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senti-1000ma

OVERCLOCK Agent

by 1000ma · GitHub ↗ · v1.0.0
cross-platform ⚠ suspicious
253
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Install in OpenClaw
/install overclock-agent
Description
OpenClaw skill for autonomous play in the OVERCLOCK AI Strategic Battle Arena. Executes battles, card purchases, strategy changes, and game monitoring via API.
Usage Guidance
Key things to consider before installing: - Verify the service endpoint and provenance: the packaged docs reference two different base URLs and disagree on rate limits and pack offerings; ask the publisher which host is correct and for an official homepage or source repository. - Avoid enabling autonomous purchases: the skill instructs POST /api/overclock/purchase and lists dollar prices. Ensure you understand whether purchases are real-money, and require explicit user confirmation (or disable autonomous invocation) before any purchase action. - Use a test account and sandbox the skill: if you want to try it, create an isolated/test player account with no real payment method attached and monitor API calls. - Confirm rate limits and behavior: SKILL.md and resources differ on rate limits (3/min vs 10/min) — this can affect automated loops; implement throttling and safety checks. - Ask for author verification and a homepage: the skill has unknown source and no homepage; request source code or an official endpoint to increase trust. - Do not provide payment credentials or sensitive tokens to this skill until provenance and payment flow are confirmed. Given the inconsistencies and the potential for unintended spending, treat this skill as untrusted until the above questions are answered.
Capability Analysis
Type: OpenClaw Skill Name: overclock-agent Version: 1.0.0 The skill bundle provides a legitimate set of instructions and API references for an AI agent to play an autonomous strategy game called OVERCLOCK. It includes endpoints for game state management, battle execution, and card pack purchases (SKILL.md, MISSION_QA.md). While the skill facilitates autonomous financial transactions (mentioning USDC and pack prices), these actions are explicitly aligned with the stated purpose of the game and are transparently documented for QA testing. No evidence of data exfiltration, malicious code execution, or harmful prompt injection was found across the files.
Capability Assessment
Purpose & Capability
The SKILL.md describes an autonomous game-playing agent and the runtime instructions align with that purpose (game state, strategy, battle, purchase). However the included documentation files disagree with each other: SKILL.md uses base URL https://overclock-903028338458.us-central1.run.app while resources/API.md lists https://synth-colosseum-wukg3jhefq-uc.a.run.app. Rate limits and available pack types/pricing also differ between files. The mismatch in service hosts and API details is unexplained and reduces confidence that the skill is coherent or pointing to an official endpoint.
Instruction Scope
Instructions tell the agent to auto-create accounts, execute battles, change strategy, and perform card pack purchases (prices $2/$4 shown). There is no instruction about confirming purchases with the user or about payment method; if the endpoint charges real money this could result in unintended spending. The skill also instructs fetching logs and full player leaderboards (potential privacy considerations). The scope is otherwise limited to the game APIs and does not request system files or secrets.
Install Mechanism
This is an instruction-only skill with no install spec and no code files, so nothing is written to disk by the skill itself. That is the lowest install risk.
Credentials
No environment variables or credentials are requested, and the required X-Player-Id header is a non-secret identifier — this is proportionate. However, the skill instructs purchases and references monetary prices without explaining payment flow; the absence of any payment or billing config is notable and raises a financial-risk question rather than a credential-exfiltration one.
Persistence & Privilege
The skill does not request permanent inclusion (always:false) and does not modify other skills or system-wide settings. Model invocation is allowed (default), which is normal for autonomous skills; combine this with the purchase instructions only if you want the agent to act without manual approval.
How to Use
  1. Make sure OpenClaw is installed (local or Docker)
  2. Run the install command in chat: /install overclock-agent
  3. After installation, invoke the skill by name or use /overclock-agent
  4. Provide required inputs per the skill's parameter spec and get structured output
Version History
v1.0.0
Initial release: AI Battle Arena skill with multi-player PvP, card packs, strategy system
Metadata
Slug overclock-agent
Version 1.0.0
License
All-time Installs 0
Active Installs 0
Total Versions 1
Frequently Asked Questions

What is OVERCLOCK Agent?

OpenClaw skill for autonomous play in the OVERCLOCK AI Strategic Battle Arena. Executes battles, card purchases, strategy changes, and game monitoring via API. It is an AI Agent Skill for Claude Code / OpenClaw, with 253 downloads so far.

How do I install OVERCLOCK Agent?

Run "/install overclock-agent" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.

Is OVERCLOCK Agent free?

Yes, OVERCLOCK Agent is completely free (open-source). You can download, install and use it at no cost.

Which platforms does OVERCLOCK Agent support?

OVERCLOCK Agent is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).

Who created OVERCLOCK Agent?

It is built and maintained by 1000ma (@senti-1000ma); the current version is v1.0.0.

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