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ivangdavila

Three.js

by Iván · GitHub ↗ · v1.0.0
linuxdarwinwin32 ✓ Security Clean
1928
Downloads
6
Stars
15
Active Installs
1
Versions
Install in OpenClaw
/install threejs
Description
Build 3D web experiences with proper resource management and performance patterns.
Usage Guidance
This is a low-risk, instruction-only skill providing Three.js best practices. It doesn't request credentials or install software; it only requires that node be present on the system. The main non-technical caveat is provenance — the skill lists source/homepage as unknown, so if you care about author trustworthiness or want official guidance, cross-check these recommendations against the Three.js docs and your project's Three.js/bundler versions before applying them. If you plan to allow autonomous agent actions generally, note that this skill itself does not perform I/O or network calls.
Capability Analysis
Type: OpenClaw Skill Name: threejs Version: 1.0.0 The skill bundle contains standard metadata and a `SKILL.md` file providing best practices and patterns for Three.js development. The content is purely informational, offering guidance on resource management, rendering, asset loading, and performance. There are no executable scripts, no instructions for the AI agent to perform malicious actions (e.g., data exfiltration, unauthorized command execution, persistence), and no signs of prompt injection attempts or obfuscation. The `metadata` correctly specifies `node` as a required binary, which is appropriate for a web development-focused skill.
Capability Assessment
Purpose & Capability
Name and description match the SKILL.md content (Three.js production/performance patterns). The single declared runtime requirement (node) is reasonable for a JavaScript/Three.js guidance skill.
Instruction Scope
SKILL.md contains only usage patterns, code snippets, and developer guidance for Three.js (render loop, disposal, loaders, performance). It does not instruct the agent to read unrelated files, exfiltrate data, access credentials, or call external endpoints.
Install Mechanism
No install spec and no code files — instruction-only. Nothing will be written to disk or downloaded by the skill itself.
Credentials
The skill declares no environment variables or credentials. There is nothing requesting more privileges than needed for documentation-style guidance.
Persistence & Privilege
always is false and the skill does not request persistent system changes or modify other skills. Autonomous invocation is allowed by default but this skill's instructions do not perform privileged actions.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install threejs
  3. After installation, invoke the skill by name or use /threejs
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release
Metadata
Slug threejs
Version 1.0.0
License
All-time Installs 16
Active Installs 15
Total Versions 1
Frequently Asked Questions

What is Three.js?

Build 3D web experiences with proper resource management and performance patterns. It is an AI Agent Skill for Claude Code / OpenClaw, with 1928 downloads so far.

How do I install Three.js?

Run "/install threejs" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Three.js free?

Yes, Three.js is completely free (open-source). You can download, install and use it at no cost.

Which platforms does Three.js support?

Three.js is cross-platform and runs anywhere OpenClaw / Claude Code is available (linux, darwin, win32).

Who created Three.js?

It is built and maintained by Iván (@ivangdavila); the current version is v1.0.0.

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