTP requests with a Bearer JWT token.
API Base
https://claws.supercraft.host
Authentication
All /servers/* endpoints require a Bearer JWT token in the Authorization header.
To get a token, use the login-link flow:
POST /auth/login-linkwith{"email": "[email protected]"}— sends a magic link email- User clicks the link, which contains a magic token
GET /auth/claim?magic=\x3Ctoken>— poll this until it returns a JWT
# After obtaining the JWT:
curl -H "Authorization: Bearer \x3CJWT>" https://claws.supercraft.host/servers
Available Endpoints
Server Management (requires auth)
| Method | Endpoint | Description |
|---|---|---|
| GET | /servers |
List all user's servers with status |
| GET | /servers/{id} |
Detailed server info with live status |
| POST | /servers/{id}/start |
Start the server |
| POST | /servers/{id}/stop |
Stop the server |
| POST | /servers/{id}/restart |
Restart the server |
| GET | /servers/{id}/config |
Get current server configuration |
| PUT | /servers/{id}/config |
Update server configuration |
| GET | /servers/{id}/config/schema |
Get config field definitions (types, ranges) |
| GET | /servers/{id}/connection |
Get connection details (IP, port, password) |
| POST | /servers/{id}/console |
Send RCON/console command |
| GET | /servers/{id}/logs |
Get recent server log lines |
Catalog (no auth needed)
| Method | Endpoint | Description |
|---|---|---|
| GET | /catalog/games |
List all available games |
| GET | /catalog/games/{code} |
Game details with plans and pricing |
| GET | /catalog/regions |
Available server regions |
Purchasing (no auth needed)
| Method | Endpoint | Description |
|---|---|---|
| POST | /orders/purchase |
Purchase a new server plan (returns checkout URL) |
Purchase & Login Flow — CRITICAL
When generating a checkout_url (via POST /orders/purchase) or login_url (via POST /auth/login-link), you MUST send the link to the user as a message BEFORE calling any tools (curl, exec, cron). If you call a tool first, the message with the link gets blocked and the user never sees it.
Correct sequence:
- Reply to the user with the
checkout_urlorlogin_url - After the reply, set up a cron (every 30s) to poll
GET /auth/claim?magic=... - When claim returns
status: "ready", save the JWT token securely
Do NOT use while/sleep loops — use a cron job or poll on the user's next message.
Supported Games
ARK: Survival Ascended, Counter-Strike 2, Enshrouded, Factorio, HumanitZ, Hytale, Necesse, Palworld, Project Zomboid, Rust, Satisfactory, Sons of the Forest, Terraria, Unturned, V Rising, Valheim, and Vintage Story.
Example Usage
When the user asks about their game server, follow this pattern:
- List servers (
GET /servers) to find the right deployment - Check status (
GET /servers/{id}) before taking action - Confirm destructive operations (restart, config changes) before executing
Check server status:
curl -H "Authorization: Bearer $TOKEN" https://claws.supercraft.host/servers
Start a server:
curl -X POST -H "Authorization: Bearer $TOKEN" https://claws.supercraft.host/servers/42/start
Update config:
curl -X PUT -H "Authorization: Bearer $TOKEN" \
-H "Content-Type: application/json" \
-d '{"max_players": 20}' \
https://claws.supercraft.host/servers/42/config
Send console command:
curl -X POST -H "Authorization: Bearer $TOKEN" \
-H "Content-Type: application/json" \
-d '{"command": "say Hello everyone!"}' \
https://claws.supercraft.host/servers/42/console
Browse available games:
curl https://claws.supercraft.host/catalog/games
Documentation
- Getting Started Guide
- OpenAPI Reference
- Machine-readable discovery
- Per-game API guides:
https://claws.supercraft.host/{game-slug}-server-api
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install game-servers - After installation, invoke the skill by name or use
/game-servers - Provide required inputs per the skill's parameter spec and get structured output
What is Supercraft Game Servers?
Order, configure and manage dedicated game servers (20+ games) via Supercraft REST API. It is an AI Agent Skill for Claude Code / OpenClaw, with 350 downloads so far.
How do I install Supercraft Game Servers?
Run "/install game-servers" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Supercraft Game Servers free?
Yes, Supercraft Game Servers is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Supercraft Game Servers support?
Supercraft Game Servers is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Supercraft Game Servers?
It is built and maintained by mcjkrs (@mcjkrs); the current version is v1.1.0.