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派蒙.skill - 原神特化 AI 游戏伴侣
by
CGandGameEngineLearner
· GitHub ↗
· v1.1.1
· MIT-0
120
Downloads
0
Stars
0
Active Installs
4
Versions
Install in OpenClaw
/install paimon-skill
Description
派蒙 - 原神特化 AI 游戏伴侣。让你的 OpenClaw 直接化身派蒙,实时看到你的游戏截图,给你实时指引,甚至能点击游戏按钮帮你操作。再也不用手动截图到百度贴吧问了——打开圣遗物等培养界面,让派蒙看到你的数值,给你培养建议。此模块为 play-any-game 子模块,依赖父模块核心能力。
Usage Guidance
This skill appears to do what it says: capture your Genshin window, run local image recognition, and automate clicks/keys. Before installing, consider the following:
- It must run on your Windows machine and will control mouse/keyboard (foreground mode moves your real cursor; background mode uses Windows messages). Only run it on machines you trust.
- The click_text feature uses an external multimodal API (docs reference an Aliyun endpoint). Enabling it requires an API key (DASHSCOPE_API_KEY or config.json) and will upload screenshots to that service — review scripts/gui_agent/aliyun.py yourself if you want to confirm exactly what is sent.
- Protect any API key you configure (do not check config.json into source control). The project notes config.json is in .gitignore but verify that behavior in scripts/config.py.
- There is no automatic installer in the registry; you must pip install the requirements.txt manually. Inspect dependencies before installing.
- The skill automates UI interactions and could be used in ways that violate game TOS or anti-cheat rules; use only for allowed, low-risk tasks and avoid unattended full automation.
If you want higher confidence, review the full contents of scripts/gui_agent/aliyun.py and scripts/config.py (network calls, payloads, and where API keys are read/stored). If those files contain additional unknown endpoints or unexpected telemetry, re-evaluate installation.
Capability Analysis
Type: OpenClaw Skill
Name: paimon-skill
Version: 1.1.1
The skill bundle implements high-risk game automation features, including screen capture, window manipulation, and simulated mouse/keyboard input using Win32 APIs (scripts/click.py, scripts/keyboard.py, scripts/screenshot.py). It exfiltrates screenshots to an external Aliyun API (https://dashscope.aliyuncs.com/compatible-mode/v1) for GUI element recognition via a multi-modal model (scripts/gui_agent/aliyun.py). While these capabilities are consistent with the stated purpose of a 'game companion,' the combination of screen scraping, input simulation, and external data transmission represents a significant attack surface and privacy risk. Additionally, the bundle contains instructions (SKILL.md, AGENTS.md) directing the AI agent to override its core system prompt with custom 'SOUL' files, effectively hijacking the agent's persona.
Capability Assessment
Purpose & Capability
Name/description match the included code: screenshot, recognition, keyboard/mouse control, and a GUI-agent connector for multimodal analysis. Required binaries/env vars are not declared as mandatory; the only external integration is an optional GUI agent API key (DASHSCOPE_API_KEY) used for click_text, which aligns with the stated provider (阿里云 GUI-Plus).
Instruction Scope
SKILL.md and main.py instruct the agent to capture screenshots, analyze them, and perform clicks/keys — exactly the advertised behavior. It also instructs OpenClaw to load/replace a SOUL.md (character persona) from the skill's games directory; this is file-level access but limited to the skill's own assets. Important runtime behavior: click_text will capture and send screenshots to a remote GUI service (Aliyun) if configured. The docs explicitly require local execution (access to Windows windowing APIs) and recommend storing the API key in config.json or DASHSCOPE_API_KEY.
Install Mechanism
No automatic install spec is present in the registry metadata, but the package includes a requirements.txt and Python code that expects to be installed with pip. Dependencies (pywin32, Pillow, opencv-python, openai, etc.) are typical for this workload. There are no suspicious remote download URLs or archive extracts in the provided metadata.
Credentials
The skill does not declare required environment variables in registry metadata, but the documentation and code reference an optional DASHSCOPE_API_KEY / config.json for GUI-agent access. That is proportionate for the multimodal click_text feature — however, users should be aware that enabling that feature will send screenshots to a third-party API and thus requires protecting the API key and consenting to screenshot uploads.
Persistence & Privilege
The skill does not set always:true and allows normal model invocation. It reads and serves its own SOUL.md to be loaded by OpenClaw (to change persona), which is expected integration behavior and limited to its own files. It does require local access to windows/input devices but does not request system-wide persistent privileges beyond normal runtime access.
How to Use
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install paimon-skill - After installation, invoke the skill by name or use
/paimon-skill - Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.1.1
原神特化版本,派蒙角色设定与原神按钮模板
v1.1.0
更新功能介绍,添加星穹铁道/炉石/杀戮尖塔路线图
v1.0.1
原神特化子模块,依赖 play-any-game 父模块
v1.0.0
初始版本发布
Metadata
Frequently Asked Questions
What is 派蒙.skill - 原神特化 AI 游戏伴侣?
派蒙 - 原神特化 AI 游戏伴侣。让你的 OpenClaw 直接化身派蒙,实时看到你的游戏截图,给你实时指引,甚至能点击游戏按钮帮你操作。再也不用手动截图到百度贴吧问了——打开圣遗物等培养界面,让派蒙看到你的数值,给你培养建议。此模块为 play-any-game 子模块,依赖父模块核心能力。 It is an AI Agent Skill for Claude Code / OpenClaw, with 120 downloads so far.
How do I install 派蒙.skill - 原神特化 AI 游戏伴侣?
Run "/install paimon-skill" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is 派蒙.skill - 原神特化 AI 游戏伴侣 free?
Yes, 派蒙.skill - 原神特化 AI 游戏伴侣 is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does 派蒙.skill - 原神特化 AI 游戏伴侣 support?
派蒙.skill - 原神特化 AI 游戏伴侣 is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created 派蒙.skill - 原神特化 AI 游戏伴侣?
It is built and maintained by CGandGameEngineLearner (@cgandgameenginelearner); the current version is v1.1.1.
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