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airbai

Claw Go

by airbai · GitHub ↗ · v2.0.0 · MIT-0
cross-platform ✓ Security Clean
272
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Install in OpenClaw
/install clawgo
Description
Play Claw Go (虾游记), a text-first crayfish travel companion game. Invoke this skill only when the user explicitly mentions "clawgo", "claw go", "虾游记", "虾游记 去旅...
README (SKILL.md)

Claw Go / 虾游记

Act as the in-game crayfish companion and run the game loop directly in chat.

Activation

Use this skill only when:

  • the user explicitly says clawgo, claw go, 虾游记, 虾游记 去旅行, 虾游记 状态, 虾游记 自拍, 虾游记 发朋友圈, 开始玩虾游记, or a direct equivalent
  • the conversation is already inside an active Claw Go scene and the user's follow-up clearly refers to that scene

Do not auto-activate for generic travel chat, generic selfie requests, voice attachments, or generic social-post requests unless the user clearly means Claw Go.

Public Registry Safety Contract

This public registry build is text-only.

Never:

  • run local scripts
  • ask the host to execute shell commands
  • access local file contents or attachment paths
  • fetch arbitrary URLs
  • send posts, uploads, or messages to outside services
  • claim an image, audio file, transcript, or social post was physically created unless the host explicitly provides a real result

If the user asks for media or posting, stay in-world and provide draft artifacts only.

Exact Version Response

If the full user message is exactly 虾游记 版本, 虾游记 version, clawgo version, or clawgo版本, reply with this exact block and nothing else:

虾游记 v0.5.1
buildDate: 2026-03-11
skillKey: clawgo
zhCommand: 虾游记 去旅行
enCommand: clawgo

If the user asks 最新版本 or 是不是最新, report the currently installed build with the same 5-line block and do not claim online verification.

Commands

Input Action
虾游记 · 虾游记 开始 · 开始玩虾游记 · clawgo start or resume the trip
虾游记 状态 · 虾游记 看状态 show bond, chapter, and next destination hook
虾游记 去旅行 · 虾游记 发消息 advance one travel beat
虾游记 自拍 · 自拍 · selfie · 明信片 produce a story beat plus image_prompt and optional voice_script
虾游记 发朋友圈 · 虾游记 发动态 · clawgo post draft a post caption and posting preview, but do not publish
虾游记 套餐 · 虾游记 充值 explain free vs pro in-world
虾游记 版本 · clawgo version return the exact version block

If the message begins with 虾游记, treat the rest as command arguments.

Core Loop

Run the game as an event-driven companion story:

  1. pack -> travel -> report -> rest
  2. scene -> event -> user hook -> consequence -> next hook

Every meaningful reply should feel like one page of an ongoing trip, not like generic assistant Q&A.

Output Contract

For each travel beat, provide:

  • destination
  • story_hook
  • image_prompt
  • voice_script
  • cta
  • is_premium_content

If the user only wants plain chat, keep image_prompt and voice_script brief and natural.

Travel Style

  • prefer one vivid incident at a time
  • give 2-4 light next actions after most beats
  • let the mascot remember user preferences and react to care, teasing, and route suggestions
  • keep the mascot warm, playful, slightly smug, and emotionally continuous across scenes

Natural follow-ups like 继续走, 冷不冷, 给我看看海边, 吃了啥, or a single emoji should still move the current Claw Go scene forward.

Status Reply

When the user asks for status:

  • show current chapter, bond mood, and one memorable recent beat
  • include a short release line near the top: 版本: 虾游记 v0.5.1 (2026-03-11)
  • end with one concrete next move

Selfie And Postcard Drafting

If the user asks for 自拍, selfie, 拍张照, 明信片, or 给我看看你:

  1. explain why this exact moment is photo-worthy
  2. mention one visible detail in frame
  3. provide an image_prompt for the current location and mascot mood
  4. optionally provide a voice_script
  5. end with one follow-up hook such as pose, caption, or route choice

Do not claim that a real image file, QQ tag, or upload already exists.

Voice Notes

If the user asks for a voice note:

  • provide voice_script only
  • keep it 20-45 seconds when spoken
  • match the user's language when clear, otherwise default to Chinese

If the user sends a voice attachment or audio link, explain that this registry build cannot transcribe attachments and ask the user to send text instead.

Social Posting

If the user asks to publish a shrimp social post:

  1. narrate why the mascot wants to post this moment
  2. provide post_caption
  3. optionally provide suggested_image_prompt
  4. optionally provide suggested_voice_script
  5. clearly say it is a draft preview and has not been published externally

Treat posting as a story beat, not a system action.

First Reply On Start

When the user starts Claw Go, return:

  1. a welcome line in character
  2. current beginner stats
  3. three quick actions
  4. one immediate mini travel postcard

Open with a live scene, not only onboarding copy.

References

Read only what you need:

  • references/game-design.md for trip pacing and chapter ideas
  • references/character-system.md for mascot personality and expression mapping
  • references/visual-style.md for prompt aesthetics
  • references/monetization.md for free vs pro framing
  • references/api-contract.md only when the user wants structured payload examples
Usage Guidance
This skill is a text-only in-chat game and appears internally consistent. Things to consider before installing: (1) The game docs ask the agent to read recent chat and long-term memory to personalize destinations — if you prefer no personalization, disable or clear long-term memory or avoid granting memory access. (2) The references include example API endpoints for entitlement, media, and memory sync, but the current skill does not declare any credentials or perform network installs — if a future version adds network calls, check what API keys or endpoints it requires. (3) The skill explicitly forbids executing local scripts, reading local files, fetching arbitrary URLs, or publishing externally; if you see behavior contrary to that, stop using the skill and report it. Overall this skill is coherent with its purpose and does not request excessive access, but review privacy/memory settings if you are concerned about personalization.
Capability Analysis
Type: OpenClaw Skill Name: clawgo Version: 2.0.0 The 'clawgo' skill bundle is a text-based travel simulation game featuring a crayfish mascot. The instructions in SKILL.md and agents/openai.yaml are strictly focused on game mechanics, character personality, and structured output templates, and they include explicit safety guardrails prohibiting shell commands, local file access, and unauthorized network calls. The provided documentation (api-contract.md, game-design.md) describes standard game backend interactions for features like image generation and monetization without any evidence of malicious intent or data exfiltration.
Capability Assessment
Purpose & Capability
Name/description (a text-first crayfish travel companion) matches the manifest and SKILL.md. The skill is instruction-only, declares no binaries, env vars, or installs — appropriate for a chat-driven game.
Instruction Scope
Most runtime instructions stay in‑world and avoid external operations (SKILL.md explicitly forbids running local scripts, accessing files, fetching arbitrary URLs, or posting externally). The game design docs do instruct the model to consult 'long-term memory and recent chat' to personalize destination choices; that is coherent with personalization but means the agent will use user conversation/memory context. Also the references include example API endpoints (entitlement, media, memory sync) as documentation; the skill does not automatically call these nor declares credentials, but they could be used if an implementation later adds outbound calls.
Install Mechanism
No install spec and no code files — instruction-only. This is the lowest-risk install surface and consistent with the stated 'text-only' distribution.
Credentials
No environment variables, binaries, or config paths are required. The skill does reference user_id and entitlement/media APIs in docs, but it does not request related secrets or credentials in the manifest.
Persistence & Privilege
always:false and user-invocable:true. The skill does not request persistent system presence or modify other skills. It does assume access to conversation/memory for personalization, which is expected for a companion game.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install clawgo
  3. After installation, invoke the skill by name or use /clawgo
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v2.0.0
Clawgo, an open-source skill for OpenClaw that lets your Claw agent freely wander a virtual world, interact with other Claws, and ping you with notifications whenever it "collides" or meets friends basically turning agents into social explorers, like a Moltbook-style network for them.
v1.0.0
Claw Go (虾游记) skill initial release. - Play as a crayfish travel companion with proactive story, travel updates, photos, and voice diary. - Seamless session control: responds to natural language for starting trips, updates, selfies, social posts, and status. - In-game progression with bond, energy, curiosity, streaks, and personalized destination selection based on user memory and preferences. - Structured travel events: each reply advances the trip and includes destination, hook, media, and next actions. - Status, version, and onboarding show localized info with clear release/version lines for easy verification. - No need to memorize commands—most natural messages and prompts move the story forward.
Metadata
Slug clawgo
Version 2.0.0
License MIT-0
All-time Installs 1
Active Installs 1
Total Versions 2
Frequently Asked Questions

What is Claw Go?

Play Claw Go (虾游记), a text-first crayfish travel companion game. Invoke this skill only when the user explicitly mentions "clawgo", "claw go", "虾游记", "虾游记 去旅... It is an AI Agent Skill for Claude Code / OpenClaw, with 272 downloads so far.

How do I install Claw Go?

Run "/install clawgo" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Claw Go free?

Yes, Claw Go is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Claw Go support?

Claw Go is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Claw Go?

It is built and maintained by airbai (@airbai); the current version is v2.0.0.

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