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harrylabsj

Game Inventory Manager

by haidong · GitHub ↗ · v1.0.0 · MIT-0
cross-platform ✓ Security Clean
79
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Install in OpenClaw
/install game-inventory-manager
Description
Sort clutter, obligations, files, objects, or attention drains through a game inventory lens. Classify what should stay equipped, stay in quick access, move...
README (SKILL.md)

Game Inventory Manager

Chinese name: 游戏背包整理.

Overview

Use this skill to reduce complexity instead of creating a prettier pile. It helps the user classify what deserves active attention, what should be stored, and what is only occupying scarce space or energy.

When to use

Use this skill when the user wants to:

  • declutter physical or digital items
  • triage too many tasks or obligations
  • reduce low-value attention drains
  • decide what to keep, park, combine, delegate, or remove
  • find one 10 to 20 minute cleanup action

Example prompts

  • "Sort this messy to-do list like a game inventory"
  • "Help me decide what stays in active use and what should leave"
  • "I feel overloaded by files, errands, and random obligations"

Inputs

Useful inputs include:

  • list of items, tasks, files, or commitments
  • what feels heavy, urgent, or emotionally sticky
  • value, frequency of use, and replacement cost
  • time or energy constraints

Workflow

  1. Review the current inventory.
  2. Sort items into equipped, quick access, storage, sell or delegate, discard or archive, and craft or combine.
  3. Explain the sorting logic.
  4. Pick the highest-value slot to clear first.
  5. End with one short cleanup action.

Output

Return markdown with:

  • backpack status overview
  • sorted inventory by category
  • first slot to clear
  • craft suggestions
  • one cleanup move under 20 minutes

Limits

  • This skill does not delete files, move objects, or spend money automatically.
  • It should not force emotionally loaded items into an immediate discard decision.
  • Mixed physical and digital clutter may need separate passes.

Acceptance Criteria

  • The output reduces complexity.
  • The classification logic is visible.
  • At least one realistic cleanup action fits inside 10 to 20 minutes.
Usage Guidance
This skill appears coherent and low-risk: it classifies lists you give it and returns a short action. Before installing, consider that (1) it will read the local SKILL.md file bundled with the skill (normal for metadata), (2) it runs locally and has no network/install steps, and (3) it has no access to your secrets or other files. If you plan to feed it sensitive lists (passwords, private notes), avoid doing so — the skill isn't designed for secret handling. If you want extra assurance, review the full handler.py included here or run the provided tests in a sandbox before enabling it in a production agent.
Capability Analysis
Type: OpenClaw Skill Name: game-inventory-manager Version: 1.0.0 The skill is a text-processing tool designed to categorize tasks or items into a game-like inventory system. The logic in `handler.py` is entirely local, performing keyword-based classification and generating a markdown report without any network access, file system modifications, or sensitive data access. The instructions in `SKILL.md` are consistent with the stated purpose and include explicit limits preventing the agent from performing automated deletions or financial transactions.
Capability Tags
crypto
Capability Assessment
Purpose & Capability
The name/description (triage items into inventory-like buckets) aligns with the code and SKILL.md. The handler implements keyword-based classification and produces the requested markdown output; no unrelated resources (cloud creds, system services) are requested.
Instruction Scope
SKILL.md instructs only classification and producing a short cleanup action. The implementation follows that: it parses provided input, reads the local SKILL.md for metadata, buckets items, and returns a report. There are no instructions or code paths that read arbitrary system files, access other tools, or transmit data externally.
Install Mechanism
There is no install specification and no download/install behavior in the code. This is an instruction-and-code-only skill that runs locally without pulling external packages or archives.
Credentials
The skill declares no required environment variables, credentials, or config paths. The code uses only standard library modules and local SKILL.md; no secrets or external service access are requested.
Persistence & Privilege
The skill does not request permanent/always-on privileges (always:false), does not modify other skills or system-wide settings, and does not persist credentials. Autonomous invocation is allowed by default but is not combined with other concerning privileges.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install game-inventory-manager
  3. After installation, invoke the skill by name or use /game-inventory-manager
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release of game-inventory-manager. - Introduces a workflow for decluttering tasks, commitments, files, or items using a game inventory metaphor. - Classifies inventory into equipped, quick access, storage, sell or delegate, discard or archive, and craft/combine. - Guides users to select one high-impact cleanup action fitting within 10–20 minutes. - Provides structured markdown output with clear sorting logic and actionable steps. - Designed to reduce mental and physical clutter without forcing immediate decisions on emotionally loaded items.
Metadata
Slug game-inventory-manager
Version 1.0.0
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is Game Inventory Manager?

Sort clutter, obligations, files, objects, or attention drains through a game inventory lens. Classify what should stay equipped, stay in quick access, move... It is an AI Agent Skill for Claude Code / OpenClaw, with 79 downloads so far.

How do I install Game Inventory Manager?

Run "/install game-inventory-manager" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Game Inventory Manager free?

Yes, Game Inventory Manager is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does Game Inventory Manager support?

Game Inventory Manager is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created Game Inventory Manager?

It is built and maintained by haidong (@harrylabsj); the current version is v1.0.0.

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