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ivangdavila

Unreal Engine

by Iván · GitHub ↗ · v1.0.0
linuxdarwinwin32 ✓ Security Clean
1173
Downloads
4
Stars
4
Active Installs
1
Versions
Install in OpenClaw
/install unreal-engine
Description
Avoid common Unreal mistakes — garbage collection, UPROPERTY macros, replication authority, and asset reference pitfalls.
Usage Guidance
This skill is an offline advice document about Unreal Engine best practices and is internally consistent with its description. It does not request credentials or install code, so the security risk from the skill itself is low. Before relying on any advice, confirm the recommendations match the Unreal Engine version you use (UE versions differ in API/behavior), and treat the guidance as informational — test changes in a safe/dev environment. If you prefer, you can review the SKILL.md directly before enabling the skill; no hidden code will be executed by installing it.
Capability Analysis
Type: OpenClaw Skill Name: unreal-engine Version: 1.0.0 The skill bundle contains a metadata file and a markdown document. The SKILL.md provides educational content on Unreal Engine best practices and common mistakes. There are no instructions for the AI agent that suggest prompt injection, data exfiltration, malicious execution, persistence, or any other high-risk behaviors. The content is purely informational and aligns with the stated purpose.
Capability Assessment
Purpose & Capability
The name and description match the content: the SKILL.md contains tips about garbage collection, UPROPERTY/UFUNCTION, replication, asset references, lifecycle, and common mistakes in Unreal Engine. There are no extra requirements (no env vars, binaries, or unrelated dependencies) that would be inconsistent with an advice skill.
Instruction Scope
The instructions are purely prescriptive guidance for Unreal Engine development. They do not instruct the agent to read files, access environment variables, call external endpoints, or execute system commands. The scope stays within providing programming best-practices and runtime notes.
Install Mechanism
There is no install spec and no code files — this is instruction-only. That means nothing is written to disk or downloaded by the skill at install time, which is the lowest-risk install model.
Credentials
The skill requests no environment variables, credentials, or config paths. The lack of requested secrets is proportionate to a documentation/advice skill.
Persistence & Privilege
The skill does not request 'always' privilege and has default invocation settings. It does not ask to modify other skills or system-wide settings. Autonomous invocation is allowed by platform default but is not combined with any concerning capabilities here.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install unreal-engine
  3. After installation, invoke the skill by name or use /unreal-engine
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release
Metadata
Slug unreal-engine
Version 1.0.0
License
All-time Installs 4
Active Installs 4
Total Versions 1
Frequently Asked Questions

What is Unreal Engine?

Avoid common Unreal mistakes — garbage collection, UPROPERTY macros, replication authority, and asset reference pitfalls. It is an AI Agent Skill for Claude Code / OpenClaw, with 1173 downloads so far.

How do I install Unreal Engine?

Run "/install unreal-engine" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is Unreal Engine free?

Yes, Unreal Engine is completely free (open-source). You can download, install and use it at no cost.

Which platforms does Unreal Engine support?

Unreal Engine is cross-platform and runs anywhere OpenClaw / Claude Code is available (linux, darwin, win32).

Who created Unreal Engine?

It is built and maintained by Iván (@ivangdavila); the current version is v1.0.0.

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