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afengzi

DaVinci Auto Editor

by afengzi · GitHub ↗ · v0.2.1 · MIT-0
darwinlinuxwin32 ⚠ suspicious
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Install in OpenClaw
/install davinci-auto-editor
Description
Generate DaVinci Resolve import packages from local media plus a cloud editing API. Use when Codex needs to scan a material folder, request a cloud editing p...
README (SKILL.md)

DaVinci Auto Editor

使用这个 skill 时,按下面顺序执行:

  1. 读取 examples/config.example.json 同结构的配置文件。
  2. 校验 api_base_urlapi_keymaterial_pathtimeline_fps 等关键参数。
  3. 递归扫描素材目录,并向云端上报素材索引。
  4. 调用云端 API 创建任务并获取剪辑计划。
  5. 在本地只生成最小执行计划,不要把完整云端内部逻辑写入本地文件。
  6. 由 Node 生成 Resolve 可导入的 timeline.edl 和导入说明文件。
  7. 将准备结果回传云端。

输入参数

至少提供这些字段:

  • api_base_url
  • api_key
  • project_type
  • aspect_ratio
  • material_path
  • template_id
  • subtitle_mode
  • music_policy
  • pace_policy
  • output_mode
  • render_preset
  • timeline_fps
  • timeline_resolution

可选字段:

  • task_timeout_ms
  • poll_interval_ms
  • request_timeout_ms
  • task_name
  • webhook_url
  • extra_metadata

输出结果

默认在素材目录旁创建 _davinci_auto_editor/\x3CtaskId>/,包含:

  • resolve-import.json:最小本地导入计划
  • timeline.edl:Resolve 导入文件
  • IMPORT-TO-RESOLVE.txt:导入说明
  • execution-report.json:本地执行报告

推荐工作流

  • 把核心决策、模板逻辑、API Key 鉴权和配额管理放在云端服务。
  • 本地只保留素材扫描、结果导出和回传逻辑。
  • 优先使用短路径、稳定命名的素材目录,减少 EDL relink 成本。
  • 在正式任务前先用样本素材验证时间线 FPS 和素材命名。

依赖要求

  • Node.js 18 或更高版本
  • 已安装 DaVinci Resolve
  • 可访问云端 API 的网络环境

错误处理原则

  • 缺少配置、素材目录不存在、API 调用失败时立即停止并返回非 0 退出码。
  • 始终写出 execution-report.json 以便排查。
  • 不在本地输出完整云端推理结果,只输出导入所需的最小执行数据。
  • 明确提示第一版只覆盖基础拼接和时间线导入准备。
Usage Guidance
Before installing or running this skill: 1) Verify and trust the api_base_url you will use — do not point the skill to unknown or untrusted endpoints (the example uses a raw IP which is unusual). 2) Understand what is uploaded: the tool sends a materials index containing absolute file paths, filenames, sizes, timestamps and hashed path IDs to the configured cloud API — do not run it against sensitive directories. 3) Store your api_key securely (avoid committing the config file to source control and consider using a secrets manager or environment variable instead). 4) If you want to evaluate behavior safely, run it first on a non-sensitive sample folder and inspect all HTTP requests (e.g., with a local proxy) and the remote service’s privacy/retention policy. 5) If you cannot vet or trust the remote API endpoint, do not provide real credentials or sensitive media; consider adapting the script to target a local test service or to skip uploading paths you do not want shared.
Capability Analysis
Type: OpenClaw Skill Name: davinci-auto-editor Version: 0.2.1 The skill is designed to automate DaVinci Resolve timeline creation by scanning local media and communicating with a cloud-based editing API. The script `scripts/index.js` recursively indexes media files (names, absolute paths, and hashes) and sends this metadata to a user-configured endpoint (example IP `43.137.46.105`). While sending local file paths to a remote server is a privacy risk, it is the explicitly stated and documented purpose of this 'cloud-assisted' tool. The code uses standard Node.js APIs, lacks obfuscation, and does not attempt to access sensitive system files, environment variables, or establish persistence.
Capability Assessment
Purpose & Capability
Name, description, manifest, SKILL.md, README, and scripts/index.js are consistent: the skill scans a material folder, builds a materials index, calls a cloud API for a plan, and writes Resolve-importable files locally. Requiring only Node is proportionate to the described functionality.
Instruction Scope
Runtime instructions and the implementation explicitly instruct scanning the entire material directory and POSTing a materials index to the cloud. The materials payload includes absolutePath, relativePath, name, size, modifiedAt and a SHA1-based id (path hashed). Sending absolute paths and file metadata to a remote API is outside pure local editing work and is a privacy/exfiltration risk unless you trust the target API.
Install Mechanism
No install spec is provided (instruction-only plus included Node script). That minimizes installer risk. The project ships a local Node script (scripts/index.js) which will run on the user's machine — review that script (included) before running, but there is no remote installer download of code at runtime.
Credentials
The registry metadata lists no required env vars, but the config schema and examples require api_base_url and api_key (supplied in a config file). Requiring an API key is expected for a cloud-driven skill, but the example config uses a raw IP address (http://43.137.46.105:8787) which is unusual and potentially suspicious. Also, secrets are expected to be placed in a JSON config file (not an env var), which could leave credentials on disk if not managed carefully.
Persistence & Privilege
The skill does not request always:true, does not modify other skills, and only writes outputs under a project-adjacent _davinci_auto_editor/<taskId> directory. It does create files (resolve-import.json, timeline.edl, execution-report.json) in the filesystem as part of normal operation, which is expected for its purpose.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install davinci-auto-editor
  3. After installation, invoke the skill by name or use /davinci-auto-editor
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v0.2.1
Update default cloud API address to 43.137.46.105 and refresh publish metadata.
v0.2.0
Initial public release with pure Node local execution.
Metadata
Slug davinci-auto-editor
Version 0.2.1
License MIT-0
All-time Installs 0
Active Installs 0
Total Versions 2
Frequently Asked Questions

What is DaVinci Auto Editor?

Generate DaVinci Resolve import packages from local media plus a cloud editing API. Use when Codex needs to scan a material folder, request a cloud editing p... It is an AI Agent Skill for Claude Code / OpenClaw, with 250 downloads so far.

How do I install DaVinci Auto Editor?

Run "/install davinci-auto-editor" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is DaVinci Auto Editor free?

Yes, DaVinci Auto Editor is completely free, licensed under MIT-0. You can download, install and use it at no cost.

Which platforms does DaVinci Auto Editor support?

DaVinci Auto Editor is cross-platform and runs anywhere OpenClaw / Claude Code is available (darwin, linux, win32).

Who created DaVinci Auto Editor?

It is built and maintained by afengzi (@afengzi); the current version is v0.2.1.

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