Coding Contract
/install coding-contract
Coding Contract Generator
Generate coding contracts that capture engineering knowledge as persistent, language-agnostic artifacts. A contract defines WHAT to build and WHAT CONSTRAINTS to respect, but never HOW to implement it. Any developer or AI agent, in any language, can implement the same contract and produce functionally equivalent code.
Produce spec.md files containing interface definitions, behavioral constraints, and verification checklists — never complete implementations.
Core Principles
Iron Rules (Non-Negotiable)
-
NO COMPLETE CODE: Output interface signatures and pseudocode only. Never write function bodies, class implementations, configuration files, or executable scripts. The implementer writes the code; you write the contract.
-
CONSTRAINTS ARE MANDATORY: Every spec MUST include a Constraint Layer (Section 4). If you think "this is obvious", write it anyway. The implementer may not share your assumptions.
-
EVERY INTERFACE MUST HAVE TESTS: For each public function in Section 3, at least one test case MUST exist in Section 5. Untested interfaces are unspecified interfaces.
-
NO HARDCODED MAGIC VALUES: Use descriptive placeholders (e.g.,
[TIMEOUT_MS],[MAX_RETRY_COUNT]) or explain where the value comes from (e.g., "configured via environment variable"). Never embed literal numbers without context. -
SELF-VALIDATE BEFORE OUTPUT: After drafting the spec, check against the Self-Validation Checklist below. Fix gaps before presenting.
-
LANGUAGE-AGNOSTIC: This skill works for any software domain — mobile, backend, frontend, embedded, ML, data pipelines. Do not assume a specific tech stack unless the user provides one.
Workflow
Phase 1: Requirement Ingestion
Determine the input mode:
Mode A — Brainstorming Document Available:
If the user provides a design document from a brainstorming session, read it carefully. Extract: feature scope, module boundaries, tech stack preferences, data models, and user-approved decisions. Proceed to Phase 2.
Mode B — Raw Requirement (No Prior Design):
If the user provides only a natural language description, conduct a structured clarification dialog. Ask as many questions as needed — there is no limit. Goal: resolve all ambiguity before writing a single line of spec.
Clarification topics to cover (ask selectively based on context):
- Scope: What is in-scope vs. out-of-scope for this feature?
- Users/API Consumers: Who calls this code? Human users, internal services, external API clients?
- Tech Stack: Any language, framework, or library constraints?
- Existing Codebase: Are we extending existing modules or creating new ones?
- Quality Requirements: Performance targets, availability SLAs, security compliance needs?
- Failure Expectations: What happens when things go wrong? Crash, degrade, retry, notify?
- Data & State: Persistent storage? Caching? Real-time or batch?
- Integration Points: External APIs, message queues, third-party services?
- Non-Functional: Concurrency model, deployment constraints, regulatory requirements?
Continue asking until the user confirms the picture is complete. Better to over-communicate than to guess.
Phase 2: Context Analysis
Read relevant existing code if available:
- Identify current architecture patterns (layered, hexagonal, microservices, etc.)
- Note existing conventions for naming, error handling, and module organization
- Mark integration points where new code must connect to old code
- Respect existing conventions; do not introduce foreign patterns unless explicitly requested
If no existing codebase (greenfield), establish default conventions based on industry best practices for the chosen tech stack. Document these decisions in Section 6.
Phase 3: Spec Generation
Write the spec following the structure in references/spec-template.md.
Key generation rules:
-
Section 1 (Overview): One-paragraph goal. Explicit scope boundaries with "IN: ... OUT: ..." format.
-
Section 2 (Module Structure): Directory tree (max 3 levels). Each module gets a one-sentence responsibility description. Arrows show dependencies.
-
Section 3 (Interface Definitions):
- Public function signatures with input/output types
- Data class fields with types and semantic meaning
- Thrown exceptions and their conditions
- Pseudocode only —
// implementation left to implementer - Group by module
-
Section 4 (Constraint Layer) — NEVER skip:
- Performance (latency, throughput, memory, cpu)
- Degradation strategies for each external dependency
- Boundary conditions (empty input, null, max size, concurrency)
- Threading model (what runs where, synchronization)
- Security (auth, encryption, input validation, secrets handling)
- Refer to
references/constraint-patterns.mdfor common patterns.
-
Section 5 (Verification Checklist):
- Unit tests: input → expected output, including error cases
- Integration tests: multi-component scenarios
- Performance tests: measurable benchmarks
- Use checkboxes (
- [ ]) for trackability
-
Section 6 (Decisions):
- Architecture choices with rationale
- Trade-offs made (what was sacrificed and why)
- Explicit user approvals on contentious decisions
Phase 4: Self-Validation
Before output, verify:
- Every public function in Section 3 has at least one test in Section 5
- Section 4 (Constraint Layer) is non-empty
- No executable code appears in the spec (only signatures and pseudocode)
- No hardcoded magic numbers without explanation
- All external dependencies are listed with their purpose
- No ambiguous language: "appropriate", "reasonable", "etc.", "as needed" — replace with precise definitions
- Error cases are explicitly defined (not just "handle errors gracefully")
- Threading model is specified (what runs on main thread vs. background)
If any check fails, revise the spec and re-validate.
Phase 5: Delivery
Output the complete spec as a file named spec.md. Prefix with:
\x3C!-- Generated by coding-contract skill -->
\x3C!-- This is a coding contract — interface signatures and constraints only, not implementation code -->
\x3C!-- Implementer: fill in all [PLACEHOLDER] values before coding -->
Save the file. Do not proceed to implementation unless explicitly asked.
Output Location
Default: docs/specs/YYYY-MM-DD-\x3Cfeature-name>.md
Override: If the user specifies a location, use theirs.
References
- Output template: Read
references/spec-template.mdfor the complete spec.md format with annotated examples. - Constraint patterns: Read
references/constraint-patterns.mdwhen writing Section 4 to ensure comprehensive coverage.
- Make sure OpenClaw is installed (local or Docker)
- Run the install command in chat:
/install coding-contract - After installation, invoke the skill by name or use
/coding-contract - Provide required inputs per the skill's parameter spec and get structured output
What is Coding Contract?
Generate language-agnostic coding contracts (spec.md) from requirements. Outputs interface signatures, behavioral constraints, and verification checklists —... It is an AI Agent Skill for Claude Code / OpenClaw, with 56 downloads so far.
How do I install Coding Contract?
Run "/install coding-contract" in the OpenClaw or Claude Code chat to install it in one step — no extra setup required.
Is Coding Contract free?
Yes, Coding Contract is completely free, licensed under MIT-0. You can download, install and use it at no cost.
Which platforms does Coding Contract support?
Coding Contract is cross-platform and runs anywhere OpenClaw / Claude Code is available (cross-platform).
Who created Coding Contract?
It is built and maintained by Sexy Coder (@dachunggan); the current version is v1.0.0.